Wow. If only these devs could choose to not work with Apple. I wonder how many guns Apple held to their heads to force them to develop for iOS?
Yes, it's odd. Apple follows *standard retail practices*, plus investing millions of $$ every year to keep things running smoothly and continually adding improvements, and yet they are being "unfair"?
In brick-and-mortar retail, a store buys products, marks it up 30% to 50% and that's their profit margin. It's been that way for centuries. Apple has 15% to 30% margins, provides free advertising and an industry-leading consumer experience, and they are taking advantage of app developers?