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^ Unfortunately you don't understand what the "full internet experience" means. If you did, you would come to understand that your iPhone and iPad gives you the full internet; the full internet does not include proprietary plugins. Those are extensions. They're not natively part of the internet, nor should they be, nor will they ever be. Please refer to W3.org so that you can learn what the full internet actually entails and what it does not.

Does @flexengineer think that the Flash-based cross-complier issue is the same thing as Apple's decision not to support the proprietary Flash player plugin for Mobile Safari?
 
Unfortunately you don't understand what the "full internet experience" means. If you did, you would come to understand that your iPhone and iPad gives you the full internet; the full internet does not include proprietary plugins. Those are extensions. They're not natively part of the internet, nor should they be, nor will they ever be. Please refer to W3.org so that you can learn what the full internet actually entails and what it does not.

I am sorry but the web is everything all servers connected to Internet serve and not just the "recommendations" defined by WC3. This is for Apple a convenient way to keep the web commercially useless but the web without Java and Flash it's not the web and it is going to become more and more obvious to all iDevices users.

Does @flexengineer think that the Flash-based cross-complier issue is the same thing as Apple's decision not to support the proprietary Flash player plugin for Mobile Safari?
I certainly do not confuse the two but I believe they are both part of Apple's plan to force developers to 1/ move away from Flash and Java, 2/ get a Mac, 3/ use Apple's languages of choice and tools in order to reach 75% to 99% of mobile applications market between 2009 and 2010 (not devices, applications). That plan failed after investigation from regulator, now all what remains is the ban on Flash but I believe it's only part of the real goal which is not be as pretty and legitimate as Apple claims. Otherwise iDevices users would have a choice to either install the player on their own with appropriate warnings or turn it on and off.
 
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@flex, that's a pretty grandiose conspiracy theory you're espousing. Of course, one might point out that Adobe has failed to put out a compelling product - to which you'd have no real (as in intelligible) response.

Did you ever consider that Flash simply doesn't meet Apple's quality standards? I have yet to see a compelling reason to use Flash on an Android device. And, as you know, the difference between Apple and Google is that Apple simply doesn't allow sub-standard software on it's OS. You can't blame Apple for wanting to deliver a superior (as in stable) experience to its users; that's a philosophical choice. And based on sales-figures, I'd say it is the right one. Your issue is with Adobe, which has consistently failed to deliver anything half-way usable or compelling. You're complaining on the wrong forums, friend.

Furthermore, thanks to the W3, which has nothing to do with Apple, Apple isn't compelled to include Adobe's substandard plugin simply for the sake of convention. If Adobe had played fairly and open sourced its platform, it might have been adopted by the W3 - Adobe didn't, and now the W3 has proposed an alternative: the <video> tag, which should enjoy healthy adoption once everyone settles on a standard video codec. All of this really has very little to do with Apple, except insofar as Apple supports the W3 (as they should).

You're conspiracy theory also fails because you cannot explain why Apple has fully endorsed web apps, which have exactly the same means of monetization as a Flash-based app would (and the same capabilities, thanks to javascript). Furthermore, you cannot explain why Apple allows these web apps to utilize offline caching, nor why they can be installed to the homescreen exactly like an App Store app. Thus, your entire theory about forcing developers down the cocoa pipe is nonsense.

Remember, the issue isn't about a content provider choosing to provide an iPhone app for a better experience. That's not what you've been arguing. As any developer knows, when you deliver a native application it's almost always going to provide a better experience. That's true of Windows, of OS X, of Android, and of iOS. Likewise, a developer always has a cross-compatible alternative: to deliver a web app. Such explains why Facebook and Twitter offer both a mobile and an iOS version of their app. They want consumers to have the best experience possible. Is that really Apple's fault?

Sorry, but we can all see that you're simply another embittered Flash developer - I don't blame you. If HTML was thrown out the window tomorrow I'd be pissed, too. But that's the difference between you and I: I chose to invest my energy in learning web standards. You chose to invest your energy in Adobe's proprietary plugin. Lesson learned, as far as I'm concerned.

The Flash development platform has been in decline for years. You can't blame Apple for that - though I invite you to try. You have consistently cited things called RIAs - rich internet applications - but you've never given us a real-world example of this Adobe trademarked term. All of the "rich internet applications" that I know of, if we can use the term generally, refers to things like Facebook or Twitter, neither of which use ANY Flash - even for ad delivery.

