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macOS has annoyances on an equal footing with W11. The issue is that once you get used to the integration between devices which Apple does best (and with good reason) it's difficult to not have them.

Microsoft screwed itself by failing to get properly into the mobile market. They were the only ones who could really compete with Apple when it comes to integration across all devices, not too late for them but then you look at the surface Duo and maybe it is too late.

Google could have got there but stumbled on multiple parts. Samsung is doing an OK job, Dell tried and failed miserably.
Completely this. We were upgraded from 10 to 11. The changes to right-click menus drove me batty (for about the first two hours of use) until I found the registry update to return to 10 functionality. The rest of the UI changes just seem to be change for the sake of change.
 
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The more I have been reading, and talking with everyone here. The more I am realizing that I am going to be making an expensive mistake going with the macbook. I think I will stay with what I have now, it's working awesome and doing everything I want. Windows is going to be giving me access to imessage via phone link soon so that solves one issue I have.

The second issue is I need to get the wife a new PC to work from home. She currently has a dell inspiron 11 3000 with only 4gb of ram in it so thats a little small and slow for what we will be doing for the next few years. So I think I am going to replace her PC with a new Dell and maybe buy a small desktop and sideload MacOS on it. That way I can still try MacOS but replace much needed devices as well.

that is FAR too sensible for me ;-)

seriously though it's a good way to go. I suspect that for most people, either platform would work really well at this point in time and unless you have unlimited funds, realising that the grass over there isn't necessarily greener, just another shade of the same green ;-) will save you much money and indecision.

In other words, don't be like me LOL
 
Completely this. We were upgraded from 10 to 11. The changes to right-click menus drove me batty (for about the first two hours of use) until I found the registry update to return to 10 functionality. The rest of the UI changes just seem to be change for the sake of change.

the "show more options" thing is killing me... If there's a reg update to go back to 10 on that I need to find it
 
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same, but worse, i predominantly use chrome OS (its better than you think don't judge me okay?) , but i also have a old probook 640 i use all of the time, and a 2020 m1 macbook air too
someone help aaaaaaaaaaaaaaaaaa

yeah you're complete toast LOL it's bad enough with two options
 
Is anybody using the Windows 365 Virtual PC business plans?
 
This is simply not true. This sentiment is being perpetuated by an antiquated, old-fashioned view of the Mac.

In an interview with Apple’s vice president of Platform Architecture and Hardware Technologies Tim Millet:

“My team spends a lot of time thinking about how to make sure that we’re staying on that API curve to make sure that we’re giving Metal what it needs to be a modern gaming API. We know this will take some time. But we’re not at all confused about the opportunity; we see it. And we’re going to make sure we show up.”​

Consider eGPU support in High-Sierra, and also the aforementioned development of Metal. Finally with Apple Silicon, we have a real potential for some serious CPU/ GPU horsepower. They're already at 32-38 GPU cores. I remember reading an article on the plans for AS raytracing as well.

The future for Mac gaming has definite potential. The key is breaking the aforementioned stereotype and breaking the cycle where developers don't want to make games for the Mac because there are no customers, and customers don't want to game on the Mac because there are no games.

Firstly Apple needs to make the hardware that can game. We're just seeing that starting now. Secondly, Apple needs to convince the developers. Apple's best strategy is to purchase a major game studio and get them to port their games to Apple Silicon to get the ball rolling and show the potential.

"Build it, and they will come."

I personally would love to ditch my gaming PC and just have one computer that does everything. World of Warcraft looks amazing on my MacBook Pro with the HDR support and ProRez display.
The problem is that they ”built it and virtually no one came.” When all they had to do was integrate it (as they did in the oughts) and most would come.

I gave up on Mac gaming long ago. The only gaming they care about is mobile gaming.
 
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The problem is that they ”built it and virtually no one came.”

This. And more importantly, they are never going to convince gamers to come because they will never make their devices financially accessible or upgradeable. The gaming % of Mac owners is always going to be too small for most software houses to care enough because they won't make enough. We know this how? Because the developers are saying it.

World of Warcraft looks amazing on my MacBook Pro with the HDR support and ProRez display.

Of course it does. The game engine in WoW is 20-odd years old. It's a better experience on current devices but even on the old Intel devices with onboard graphics, it was still playable. If WoW was built on something like unreal engine today it would be a different story.
 
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Here's how things are now. Work laptop, £250 4K 27" Lenovo monitor, the dream team mouse and keyboard, simple. I'm using my work laptop to access 365 for my side business so that's covered. I just need to decide on how I want to output my music. Feeling the Nest Audio to the right of the monitor would be good. Wires aren't neat but they sure do provide the best experience.

