Chant it with me:
Rage on iPad!
Rage on iPad!
Rage on iPad!
Rage on iPad!
Rage on iPad!
Rage on iPad!
Rage on iPad!
Rage on iPad!
Rage on iPad!
Yes, naysayers, Carmack making Rage run on an iPhone at 60fps is big. It means that a tiny box can run awesome leading-edge games. The opportunity for a big leap is there, as the "mere" tech demo shows - now it's up to others to map that technology to awesome, previously unimaginable & unrealistic, applications. OK, so Rage the game is a game ... what can YOU do with an extreme-detail smooth-surface infinite-texture super-fast 3D graphics engine?
This thread is useless without a video!
Holy Guacomole - you must be pretty annoyed by fluorescent lamps. Just a quick reminder - depending on the design of your electricity they flicker at 100 Hz or 120 Hz.
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How are they doing this? We can't even get Spawn Illuminati to run at the iPhone 4's resolution without it slowing to the point of unusablilty..
wow...even though the human eye can see at around 30 fps, we still double tht...
Huh? IMAX movies run at the same rate as normal movies, which is 24fps. The imax film is about 70mm, and it was a big technical challenge to get such a large frame to be fed through the projector fast enough. A 48fps version was never successful.
Huh? IMAX movies run at the same rate as normal movies, which is 24fps. The imax film is about 70mm, and it was a big technical challenge to get such a large frame to be fed through the projector fast enough. A 48fps version was never successful.
I find it sad at movies cling to such a low frame rate. It might have played ok in the era of westerns etc but these days with the wide panning shots and scenes it just ruins the film. I mean these huh budget films take hundreds of millions of dollars to produce so it's kind of sad. I understand the reasons from a business perspective. I don't know if digital movies play at a higher rate? (wouldn't matter anyway if the original is still shot on standard 24fps film)
That video sucks. The video itself is constantly stuttering and is at a very low framerate. I'm sure Rage runs fine, but that is a low quality video.
Yawn. Boring. Who really cares about this. I can't believe that FPS of some game is page 1 material. Belongs over at Touch Arcade, not MR.
I think people are confusing the average frame rate with the peak frame rate. A game that averages 30 fps may have a range of say 15-45 fps. It all depends on what is being renedered on the screen (polygons and textures). Nobody really ever cares what the peak frame rate of a game is it. That is why I previsouly posted the question, is 60 fps the average or peak.
EDIT: Watched the demo. The world looks nice, but the demo doesn't really show any action. The only evidence of 60 fps is John Carmack mentioning it briefly before any video is actually showed on the screen.