Also, a lol @ Apple for hilariously changing their terms of service in September to allow game streaming services. Of course it was a joke and the big players didn’t have none of it.
I'm not aware of any restrictions. Do you know what those are? The app and the games within it require approval. That's it.Yeah I know Apple allows it now, with some restrictions
Lets see how apple will block this, since they cant make any money now.
That said, limiting developers only matters in the context of limiting customers, and only because it's artificial. If there were some technical reason they couldn't permit sideloading, which of course there is not, then developers and customers alike would have no complaint.
It's easy to say that customers have made their choice and should live with it, but customers with regrets fall into two categories: Those who knew what they were getting into, and those who didn't. And the latter category is further divided into people who didn't know because they didn't know anything about it, and those who thought that they were getting a feature when what they were really getting was a drawback. Both of those categories deserve redress, however.
Apple is refusing to permit sideloading because and only because it protects their revenues. Android shows that there is no harm from sideloading to users who do not turn on sideloading. As such, Apple's refusal is purely anticompetitive.
You genuinely think Apple is going to try to block this, of all things, from working in safari? Even though lots of paid services are available through a web browsers and have been for decades including video services and porn, you think THIS is going to be the thing that makes apple block a website across all their devices?Actually, Apple can technically block this since it has full control of any web browser on iOS. It just needs to remove a key feature or two from safari in a future iOS update.
Honestly, news like this makes me think that Apple will stop introducing new features to safari in order to prevent developers from choosing to create a web app over a native app. Maybe this is the reason they don’t allow any other web browser engine in the AppStore. Every browser in iOS is a wrapper of apple’s own WebKit engine.
As far as I know all payments within the games must go through the App Store as well, which is of course the central issue there anyway. I didn’t really check all the details on it though.I'm not aware of any restrictions. Do you know what those are? The app and the games within it require approval. That's it.
Imagine if iOS allowed other browser engines like chromium. We need more competition when it comes to mobile web browsers. I mean, safari is good, but I’d love to have the ability to use a full fledged chrome or Firefox on my iPhone.
Don't give Tim any ideas!There is no Apple "clause" restricting which sites you can visit on your web browser or what you can do on those sites.
Im not saying they will. I’m saying the have the ability to do it since the have full control of all web browsers in iOS.You genuinely think Apple is going to try to block this, of all things, from working in safari? Even though lots of paid services are available through a web browsers and have been for decades including video services and porn, you think THIS is going to be the thing that makes apple block a website across all their devices?
I've got my popcorn ready to watch the government come in an explain what anti trust is to Apple.I’m sure Apple has written in a clause somewhere that this type of gaming is not permitted. I got my popcorn ready for this one 🍿🥤
And Apple changes the rules whenever it suits them.Why would they? Apple has rules for apps published on the App Store. They have clearly stated that if you publish on the App Store, you follow their rules. And if you don't publish on the App Store, you don't have to follow their rules. This is just an ordinary website, so there is no requirement that you follow any Apple rules.
Same applies to google. Any transactions in games from the play store and google will charge the same 30% fee. Of course you could side load an app on android and bypass it. And on ios you can use progressive web apps to bypass it as well. Which apple supports.As far as I know all payments within the games must go through the App Store as well, which is of course the central issue there anyway. I didn’t really check all the details on it though.
they just forced the whole Flash thing because of this (free web games vs app store control)… let's see what happens with this XDWho thinks Apple will block this some how
flash is a huge security risk. Everyone is dropping it. It has nothing to do with the app store or games.they just forced the whole Flash thing because of this (free web games vs app store control)… let's see what happens with this XD
Flash works great in iOS right now, there are plenty of games based on Flash running quite great, you wont notice that,, so they banned the "free side of flash"
They forced the flash issue because it was a both a resource hog and insecure piece of crap.they just forced the whole Flash thing because of this (free web games vs app store control)… let's see what happens with this XD
Flash works great in iOS right now, there are plenty of games based on Flash running quite great, you wont notice that,, so they banned the "free side of flash"
they just forced the whole Flash thing because of this (free web games vs app store control)… let's see what happens with this XD
Flash works great in iOS right now, there are plenty of games based on Flash running quite great, you wont notice that,, so they banned the "free side of flash"
From a profits perspective why should Apple let them on the apps store if they aren’t willing to share revenue? Apple have nothing to gain in this scenario. They can either let them on the App Store and earn nothing or let the gaming industry build their own solution in safari and earn nothing.Did you even read the article?
“NVIDIA is working alongside Epic Games on a touch-friendly version of Fortnite that will run on iOS devices through Safari, so Fortnite is not launching today, but it will be coming soon.”
this would be separate from the subscription based GeForce NOW service.
honestly Apple needs to get their heads out of their asses with this. No one wants to play some crappy Apple Arcade games. The gaming industry WILL find a way around it, so either get on board or get out of the way.
Apple Clause knows when you've been naughtyThere is no Apple "clause" restricting which sites you can visit on your web browser or what you can do on those sites.
I've been playing GeforceNow for years on my Nvidia Shield as it used to be free (I miss those days). It really is a fantastic service, and I was amazed at the almost zero perceptible lag.Just tried and played one of my games using the Xbox controler ... it works fine .... I’m really surprised how great the experience is ! Good job NVidia !
It is allowed on the app store. Each game in it needs to be approved. Unless it's your own local game streaming then it doesn't. Apple also happily suggested game streaming services can use the web browser and thus not have to pay any fees or follow any rules. They've even helped them to do it. So not greed.
Use the app store, follow the rules and pay the fees(same fees Microsoft charges as well) or go ahead and use the browser and we'll even help you do it!