Curious, have you ever developed for Flash, most especially during the time the iPhone was introduced? Were you actually involved in the industry with first-hand experience to understand it from an internal viewpoint rather than a consumer-PR perspective?
How is Flash “CRAP”? Back in the early 2000s, it gave browsers capabilities that ultimately paved the way for modern web-based interactivity we all take for granted today. And you can also thank Flash for the YouTube revolution, because without it, YouTube would never have existed in the first place. It was far from perfect but it opened up a great deal of new possibilities back then.
Also, please explain how Flash is insecure relative to other iPhone applications with regard to any potential attack vectors on the iOS platform during that time? That would be impossible to explain, since Flash was never even deployed on iOS to establish any security faults.
As I stated, to some degree all software is subject to compromising. JavaScript is a real standout there. And so why would Apple issue a blanket-ban on a product before it could even be fully developed for iOS? It’s not as if Flash were on iOS and had a spectacular security incident. Finally, if Flash’s security is the issue, then why did Apple permit Flash to be installed on Mac OS computers?
I never said Flash was especially secure, and I don’t especially like the platform either, but the fact is Apple saw Flash as a threat to their tight control on iOS mainly as a content delivery system. That kind of reasoning wouldn’t work too well for public consumption, so it was watered down by using the excuses of reliability and security.