View attachment 2184224

Added some reasonably priced speakers and the Microsoft modern webcam. I think it's done now.

PXL_20230415_121251660.jpg


Laptop is behind the monitor to the left.

And for games we have this hooked up to my LG 65 CX OLED.

PXL_20230415_121551957.jpg
 
I will try to get a picture of my current desktop setup.

Dell XPS 8940
intel Core i7 10700 (for now)
128gb of ram
nvidia 2070 super graphics
2tb XPG nvme ssd OS/Program drive
2 x 1 Kingston Sata SSD for program / scratch drives for creative work
8tb HDD for finished project storage
firewire add on card to get video from my old mini dv cameras
2 24" dell ultrasharp monitors one is touch for editing work, I love it.
vital wireless aluminum keyboard
vital wireless mouse

Soon to be added:

Loupedeck Live creative controller for my work
Logitech windows hello webcam
dual desk edge monitor mount for my monitors
New Logitech mouse and keyboard (unsure what model yet)
New speakers + subwoofer PSB speakers would be my first choice

Notebook for on site work

Dell inspiron 5406 14" 2 in 1 notebook
64gb ram
1165g7 i7 processor
Iris Xe graphics (works even for 4k video editing if you know the correct setting for resolve)
2tb XPG nvme ssd
dell pen
USB C / Thunderbolt dock
2 x 512gb nvme ssd in dock for project / scratch drives
2tb Seagate usb drive for finished project storage
14" 4k secondary touchscreen monitor to replicate my work flow from my desktop (might be replaced with my ipad 10th gen for less things to take).
Multi use card reader for my various cameras

These are my two main systems for my work which is getting more clients all the time. I will soon be able to leave my part time sales position and work full time on creative work.
 
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The problem is that they ”built it and virtually no one came.” When all they had to do was integrate it (as they did in the oughts) and most would come.

I gave up on Mac gaming long ago. The only gaming they care about is mobile gaming.

When did they "build it"? Up until Metal, they've been using old, antiquated Open APIs which always ran way slower than DirectX. I'm not saying Metal is as good as Windows APIs, but it's a step in the right direction.

If Apple can keep pushing the horsepower on their GPUs/CPUs, we could see some gamers and some developers set a precedent. We just need someone to get the ball rolling. Once Apple gets their SoC GPUs dialled in, they need to buy a game studio to produce or port a library of good titles.

Not many people are going to buy a Mac for gaming, but they will buy it for other things and game on it.

I'm one of the biggest Apple critics, but I can see this in the realm of possibility and a light at the end of a tunnel. Apple is finally in a position where they could make it happen.
 
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Not many people are going to buy a Mac for gaming, but they will buy it for other things and game on it.
You make two points, first you're 100% correct that no one will buy a Mac to game on. Your second point - people who own a mac will use it to game given the opportunity, here's why disagree with statement.

First the hardware:
  • MBA/Mini/iMac are all horrible options for gaming, they're just too underpowered.
  • MBP/Studio Many of the configurations are such that they would play most games easily.

Second the Customers
  • Businesses, and individuals for professional uses
  • Prosumer/Hobbyist (like many folks here at MR)
  • Typical consumers, i.e., folks who just want a computer at home
  • Students/Kids

Combining them:
  • Businesses/Pros will either buy the MBA or the the higher end machines depending on the usage, i.e., mobile staff, say the sales force will get MBAs, programmers and graphic designers MBPs and Studios. This grouping will mostly stay away from gaming.
  • Prosumers/Hobbyist will probably buying higher end MBPs and/or Studios. Many of them may be willing to play games and given their hardware, capable of playing games.
  • Consumers, I'd say this crowd buys MBA/Mini/iMacs, maybe some MBPs. The buyers in this group certainly would play games given the opportunity, but only those who opted for the higher end MBP would be capable.
  • Students/Kids Most likely low end machines incapable of playing games, even though this population is probably the most motivated to play games.
I could have missed something to be sure but just looking at who wants to play games, and who can is rather small.

Big picture time: With Macs having only a small percentage of the market share, and on top of that only a subset of Mac users willing to play on capable hardware exists. It's pretty clear the population potential Mac customers willing to buy games is rather small.

Studios know this, and I have to imagine that's one reason why they'd rather not invest in hiring a whole team of Mac developers

I'm sure some folks will disagree with m regarding the gaming capabilities of the Mini, iMac or even MBA, but I'm of the opinion that these machines are just incapable playing AAA games effectively.
 
