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I really like the new iBooks design, especially since they kept the page turn. I was worried they'd take that out.

But one thing does bug me, and it's happening all over with Apples apps; a lack of uniformity. If you go to the iBookstore, the tabs on the bottom (Featured, Top Charts, Search, etc) have drop shadows and they glow blue when selected. No other app does that!

Same thing with Remote, it's slightly transparent on the main white screen, no other app seems to do that. Where's the old uniformity Apple?
 
While I enjoy reading on my iPad Mini, I mostly buy fictional books there.

Things like cookbooks, learning books, etc I prefer to hold in my hand and read something physical.
 
I really like the new iBooks design, especially since they kept the page turn. I was worried they'd take that out.

But one thing does bug me, and it's happening all over with Apples apps; a lack of uniformity. If you go to the iBookstore, the tabs on the bottom (Featured, Top Charts, Search, etc) have drop shadows and they glow blue when selected. No other app does that!

Same thing with Remote, it's slightly transparent on the main white screen, no other app seems to do that. Where's the old uniformity Apple?
Relax, uniformity will be a feature of iOS 8. iOS 7 is about experimenting with new ideas. Enjoy it.
 
I really like the new iBooks design, especially since they kept the page turn. I was worried they'd take that out.

But one thing does bug me, and it's happening all over with Apples apps; a lack of uniformity. If you go to the iBookstore, the tabs on the bottom (Featured, Top Charts, Search, etc) have drop shadows and they glow blue when selected. No other app does that!

Same thing with Remote, it's slightly transparent on the main white screen, no other app seems to do that. Where's the old uniformity Apple?

I think we are beginning to see refinements. In iTunesU, at the bottom of the page there is a link called "Terms and Conditions >"

Notice the trailing ">" that denotes a link. There are instances in the Apple Store app where text denotes a link, but there is no trailing ">".
 
I thought the point of rich textured design was specifically for displays that weren't hi res. not sure why a retina display would need a Microsoft Bob like interface. Btw, I'm not defending the overuse of white in iOS 7.

No, iOS 7 changes several different things, not all entirely related, but people lump them together in discussion, for the most part.

What you're referring to that low-res displays needed was thicker and/or larger text. iOS 7's default thin fonts (which are fine really, and do look slick) could not have been possible without retina.

Some people also like to think that shadows behind text were a low-res necessity. But that's only partially true. Yes, shadows aided usability by ensuring low-res's relatively blurrier (aliased) text had better defined contrast, making it easier to distinguish. But shadows are also useful to ensure that text of one color is legible when rendered on a background that's similarly colored. iOS 7 eliminated the shadows because its crisp text doesn't require them, but by doing so, it re-introduced the problem that you now have to be mindful of the background you select behind any view which includes text. This change was perfectly good and fine anywhere UI controls show text on a flat color, but it further puts the nail in the coffin of texture usage and limits users' background selections.

Textures in and of themselves serve only one purpose, whether low-res or high-res, and that's to make something more interesting and less tiring to look at. When the texture is relatable (skeuomorphic), it helps us more quickly and intuitively understand what we're looking at and what its purpose might be. It also helps us categorize and remember it more naturally. We can learn to use something without skeuomorphism; it just takes longer until the new thing too eventually becomes familiar and relatable.

It's also easier to stare at something with texture than a flat color because our eyes can remain interested and engaged longer; once we've acknowledged every detail of something (instantly on a flat color span), it becomes a burden and a bore to continue staring at it. Apple removed textures with the idea that you'll instead focus on your content now that everything which isn't content is mind numbing to look at. And while that idea is sound, the reality is that content is always in the context of what's around it, and we can't just not see things. Even if only subtly, lifeless containers make our content less lively too.
 
Wow the new iBooks looks awful!

The bookshelves looked way better and it's probably the only app where skeumorphism was relevant at least.

now it looks like some kind of unifinished/broken app.

Swiping to the side doesn't always seem to work. It sometimes thinks I'm swiping up/down which then led me to stumble across dragging down to show the search bar.
 
Textures in and of themselves serve only one purpose, whether low-res or high-res, and that's to make something more interesting and less tiring to look at. When the texture is relatable (skeuomorphic), it helps us more quickly and intuitively understand what we're looking at and what its purpose might be. It also helps us categorize and remember it more naturally. We can learn to use something without skeuomorphism; it just takes longer until the new thing too eventually becomes familiar and relatable.

