Perfect. And no matter what, time marches on. Regardless of people’s opinions.iOS 6 remains the pinnacle of iOS design and no subsequent version ever was better. Just to prove your point, I still stand by that, wholly, to this day. I do like the SF Symbols collection, though.
Skeuomorphism in iOS was a more or less a product of necessity. You had this brand new device (iPhone) with no established paradigm. Skeuomorphism bridged the gap from real world tools to the new digital ones. But, as time and iPhone progressed, more and more the "old world" items were no longer directly analogous to the new digital tools being deployed. Hence, the need for a revamp to the flat interface.I haven't experienced the liquid glass look yet, but it looks like a pretty minor change compared to when they moved away from skeuomorphism, which I still miss.
I hate hate hate hate having to tap more than once to see my Safari tabs!
It feels so cluttered, almost magnified. Things feel like they are floating around everywhere and when you actually interact with your phone there is less screen space for the actual output area
It's been two days since iOS 26 was released, and Apple's new Liquid Glass design is even more divisive than expected.
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Any major design change can create controversy as people get used to the new look, but the MacRumors forums, Reddit, Apple Support Communities, and social media sites seem to feature more criticism than praise as people discuss the update.
Complaints
There are a long list of complaints about Liquid Glass, from the impact on readability to lag caused by animations. Here are some of the main critiques:
Some People Like It
- Animations run slow, and the interface feels sluggish on older iPhones.
- The constantly changing colors, shapes, and shading are distracting.
- The animations make no sense.
- It looks like a Barbie phone with battery wasting features.
- Basic actions require too many taps.
- The bubbles and floaty icons are cartoony.
- The contrast is awful.
- Some app icons look blurry.
- The design is inconsistent, and some things are flat while some are glass.
- Highlights on UI elements are inconsistent.
- It's hard to read things like notifications.
- The effects are too subtle for the system overhead costs.
On the MacRumors forums, complaints about Liquid Glass are interspersed with responses from people who have been using it during beta, and the consensus is "you'll get used to it."
It does always take time to get used to a new look, and Liquid Glass will become less jarring as people become accustomed to the new animations and the behavior of buttons and other interface elements.
Not everyone hates Liquid Glass, and there are also many positive comments from people who prefer the new design. Some of that sentiment:
Media Complaints
- It makes the iPhone feel faster.
- It feels modern and clean, and makes a boring smartphone a little more fun.
- It's bright, bouncy, and just plain cool to use.
- Getting notifications is satisfying, and the Lock Screen keypad is like bubbles.
- It's fresh and easy to get accustomed to.
- iOS 18's flat UI was depressing, so iOS 26 is an improvement.
- It's technologically impressive with the light refraction and diffusion of chromatic aberration.
- The icons are slick and it harkens back to the OG Apple UI design.
iOS 7
- The unbearable sameness of Liquid Glass
- Liquid Glass Could Be One of Apple's Most Divisive System Designs Yet
- This Liquid Glass Optical Illusion on iOS 26 Is Driving Me Insane
- Apple's Liquid Glass: The liquid works, but the glass is broken
Everyone remembers iOS 7, because it was the first big design change that Apple made to iOS. Apple did away with skeuomorphism in favor of a "flat" design, and it was not a change that people were prepared for. A lot of the comments shared when iOS 7 came out mirror the comments we're seeing now about Liquid Glass.
Despite the complaints about iOS 7, Apple stuck with it. There were ongoing refinements to fix bugs and to tweak the overall design, but Apple didn't reverse course. Design updates in iOS 8, iOS 9, and iOS 10 didn't change the fundamentals, but it got better and bette... Click here to read rest of article
- iOS 7 Interface Design is so UGLY!
- The real problem with iOS 7 Design
- Does anyone dislike IOS 7 as much as I do?
- iOS 7 Bugs: Will They Ever be Fixed
- The biggest complaints about iOS 7 so far
- The design of iOS 7: simply confusing
Article Link: iOS 26's Liquid Glass Design Draws Criticism From Users
Called what? There are billions of iPhone users out there. MR can be such an echo chamber.Called it! And, Apple was bragging this one up so hard too. Oopsie!
Oh my gosh the flashing animation that happens when you click ina field - just stop it all at once