You've also cited Flash games. I asked you some 10 pages ago to give me an example of a Flash game that was made after 2003 (you know, after the decline of Newgrounds). You failed to show me a single game. So clearly developers have long ago abandoned Flash as a gaming platform..

Are you going to tell me that Facebook and Twitter are co-conspirators in Apple's grand conspiracy theory? And that all game developers were usurped or co-opted by Apple, too?

I understand why you're upset. I can even see some merit in your argument that Flash should be a standard; especially because it providers content distributors with a viable way to DRM protect their content. Unfortunately, Adobe tried to usurp the W3, and as a result the W3 sought a proper, standard method of video delivery (the only real-world reason that anyone uses Flash anymore).

You might like to think that Steve Jobs has a personal vendetta against Adobe - and maybe he does - they've delivered a **** plugin to the Mac platform for years. But Steve's vendetta aside, Apple (as a company that makes consumer products) isn't compelled to bundle Flash just because you are a Flash developer.

Edit: Now please, stop trolling an Apple forum. Even if you had valid points (which, for the most part, you don't) you wouldn't get anywhere. And you already know that.
 
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Because you have no more proof that Apple was not up to no good than I have proof it was

That would be all I was trying to say on the topic. I'm not the one that made claims of a conspiracy. All I've presented is Apple's statements of their motives. I'm not the one making things up.

and at the end of the day I have the right to say that I believe the circumstances and context indicate that Apple entered in a vendetta against Flash that failed. I do not believe Steve Jobs letter to Flash was all there is to it, it was only a response to unhappy customers. You do not know Apple's motives more than I do and all each of us can do is to use common sense and make up a mind.

Sure, you have the right to say whatever you want. But for an honest discussion to take place, you should source your claims. And present your opinions as opinions and not fact.

Every time I say I believe, since the change of TOS, that Apple was in a campaign to kill Flash, you keep saying it is not the case when in fact you are talking as much from the top of your head as I do.

I keep saying there is no evidence of a campaign to kill Flash. In fact, there is evidence to the contrary. As evidenced by the fact that Apple has opened up APIs specifically for the Flash Player on the Mac since "Thoughts on Flash" came out.

Just to be clear, I am differentiating between "a campaign to kill Flash" and a decision to promote alternate technologies on mobile devices.

But you know, I read the thread again and people will be able to see how your positions slightly changed over the course of the discussion to come to something that I would most likely find acceptable

My position hasn't changed, but I have refined my argument. That's how a discussion works. You won't find any contradictions or made up facts in my posts, as long as you take them in context. You cannot say the same.

but here again not letting people have a choice to install or not the player indicate, to me, that corporate agenda is what really blocks Flash out.

Of course it's the "corporate agenda" that "blocks Flash out!?" Did you think that Apple is a philanthropic organization? However, there is no evidence that the corporate agenda is anything other than what was presented in "Thoughts on Flash".

You will never be able to change what I believe and the point I am making unless you bring facts to the table.

Good for you. Your opinions based on "applesucks" against my facts. Sounds fair.

The facts you brought are not enough to change my mind so just leave me alone claiming what I want and let readers make up their minds.

:confused: I don't think I've stopped you from making any claims. I'm just presenting rebuttals to them. I'm not even attempting to change your mind.

And that is not true, you can't build with HTML everything you build with Flash and for the part you can build with HTML5 any decent Flex developer can build it in half the time with full implementation of object oriented design patterns, it just means enterprise class solid code, compare to javascript in a web page.

Wow. And, again, if you read the whole paragraph, Jobs did not say that you can build everything with HTML that you can with Flash. Or make any development time or performance claims.

Woz said he was misquoted when the paper claimed he said Android was better but he never denied saying Android will get a bigger market share.

From the article I posted:
Woz did say he lightly prognosticated that Android would become more popular "based on what I've read," but that he expects Android "to be a lot like Windows... I'm not trying to put Android down, but I'm not suggesting it's better than iOS by any stretch of the imagination. But it can get greater marketshare and still be crappy."

He repeated what he read. That's some strong evidence of Android's growing "dominance." :rolleyes:
 
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Any cogent discusion about the current state of Apple and Flash needs to move beyond last years TOS restriction for third party dev tools the App Store. flex may be correct, but unfortunately he will never be able to substantiate these claims. On the bright side this has been addressed in favor of Flash developers; closing that capter of Adobe/Apple history.

