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Apple can simply find a way to block the website from its own safari browser? They can also enforce it to another browser that’s being offered. That’s honestly not hard to do. It’s t just needs some legal enforcement

Nope, that's really NOT possible, NOT in today's Trust Busting Climate !

In fact, Apple "may" even lose full control of their "curated" iOS App Store by year's end.

There's alot of stuff brewing, both here in the States, & abroad, that could be a major catalyst for change.
 
its large, but using the great google, sports is 620b worldwide and tv is 230b and video games are 138b. I think movies are smaller than video games, though.
You’re correct. Everyone uses half truths to favor their argument (Straw Manning, I think people call it?).
Games global sales are larger than US only movies net, but not against comparable global sales.
And no where near what sports does globally, much less both.
 
FWIW, Apple was never interested in banning Fortnite, they just weren’t interested in giving Fortnite its developer account back. I don’t think Apple gives two whits what you do on the web.

This isn’t a burn or a work around, it’s just evidence that ecosystems overlap in multiple ways.

It's also evidence that Epic can reach iOS users without having to pay Apple a cent. This makes mockery of their court case where they claimed the App Store was the only way to access iOS users.

Yes, native is better but you'll need to pay for access to those API's if you're making money off of them.
 
So everyone I quoted is also misinformed on the experience of playing games through a browser?
None of them mention pairing it with a proper controller, and actually trying the service specifically being discussed here, so yup! Sure looks that way.

EDIT

Since there seems to be confusion here, check out this link:


Would trying to play the game with touch controls stink? IMHO, yes, yes it would. Luckily we don't have to.
 
LOL, what an ignorant statement.

Know this; the gaming industry is bigger than hollywood and sports... combined.

You think its KIDS spending all that money?
You right!
But I’m an hardcore gamer and I never play this ****!
So many games around and so many games to discover.
but I agree with you on how is big business with the way they earn money! It just amazing how they take people for dump ? buying skins, loop boxes, etc…

And inside we have to not forget how dump we are to watching ads every 5 min in a games!

I don’t know how we start to tolerate that!
 
Crazy impressive that that kind of game is playable in a browser. Everything used to be so dependent on flash and, even then, the games were never this advanced.
 
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I'm not a gamer by any means, but I can't imagine playing a game like this in a browser is anywhere near as good as a native app. But I guess it's better than nothing.
yet the main appeal of this game lately, beyond skins - some of which are attrociously used after permisisons given (Dr Martin Luther King Jr's family approval, once applied dispicably) - I'd say is the concerts. Concerts play well in a browser for streaming. imho.
 
Crazy impressive that that kind of game is playable in a browser. Everything used to be so dependent on flash and, even then, the games were never this advanced.
Was playing Dying Light last night on it, through a browser. You just don’t think about it after a couple minutes in. Granted, I’m on fiber, so latency is low; 2-3ms. Usually no more than 10ms to whichever nVidia servers I’m hitting. It’s impressive.
 
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Could someone please explain why, Technically, Epic couldn't simply go solo on this ?

In other words, why is Nvidia needed in the mix ?
Technically they could do it, but they apparently lack the desire or the talent pool. The LOWEST of low hanging fruit for them on mobile would be to create their own Android store. Multiple others have done this so it’s not something that impossibly difficult to implement. However, rather than create an Android store for Android users to install Fortnite, they’re doing this.
 
I would think this would actually hurt the outcome of the trial for EpicGames, as it proves there are other ways to get your app into the hands of iPhone users aside from the AppStore.
It’s possible it could. It’s not entirely as convenient though, as a native installed app, only in terms of being HEAVILY dependent on quality of internet connection. Playing experience is the same though.
 
I will say this about Epic, just my opinion on the matter:

I enjoy playing Fortnite, particularly with my son and a couple friends. It’s good fun, it’s teamwork, and with the building can get creative with strategy.

But I think that Epic agreeing to the terms in the first place, then going against them much later is kinda ridiculous. You know the terms. Either agree to them, or don’t.

I personally think it’s wrong that Apple doesn’t allow people to link out to a website to buy V-bucks or whatever. Let them link it, have people go out and buy it there, and come back. Whatever.

I think a reasonable outcome is Apple allowing that, but not processing the transaction unless it’s directly through Apple.
 
Latency? Anybody using one of these streaming game services? How long between a mouse button push and the game reaction?
 
It also cost Apple nothing as they are not using any of their API or benefiting from their platform marketing or the value of their name. Not to mention the Billion credit cards on file that they earned the right to.

Apple has no issue with them using a browser. They have said this often b
Yet another who has never heard of macOS. Yeah, that's the Apple OS where anyone can use Apple's "API or benefiting from their platform marketing or the value of their name", and yet sideload their apps onto Mac's as much as they like without paying Apple a single cent.

So why doesn't APple stop selling Macs then? Because without any apps, Macs are useless, and no one will buy them, and selling Macs is highly profitable.

Apple makes an even bigger fortune selling iPhones, and wouldn't need to charge a single cent for apps, and still make a massive profit. It charges it's 15/30% Apple Tax simply because it can.
 
Technically they could do it, but they apparently lack the desire or the talent pool. The LOWEST of low hanging fruit for them on mobile would be to create their own Android store. Multiple others have done this so it’s not something that impossibly difficult to implement. However, rather than create an Android store for Android users to install Fortnite, they’re doing this.
Isn’t it a streaming platform like stadia and Xbox’s one?
I think that takes quite a bit of effort. Better off teaming up with a company that has that in places already than doing all that work for one game.

This really does undermine their lawsuit though. The more companies go the web route the more apple can say we aren’t stopping them doing what they want to do.
 
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