Not many people are going to buy a Mac for gaming, but they will buy it for other things and game on it.

And this is always going to be an issue for developers. That gaming will forever be a secondary (at best) use for Mac owners, it will never be attractive enough for them. Unless people are buying Macs to game on the market just isn't there. Apple will never produce a budget-friendly AAA-capable gaming Mac.
 
The Apple Watch, this little guy has put a spanner in the works. For my fitness tracking I've not found anything comparable to the Apple Watch outside of the walled garden. For an Apple Watch I need an iPhone and if I'm going into the ecosystem then I want a Mac as my computer. So on the way I have:

  • Apple Watch Series 5 Silver Nike, brand new, £169.99
  • iPhone SE 2022, 64GB Starlight, like new, Apple warranty until April 2024, £329.99
  • Mac Mini M2 24GB RAM/512GB, Apple education pricing, £1099.99, delivers 26-28th April.

Weird choices you might think, but I'm likely going to grab the iPhone 15 and Apple Watch Series 9 later in the year so didn't want to invest too much in phone and watch to tie my over. The Mac Mini is pretty much end game in terms of what I need from a machine.
 
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The Apple Watch, this little guy has put a spanner in the works. For my fitness tracking I've not found anything comparable to the Apple Watch outside of the walled garden. For an Apple Watch I need an iPhone and if I'm going into the ecosystem then I want a Mac as my computer. So on the way I have:

  • Apple Watch Series 5 Silver Nike, brand new, £169.99
  • iPhone SE 2022, 64GB Starlight, like new, Apple warranty until April 2024, £329.99
  • Mac Mini M2 24GB RAM/512GB, Apple education pricing, £1099.99, delivers 26-28th April.

Weird choices you might think, but I'm likely going to grab the iPhone 15 and Apple Watch Series 9 later in the year so didn't want to invest too much in phone and watch to tie my over. The Mac Mini is pretty much end game in terms of what I need from a machine.

yep makes complete sense to me
 
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The Apple Watch, this little guy has put a spanner in the works. For my fitness tracking I've not found anything comparable to the Apple Watch outside of the walled garden. For an Apple Watch I need an iPhone and if I'm going into the ecosystem then I want a Mac as my computer. So on the way I have:

  • Apple Watch Series 5 Silver Nike, brand new, £169.99
  • iPhone SE 2022, 64GB Starlight, like new, Apple warranty until April 2024, £329.99
  • Mac Mini M2 24GB RAM/512GB, Apple education pricing, £1099.99, delivers 26-28th April.

Weird choices you might think, but I'm likely going to grab the iPhone 15 and Apple Watch Series 9 later in the year so didn't want to invest too much in phone and watch to tie my over. The Mac Mini is pretty much end game in terms of what I need from a machine.
The Apple Watch is the camel’s nose. :D
 
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Thing is there are such great components in the Apple eco.... mac mini m2 is incredibly powerful and quiet. I LOVE my macbook pro 16" - cant see anything as good/quiet on the pc side (and macbook air 15" would be tempting!).... apple watch, loads more apps, square screen (less watch like but easier to read content), WAY better touch response on the screen and I could go on.

but like @LiE_ if I'm in apple I'm all in :( logically I'd keep the windows desktop but argh
 
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The good thing about the recent swap is that I've talked myself out of the Apple Studio Display. Having used this 27" 4K screen with a Mac Mini I can honestly say I'm happy with the scaling and PPI.
 
The good thing about the recent swap is that I've talked myself out of the Apple Studio Display. Having used this 27" 4K screen with a Mac Mini I can honestly say I'm happy with the scaling and PPI.

yeah I have a couple of studio displays... perfectly fine and nice but 1 isn't enough for me and 2 present the problem of having the "join" right where I want to look.

I'm going to end up with the next version of the XDR PRO I'm sure but for now I'm using the 5k2K lg 40" very nice indeed
 
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yeah I have a couple of studio displays... perfectly fine and nice but 1 isn't enough for me and 2 present the problem of having the "join" right where I want to look.

I'm going to end up with the next version of the XDR PRO I'm sure but for now I'm using the 5k2K lg 40" very nice indeed
I have the same issue with my two monitors, but I just run edge on 3/4 of one side, and outlook on 3/4s of the other side. Works really well. Then, when doing creative work, I have two monitors setup the way I want. I don't think you can take a 43 inch monitor, and trick the PC into thinking you have two monitors to do creative work with extra tools etc all on the screen
 
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