So for the sake of having a productive conversation can we please focus on the only remaining issue: Is Flash a viable option for the hardware of a current iPhone and if so is Apple obligated to include it.
From what I have seen Flash has not reached the level of maturity on ARM to justify it's consideration for inclusion in iOS. For me the argument ends here.
 
Any cogent discusion about the current state of Apple and Flash needs to move beyond last years TOS restriction for third party dev tools the App Store. flex may be correct, but unfortunately he will never be able to substantiate these claims. On the bright side this has been addressed in favor of Flash developers; closing that capter of Adobe/Apple history. So for the sake of having a productive conversation can we please focus on the only remaining issue: Is Flash a viable option for the hardware of a current iPhone and if so is Apple obligated to include it. From what I have seen Flash has not reached the level of maturity on ARM to justify it's consideration for inclusion in iOS. For me the argument ends here.

I agree, I was only referring to the change of TOS when trying to make the point that true intentions might not be what publicly claimed but the matter at hand is really the question of Apple's users being able to install the player on their own or turn it on and off. It does not really matter to me any longer considering that the window of opportunity that Apple had to hurt Flash closed, but I think that once performance problems are solved Apple should give its user the choice.

As evidenced by the fact that Apple has opened up APIs specifically for the Flash Player on the Mac since "Thoughts on Flash" came out.

Apple did not decide to reverse the TOS one morning out of love for Adobe, I believe based on statements from EU Commission that Apple was reminded by the regulator that it was a problem which could result in a full blown official investigation.

Just to be clear, I am differentiating between "a campaign to kill Flash" and a decision to promote alternate technologies on mobile devices.

If you do not stop engaging me with this we are never going to end the TOS thing. Promoting alternative technologies is one thing, changing the TOS to force developers on Mac and away from Flash is, to my personal opinion, an intolerable abuse of dominance. But once again we should not care anymore because Apple had to reverse the change, all it was is a nice try.

Of course it's the "corporate agenda" that "blocks Flash out!?" Did you think that Apple is a philanthropic organization? However, there is no evidence that the corporate agenda is anything other than what was presented in "Thoughts on Flash".

Like Apple you have been playing with words all along but it's fine, once again Apple, HTML5 and H.264 are going to have to fight the new battle in 2011 based on merit, not Steve's job. Let's see what happens once Flash is proven to be a viable and unmatched alternative to HTML and how Apple is going to keep justifying the ban to its customers.
 
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@Flex, am I to assume that your lack of response to my post is a concession on your part?

By the way, with all the time you've wasted pointlessly arguing about Flash on an Apple forum you could have easily learned javascript, and probably even a PHP framework or RoR.
 
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@Flex, am I to assume that your lack of response to my post is a concession on your part?

Your post is a big peace, I'm having some work to do over here, I will answer it later if you do not mind.

By the way, with all the time you've wasted pointlessly arguing about Flash on an Apple forum you could have easily learned javascript, and probably even a PHP framework or RoR.

Exactly and that should tell you a lot about HTML5 and javascript, I have done HTML and CSS for 10 years and it would take me less than a week to master HTML5 but it does not allow me to do what I do with the Flash Platform and never will. Comparing JavaScript with ActionScript is a non sense, ActionScript 3 was a complete rewrite of ActionScript 2 and is now a full feature object oriented programming like C#, C++, PHP, Objective-C etc.. while JavaScript on the other hand is just an incoherent bunch of code snippets on a web page for everyone to see. This is my job and I am pretty good at it, my only concern is the interest of my clients, if anything was better than Flash for the type of web and native applications I develop then I would probably have been one of the pioneers, but it is certainly not the case with HTML5 or JavaScript (which is nothing new and has been a cross compatibility nightmare for as long as I can remember. Both Flash and HTML5 will co-exist the same way previous versions of HTML and Flash co-existed before, all that extra noise about Flash being outdated or dying is nothing but ridiculous, there will just be part of the web Apple's users will not see, the question is will they pull with it.

By the way, AS3 is 10x faster than AS2 so there are some things Adobe do right and the entire rewrite of both the programming language and the virtual machine was one of them, I do not see why the mobile should or would stop Flash.
 
