Meta headsets don’t even have HDR, worst resolution than established picture quality baselines for TVs and monitors; doesn’t cater to prosumers (let alone the subset that are accustomed to certain capabilities Apple’s prosumer hardware has as far as HDR and sharpness), as well as being sold at unrealistic prices curbing competition and reputation of the category not at all appealing to AAA gamers.Still way too expensive.. I have a 500$ Meta Quest 3 and hardly use it, tried a Vision Pro before and just simply isn't a use case for it for me and certainly not for 2000$.
Meta Quest headsets have lost billions per year (14 billion in 2023), do you think Apple’s stakeholders want to lose that much money on headsets per year all of a sudden chasing quality lesser than all their other products?
It’s entitlement to think Apple needs to lose money or follow poor hardware business strategies to penetrate a market that’s supposed to be the most expensive computing platform attempted to be established at large scale.
They can merely have a prosumer standalone headset and everything else lesser form factors of that like glasses that are understandable less capable but more appealing for the masses alongside a prosumer SKU of those mainstream folk will scoff at—just like the iPad Pro, Mac Studio, and Pro Display XDR compared to their mainstream equivalents.