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As someone who grew up with the NES, playing this made me feel a little sick. Hopefully this is just a weird little one-off thing and not something Nintendo embraces. Logging in and choosing my country at the bottom of a huge list just to get a half-game of Mario started? *shudder*
So what if you had to scroll down a list of countries. That is what every other Non US country deals w almost daily w most stuff.
 
I can't believe people don't understand that the joy in a Mario game is getting all the coloured coins and not just completing the levels. Its like 3 staring an angry birds level. Im actually dumb founded and £8 is not a lot of money.
 
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To each their own, but I strongly recommend trying to get all of the Pink + Purple + Black coins in the first level if you haven't already. The challenge of that has me hooked. If you play straight through the level to the flag it's pretty bland. It's a much more complex and rewarding game when you're timing tricky jumps, using walls and double-jumps to go left just enough for that box out of reach that you're sure has the coin you need. I haven't even tried the Toad Rally stuff yet and I know this game will be a work-break time sink for me.
Keep these hints coming. I'm old. I need all the help I can get. :p
 
US should be at the top if you're in the US. It's online. It can figure out where you are.
You should know most Country lists that you see on the web don't do this. Its a manual adjustment.
If the game already was configured to know it then you would not even need to put your country.
 
I can't believe people don't understand that the joy in a Mario game is getting all the coloured coins and not just completing the levels. Its like 3 staring an angry birds level. Im actually dumb founded and £8 is not a lot of money.
The joy of not being able to go back and collect the coins you've missed. This game is no fun. I'd rather buy 10x $1 games without Mario.
 
I thought the game was quite disappointing. I was also shocked at the poor quality of the opening sequences where it made me choose which country I was in. Not only is it silly to ask that when they have geolocation API's like ipinfo.io available but also I downloaded it from the UK store where again they could check what store is available to my account and finally the window to choose the country has no search field and scrolling it makes all these noises and clicks as you scroll like really Nintendo? This is really poor.

The game itself .. I didn't find it fun. Not being able to control Mario completely like on 20 year old consoles just made it feel bland and like I was watching a video of someone playing Mario. I also don't like that you need to be online all the time to play or how many menus and things there was for what should be a very simple game.

And before someone replies, yes I know it's called Super Mario Run and the whole point is to only be able to control his jumping. I am saying the whole concept is meh.

For me, not great and I really do love Mario and the other Mario games.

Had the same thought about the country choice screen. Really disappointing UX from a company as big as Nintendo.
 
You should know most Country lists that you see on the web don't do this. Its a manual adjustment.
If the game already was configured to know it then you would not even need to put your country.

Yes, I'm well aware of this, and have been very annoyed by this for many years. It's a real usability problem.

You would still need the option to select your country because no method of detection is totally accurate in all cases. But it would work well for most users.
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It really isn't that big a deal. It's a one time setup.

In 2016 we should be striving to design world class user experiences in all our software, not excusing things as "not a big deal".
 
There are plenty of games I like and don't like, which I feel were priced right/wrong. I think this game feels more like a $2.99 game.
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Haven't seen the sales figures, I know there are a lot of downloads based on the free-trial though. Wonder how much:

a) Conversion there is to actual sales
b) If they would have had more total sales if cost was lower

Food for thought. Well I guess we will see if the pricing changes in the next month or so.

Fair enough - I was thinking it was $10 regardless, but of course its only $10 after the free levels. I still think it'll do well though.

But let's face it - any $2.99 games of similar quality are astonishingly good value for money.
 
People complaining about having to scroll through a list to select one's country.

I actually like that. Feels proper old school NES days that way.

But yeah, people rather play freemiums full of ads or where one needs to pay to get really somewhere in a game.

I prefer paying a one off.

Think about it this way, it's - not even - the price of skipping on two Starbucks chai lattes.
 
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In 2016 we should be striving to design world class user experiences in all our software, not excusing things as "not a big deal".

Yes, but sometimes an automatic selection is annoying. You may not be in the region where you usually live, or wish to choose a different one. I really do think that something like this is not important to the product at all and doesn't make the user experience worse. If anything, it helps people remember the alphabet. ;)

Seriously though, making everything automatic is sometimes counterproductive too. But that's a completely separate topic, and at the end of the day this only delays you from playing the game by.. 10 seconds? :)
 
I love everyone whining about the price of the game. It's NINTENDO's first iOS release ever. It's MARIO.

It's going to be more than your jabroni jobber $2.99 no name studios.
 
This game would be infinitely better if it allowed you to control Mario. Overall, it was better than I expected for a game on rails.
 
People also don't seem to read a little into this game. It's got actually more depth than one would think at first sight.

You can build your own kingdom by completing levels and earning coins.

There are mini levels to be played.

There are Toad rallies to complete.

And one nice element is the bubble.
Tap the bubble and you can actually GO BACK quite a bit in the level to collect missed coins.

It's not about simply running and finishing the levels asap. It's about unlocking new stuff by completing the levels as well as possible.

Tons of fun for an iOS game.
 
Always-on connection requirement killed all interest I had in buying / playing the game.
It lost connection once while riding the subway home, and the screen got stuck on a 804-1000 error screen ever since, regardless of the number of times I closed the app / rebooted my iPhone.
 
Already addicted and I'm not a gamer (though at one point I actually owned a full size stand-up Donkey Kong arcade game, my wife and I sold it because our hands and wrists were getting beat-up from the constant competition)...but I wonder the long term effects of my constant pounding on the screen to get Mario to jump???
 
This is EXACTLY a freemium game. ALL freemium games you can play without paying, but you have to collect things or wait a certain time limit to unlock content OR you can pay to unlock content or unlock the whole game if you are impatient.

Is Apple's warped reality field extending over Nintendo now and somehow they think they are doing things differently then the rest?
 
Yeah, I would gladly pay $10 for the game for the family, but $50 (5 family members) isn't going to happen. Plus the always on connection is stupid. Nintendo is and always will be a ripoff. Keep Mario... I've got better stuff to play.

The all-worlds-unlocking is tied to the Nintendo ID account so.

1.- iOS Device with App Store Apple ID ''A'': Download App, login with your Nintendo ID, buy the 9,99 full unlock

2-- iOS Device with App Store Apple ID "B": Download App, login with the same Nintendo ID, and voilá All unlocked!
 
I am utterly addicted to Toad Rally & Kingdom Builder. I've probably spent like eight hours playing the damn thing already.
 
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