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I saw 2 videos posted in this thread (both were "pro flash - one about flash itself by a bunch of CEOs and the other was comparing the BB Playbook with iPad). They all kept talking about "richer media content" and such. I ask "why?"

I don't go for all that flashy (honestly, no pun intended) glitz. If I go to a news site, it's because I'm seeking information, not some animations or other silliness that just slows down my quest. I subscribe to Sirius. Because the site at siriusxm.com is 100% flash, I go there ONLY when I have to do some account maintenance and even that is done in flash. It doesn't NEED to be in flash. There's no real benefit. THAT is my gripe - sites that use flash when it's simply not needed. It's a waste of CPU horsepower, it's a waste of bandwidth, it's a waste of time for the site visitor.

Flash has its place, but being 100% THE web page is not that place in my book. For that reason, I love the iOS devices, especially when those same offending sites have created iOS-friendly version. If they can do that for iOS,they can do that for those of us who are not tricked into thinking that animations and other ornamental things are important. Not everything has to be presenting in a hollywood style with glitz and bang. Just give me the information I seek in a quick way. Don't shove flash down my throat for a site that is offering info in TEXT format. Yeah, some do that - the page is in flash, yet it is still nothing but navigation links, text, and maybe an accompanying photo. WHY? Nothing that can't be accomplished with html since day one of html/http.

Here's one thing I will never forget about flash. Both foxnews.com and cnn.com have used flash all over their sites for at least a decade now. On 11 Sept. 2001 both those sites became unusable due to load UNTIL they dropped all the flash BS and offered simple, yet effective HTML pages. Almost 10 years later that still rings true with me - web pages should not be entirely or even mostly done in flash.

If flash comes to iOS, there had better be a way for us to choose - a system preference to enable/disable flash, a plugin like "no flash" for safari, etc.
 
Apple did not decide to reverse the TOS one morning out of love for Adobe, I believe based on statements from EU Commission that Apple was reminded by the regulator that it was a problem which could result in a full blown official investigation.

I agreed with you on the probability that Apple's change of their development agreement may have been a result of FTC or EU concerns.

But this claim is absurd. Apple has no obligation to provide APIs to Adobe that it doesn't supply to anyone else on the Mac. The Mac is nowhere close to a monopoly position.

If you do not stop engaging me with this we are never going to end the TOS thing.

Promoting alternative technologies is one thing, changing the TOS to force developers on Mac and away from Flash is, to my personal opinion, an intolerable abuse of dominance. But once again we should not care anymore because Apple had to reverse the change, all it was is a nice try.

Seriously, you just agreed the TOS thing was over, unable to be substantiated, insignificant and was resolved in your favor after a few months. I'm not the one that keeps bringing it up.

Like Apple you have been playing with words all along but it's fine,

Can you please move past the personal evaluations and stay on topic?

once again Apple, HTML5 and H.264 are going to have to fight the new battle in 2011 based on merit, not Steve's job. Let's see what happens once Flash is proven to be a viable and unmatched alternative to HTML and how Apple is going to keep justifying the ban to its customers.

We'll see what happens. My bet is that Flash will be better for some things and HTML will be better for other things.
 
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Why would I want Flash eating up my battery life, running unauthorized code without my permission, and leaving super cookies in my browser? No thank you. Keep flash off my iPhone.
 
Why would I want Flash eating up my battery life, running unauthorized code without my permission, and leaving super cookies in my browser? No thank you. Keep flash off my iPhone.

Why would you let HTML5 and video or music suck your battery and Apple provide identifiable information (phone unique id)? Remove the browser and iTunes, disconnect from the network and trust me your battery will last forever with little to zero privacy concern. Do not forget to delete your Facebook account too.

I agreed with you on the probability that Apple's change of their development agreement may have been a result of FTC or EU concerns.

Thank you.

But this claim is absurd. Apple has no obligation to provide APIs to Adobe that it doesn't supply to anyone else on the Mac. The Mac is nowhere close to a monopoly position.

Let's not mix things up, I always made references to the 2 markets in which Apple has a significant dominance (which once again does not have to be an actual accomplished monopoly to be a problem), those are applications market and entertainment markets. But my guess is that the problem is going to be diminished by Android's progression, for as long as we can still port our applications from Flash to iPhone and iPad.

We'll see what happens. My bet is that Flash will be better for some things and HTML will be better for other things.