It's also easier to stare at something with texture than a flat color because our eyes can remain interested and engaged longer; once we've acknowledged every detail of something (instantly on a flat color span), it becomes a burden and a bore to continue staring at it. Apple removed textures with the idea that you'll instead focus on your content now that everything which isn't content is mind numbing to look at. And while that idea is sound, the reality is that content is always in the context of what's around it, and we can't just not see things. Even if only subtly, lifeless containers make our content less lively too.
This is close, but ultimately incorrect. The first paragraph is wrong because the purpose of textures is vastly different between retina and non retina. For non-retina they distract from the content which is hideous, pixelated, garbage that future generations will laugh at like an old Nintendo from the 80s. On retina, textures serve no purpose whatsoever except to exist as a throwback to the old days.

The second paragraph about eye strain is also wrong. The texture is the same day after day, year after year. You learn where every spect on that piece of cheap linen is, and then you hate it. The content is what changes. The texture is in fact a static burden and a 'bore' to stare at. Without it you are left with the much richer content and nothing to bore you.
 
This is not an improvement, it looks cold, dull and very dated. A lot of iOS7 design changes were good, but things like Newsstand iBooks and the music app are just quite ugly.
 
This is close, but ultimately incorrect. The first paragraph is wrong because the purpose of textures is vastly different between retina and non retina. For non-retina they distract from the content which is hideous, pixelated, garbage that future generations will laugh at like an old Nintendo from the 80s. On retina, textures serve no purpose whatsoever except to exist as a throwback to the old days.

The second paragraph about eye strain is also wrong. The texture is the same day after day, year after year. You learn where every spect on that piece of cheap linen is, and then you hate it. The content is what changes. The texture is in fact a static burden and a 'bore' to stare at. Without it you are left with the much richer content and nothing to bore you.
You are perfectly entitled to understand incorrectly and share your misbeliefs, but I do hope no one else is misled by your comments. Which, by the way, you did a poor job of explaining.

You cannot explain why texture usage existed, it's purpose, by giving examples of why you think it is better that they're now removed. That doesn't make any sense. By your logic, they should never have been there in the first place. But they were, as a result of the evolution of user interface design. Before displays could handle much detail, everything was flat. Technical constraint. As displays improved, interface designers saw "better" usage with proper use (not to be confused with over-use) of textures. That's why textures gained widespread adoption. UI has improved over the years, and textures were part of that. They are disappearing now because trendy styles have been allowed to usurp actual usability.

Furthermore, to say that the purpose of textures on low-res vs. high-res is "vastly different," only to conclude by stating that they existed on high-res as a throwback, is not vastly different at all. That's pretty much saying they are there for the exact same reason. They were a best practice adopted long ago that continued to be valid and so remained.

Your argument that the linen texture is eventually learned and can too become a bore is not incorrect. It also doesn't prove your point in the least. All you've done is illustrate that while a flat container is instantly taxing, a textured container may eventually become taxing too. I'll concede that, but the clear winner, between those two options at least, is still the approach which postpones eye-strain the longest. Textures. It's also easier to "forget" and thus become "re-engaged" by the texture; the flat color is always instantly tedious to absorb.

Now, Apple at least understands this as evidenced by their attempt to incorporate your background image into much of the UI (as a blurred bit of coloring). They also allow content (which changes) to scroll up under top controls, making them more interesting than truly plain white. These are great improvements because they're now dynamically texturing some containers. But that's just it, textures are still king, and Apple improved on that by eliminating their very flaw that you pointed out: being static.

Where Apple failed on the issue of textures is removing them from places that don't benefit from their new dynamic behind-the-container color-blending stuff. Those UI controls are now entirely lifeless.
 
Phew, that was close. I was about to freak out if they took page turning out. The new design looks great though!

That is good news! The thing I "feared" most about iOS 7 was removal of the page turning animation. That helped sell the first iPad, IMO. I enjoy it. It's fun (as Apple's WWDC and Keynote intro points out as a necessary to design).

Getting rid of the bookshelves? Why? You might as well stop calling the documents "books". Books reside on shelves (unless you use the stacking method - but no human would do that... ). At least give the user the option. I know they want everything to be translucent glass, but at the same time, they're still imitating just another physical object. And I still don't get it.

OTOH, I do appreciate the crisp fonts and (mostly) like the translucency. The choices of color (especially the yellow in Notes) still mystify.