I agree with that, that is how is should be. If HTML5 can finally do its job and avoid the use of Flash to make menus or things move around then good, it will actually do a favor to Flash because those uses cases hurt its cause, are badly over-killed and are solely the result of HTML failure. In the same idea, a blog has no reason to be in Flash and HTML5 can make those more dynamic and appealing even though I should be able to decide to build my blog in Flash if that is the programming language I am expressing myself with. Flash is particularly fit for rich media, audi and video chat, p2p messaging, voice over ip, data visualization, encryption and monetization.

I saw 2 videos posted in this thread (both were "pro flash - one about flash itself by a bunch of CEOs and the other was comparing the BB Playbook with iPad). They all kept talking about "richer media content" and such. I ask "why?"

No reason for you, just don't install Flash or leave it turned off but you can't chose for everyone else, there is a significant crowd out there who want a more modern and interactive experience. The younger crowd is soon going to overcome baby boomers, it's all about games and what's cool. I think the BlackBerry PlayBook will be the most significant competition to iPad and it is entirely based on Flash with also support for HTML5, it will be probably the first product showing the new evolution of Flash for applications (technologies called Flex and AIR) to the masses.
 
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Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)

do we really need a 500+ post discussion for people to realize that flash is *****?
 
Let's not mix things up, I always made references to the 2 markets in which Apple has a significant dominance (which once again does not have to be an actual accomplished monopoly to be a problem), those are applications market and entertainment markets. But my guess is that the problem is going to be diminished by Android's progression, for as long as we can still port our applications from Flash to iPhone and iPad.

Except we were talking about Apple providing APIs for hardware acceleration on the Mac, so nothing you said here is relevant.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)

do we really need a 500+ post discussion for people to realize that flash is *****?
Unfortunately, it would appear that we do.

No reason for you, just don't install Flash or leave it turned off but you can't chose for everyone else, there is a significant crowd out there who want a more modern and interactive experience. The younger crowd is soon going to overcome baby boomers, it's all about games and what's cool. I think the BlackBerry PlayBook will be the most significant competition to iPad and it is entirely based on Flash with also support for HTML5, it will be probably the first product showing the new evolution of Flash for applications (technologies called Flex and AIR) to the masses.

1. Young people play games on Xbox 360 and PS3, not in an embedded Flash object. Unless you can actually provide examples of Flash games built after 2003 then please stop using the claim. You sound like an employee of Adobe's PR department making nonsense and baseless claims to support the platform. "Flash has the best games ever!!!" Oh, and if young people cared about flashy crap they would still use MySpace as opposed to the quite stark and minimalistic Facebook.

2. The PlayBook isn't based entirely on Flash. Yet another nonsense claim. It plays Flash video, but thanks to the iPad it won't need to play Flash video because every major content distributor will just make a universal "pad" (like mobile) version of their website and deliver video with HTML5, one of several potential codecs, and javascript.

3. Flex and AIR are niche products and, in all probability, will never enjoy widespread adoption precisely because they are proprietary and not part of the open web. Based on adoption rates, developers seem far more inclined to invest their time in standards like javascript, which also explains both the vast improvements to javascript, and the rapid adoption of the language in nearly every "rich internet application"TM that you so often cite.
 
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I've read this whole thread and after considering both sides of the argument carefully, I have come to the conclusion that flash is a dead technology. HTML 5 is already better and it's well established at this point. Flash is only used for video anyways and within the next three months 100% of all video on the web will be compatible with HTML 5.

We should add a poll to this thread so we can show Apple we want them to kill flash once and for all!
 
I've read this whole thread and after considering both sides of the argument carefully, I have come to the conclusion that flash is a dead technology. HTML 5 is already better and it's well established at this point. Flash is only used for video anyways and within the next three months 100% of all video on the web will be compatible with HTML 5.

I completely agree :)

I have flash on my Nexus One and it is NOT pretty. I tried it out for a week and had to get rid of it since it sucked so much :(
 
I've read this whole thread and after considering both sides of the argument carefully, I have come to the conclusion that flash is a dead technology. HTML 5 is already better and it's well established at this point. Flash is only used for video anyways and within the next three months 100% of all video on the web will be compatible with HTML 5.

We should add a poll to this thread so we can show Apple we want them to kill flash once and for all!

Well said. There is, of course, also the philosophical issue to consider. The web exists because it is open, that is, it is not controlled by any one entity. All of the basic technologies at the heart of the web are open standards, many of them are open source, as well. HTML, CSS, javascript, PHP, RoR, etc, are all open source, open web technologies. Their collective usage democratizes the internet by allowing anyone to participate in the production and distribution of content.

Allowing Adobe - a company that is not shy about it's ownership of its technology - to maintain proprietary ownership of a de-facto video standard is a very dangerous proposition. Video is an important part of the web. Arguably, it will be come an even more integral component of the web, especially on mobile platforms. Its delivery simply cannot be trusted to Adobe; it has to be migrated to the open web in order to ensure the integrity of the web itself.
 
I've read this whole thread and after considering both sides of the argument carefully, I have come to the conclusion that flash is a dead technology. HTML 5 is already better and it's well established at this point. Flash is only used for video anyways and within the next three months 100% of all video on the web will be compatible with HTML 5.

Sources, references? My guess is that you are making all of this up.

Flex and AIR are niche products and, in all probability, will never enjoy widespread adoption

Watch every single device coming on the market with improved support for Flash and AIR, you obviously do not realize the appeal of develop once and deploy everywhere, nor you can see the appeal of an enterprise class programming language vs some script on a web page.
 
Watch every single device coming on the market with improved support for Flash and AIR, you obviously do not realize the appeal of develop once and deploy everywhere, nor you can see the appeal of an enterprise class programming language vs some script on a web page.

Yet again you've picked out a single point and tried to formulate an argument around it. I will have to assume that you have conceded to every other point I made.

I debated entertaining you with a legitimate reply to all of these nonsensical and unsubstantiated claims. Instead, I'm going to let you prove your claims by providing evidence. For example, I want you to define what an "enterprise class programming language" means, and why javascript is, to your mind, merely "some script on a web page". The fact that the most-used services on the web all opt for javascript over Flash for nearly every aspect of their service (save video, for the time being) would seem to indicate that javascript is more powerful than merely "some script on a webpage" as you would have us believe.

The "deploy once, deploy everywhere" paradigm has transitioned from Flash to HTML5. Why? Because while every browser does not support Flash (thanks to Apple), as of Microsoft's IE9 every browser supports HTML5, CSS3, and javascript. So really, if a developer was looking to "deploy once and deploy everywhere" he would look to the aforementioned web standards - all of which are universally supported across every platform, browser, and brand. This is not a point of debate; thanks to the disruptive force of iOS the lazy-developer's argument in favor of Flash has been unhinged.

That aside, here is the other part of my argument that you conveniently ignored (likely because there is no plausible counter-argument). I'll quote it so you don't miss it again:

Well said. There is, of course, also the philosophical issue to consider. The web exists because it is open, that is, it is not controlled by any one entity. All of the basic technologies at the heart of the web are open standards, many of them are open source, as well. HTML, CSS, javascript, PHP, RoR, etc, are all open source, open web technologies. Their collective usage democratizes the internet by allowing anyone to participate in the production and distribution of content.

Allowing Adobe - a company that is not shy about it's ownership of its technology - to maintain proprietary ownership of a de-facto video standard is a very dangerous proposition. Video is an important part of the web. Arguably, it will be come an even more integral component of the web, especially on mobile platforms. Its delivery simply cannot be trusted to Adobe; it has to be migrated to the open web in order to ensure the integrity of the web itself.

What is stopping Adobe from bundling analytics with Flash and tracking the usage of every user forced to use its de-facto video standard? What if they package that data, link it to your IP address, and sell it to data farms? Do you want your video-consumption habits to be bought and sold? Is this something that we should accept simply because Adobe currently holds a monopoly over video?

At the end of the day you're arguing for Flash solely from a self-interested economic position. You want Flash to be on iOS because you want to make money off of the platform and off of its users. What many of us in this thread have been arguing is that Flash, besides being a fundamentally bad product, is not part of the open internet. Not only is it not Apple's responsibility to support it, but given Apple's unique position with iOS I would ague it's Apple's duty as a supporter of the open web to promote open alternatives to Flash's proprietary video delivery. Thankfully, - and to the benefit of the open web - Apple's executive team seems to agree with my sentiment.
 
you obviously do not realize the appeal of develop once and deploy everywhere, nor you can see the appeal of an enterprise class programming language vs some script on a web page.

I think most of us can realize the appeal to developers. But it's not necessarily in the best interest of consumers.
 
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