But, yay for page-turning. Long may it wave.
 
On the plus side, it's now updated for iOS 7. On the minus side, it's about as lazy a design as you'll ever see from Apple.
 
Yuck. This was one app where the skeuomorphic look really worked. Leaving the page turn animation in is nice and all. But, for me at least, the effect loses much of its magic since the app no longer looks like a book. I'll definitely be rolling back to the old version when I get home.
 
Apple has gone too far with things for the sake of consistency. They're forgetting that differentiation is just as important.

When multitasking in iOS 7, many apps look the same... white, with grey rectangles, making the app icons under each app preview more important. In that case, might as well have stuck with iOS 6 task switching.

This update is more of the same. iBooks was a beautiful app, but no longer. It's a reason why I, and many others would buy Kindle books (they're cheaper than on the iBook Store), then strip out the DRM and load them into iBooks. Now, there's no point. Just stick with the Kindle app I think. I won't even go looking in the iBook store anymore.
 
Well, I was wrong. Why the hell are they using the same icon as Safari's history and bookmarks icon for iBooks? It should have been a simplified version of the OSX iBooks icon.
 
I cannot immerse myself in the reading experience using Windows 95 Notepad for hours on end.

The reading experience hasn't really changed, just the interface for switching books, where you neither read the book nor spend hours on end. Or are you confused about how the app works?

If they messed up the book display itself I could see why people would be upset but even for someone who hates the new interface, only a tiny fraction of time is spent there.
 
  • iBooks went from a nice, fun wooden bookshelf to IKEA wall shelves. Did iBooks move out of it's parent's house?
  • On the upside there's at least 50 shades of grey in the new UI.
  • White. It's the new, err..., everything.
Thanks, I'll be here all night.
 
Apple has gone too far with things for the sake of consistency. They're forgetting that differentiation is just as important.

When multitasking in iOS 7, many apps look the same... white, with grey rectangles, making the app icons under each app preview more important. In that case, might as well have stuck with iOS 6 task switching.

This update is more of the same. iBooks was a beautiful app, but no longer. It's a reason why I, and many others would buy Kindle books (they're cheaper than on the iBook Store), then strip out the DRM and load them into iBooks. Now, there's no point. Just stick with the Kindle app I think. I won't even go looking in the iBook store anymore.

You loaded kindle books into iBooks just for the wooden shelves and page curls? I guess maybe that's why this app doesn't bother me as I use the nook app which doesn't have faux wood grain and page curls. Still I'm convinced that iOS 8 will be less sterile. I'm sure Apple is getting plenty of feedback on that. I really like the new iPhoto app UI. That's black with gray text. I'd love to see that language come to other apps.
 
Mo ugly

Well they finally gave the ios7 ugly treatment to iBooks, and since I had auto-updates on I'm stuck with it. I was hoping they'd leave this one alone. Yeah the skumorphism in most other apps was cheesy, but in iBooks it really did lend the feeling of reading an actual book to the experience (the page-turning animations were just stunning, the goofy bookshelf, though, not so much). When you read a lot and are going to spend hours staring at roughly the same screen, it should look undistracting, yes, but still pleasing. The old iBooks accomplished that beautifully. Now it's just cold and flat and feels utterly and completely like reading on a computer...HEY, I already had the Kindle app for that!
Doubt I'll be using iBooks much anymore, I guess. Looks like Amazon is the big winner for me.
I'm getting a bit tired of Jonny Ive forcing his design aesthetic down my throat. For a core app like iBooks I ought to have the option to go back to the old look.
 
It's frosty and cold out there, folks. Don't slip and fall! :rolleyes:

Also, all that snow will melt your eyes. Hooray for a warm sit-down reading experience! /s

Glassed Silver:mac
 
I feel as though with all the political shake up surrounding Scott Forstall, they went way overboard in taking out anything even remotely resembling skeuomorphism. Almost like it was out of spite, or the company trying to make a big statement. "Scott liked progress bars. Well screw that, no more progress bars! We're going to have a circular line that turns into a thicker circular line! Take that, Scott!"

I'm surprised they didn't change the layout of the number pad. "It looks like a phone pad! That's skeuomorphism! Let's have ours in a straight line instead!"

And by most accounts, Steve Jobs was a huge fan of skeumorphic design. So, in many ways, iOS 7 is a dismissal of Jobs's sense of design, too.
 
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