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If Apple is seriously considering a smaller iPad, then why not also two sizes for the iPhone? If the UI is able to scale anyway, then it might make more sense. Making the phone bigger is a serious leap away from their prior iPhones and their customer and developer base. Personally, I am not willing to buy an even bigger phone for casual use. I don’t care whether that is the trend or not.
 
And there she BlOOOOOOOOOWS!
Truth be told, you complainers will all come to accept it, and then praise it. History will indeed repeat itself. Those of you who have said it is sooooo important for you to "one hand" your phone will no longer spew that garbage excuse as that will now be over. Remember how you trashed the GS2 for being "too tall" to reach the top? Remember all that BS praise of being able to "one hand" the iphone? Gone! Since you were unable to reach the top of the GS2, you won't be able to reach the top of the new longphone either. And since you have been expressing how important this ability is for your phone experience, you better drop the ipnone now and better find another phone where you can "one hand" it. Or else just stick with the 4S forever.
But I'm betting this will become another flip flop of opinions.......again. :rolleyes:
 
I am sure that Apple is not going to botch this release. They will make it awesome!

Yea, like the notification center! Cool feature on the iPhone... and botched on the iPad: No stock market, no weather, hangs kinda lost up ther in the middle of the screen - and if you just so happened to come back home in the evening and want to browse, it blocks the address bar of your browser until it rolled for a few minutes and showed you all so important notifications. Apple would never botch anything, I am sure as well. :D
 
Exactly right.

This is why the iPhone won't have a 4" screen...single hand use with your thumb (Green illustrates the ‘average’ reach of your thumb across the screen for men/women). Many of you forget just how many women use iPhones.

Image


And also not looking like a idiot with a giant device to your ear.


Image

I don't understand the reasoning behind the first picture as I have full access of the entire screen plus more with my thumb on my current iPhone. (in either hand) and my hands aren't above average I don't think.

Either way, I hope if they do decide to produce the taller iPhone, that it blows other phones away from the technical standpoint. For taking such a mediocre step in aesthetics, they better make the hardware/software something to grab everyone's attention.

Or else, this could be the slow steady "other side of the hill" for Apple from a mobile standpoint. But hey, it was a good run :cool:
 
controlled leaks?

has anyone considered that all the leaks about the new iPhone design, including the resolution stretching discovered in iOS6 are in fact 'controlled' leaks by Apple?
This would distract us and give us all something to whine about while Apple secretly works on the actual new iPhone design which is completely different to what we are seeing!
 
And there she BlOOOOOOOOOWS!
Truth be told, you complainers will all come to accept it, and then praise it. History will indeed repeat itself. Those of you who have said it is sooooo important for you to "one hand" your phone will no longer spew that garbage excuse as that will now be over. Remember how you trashed the GS2 for being "too tall" to reach the top? Remember all that BS praise of being able to "one hand" the iphone? Gone! Since you were unable to reach the top of the GS2, you won't be able to reach the top of the new longphone either. And since you have been expressing how important this ability is for your phone experience, you better drop the ipnone now and better find another phone where you can "one hand" it. Or else just stick with the 4S forever.
But I'm betting this will become another flip flop of opinions.......again. :rolleyes:

I have long fingers. Besides, when do I have to be able to reach both bottom and top of the interface?
 
It makes sense that things would dynamically size (not stretch awkwardly) to fit the larger screen, I mean.. that's what programs do on computers when you drag their edges, why wouldn't they on an iPhone screen?

Got in a funny argument about that with another developer once - they kept on going "BUT I WANT FULL CONTROL OVER HOW MY APP LOOKS!" .. yea..

dynamic UIs ftw.

So the 16:9 form factor will allow more vertical space for reading, will make a better movie watching experience, and uh.. allow a bigger screen without making the phone physically larger. What's the downside?
 
Can anyone tell me what the Apple app is in the screenshots? It isn't anything available in the App Store, it looks like. And official Apple debugging tools don't even have a real icon like that.
 
Tall iPhone: Kangfirm'd.

kangfirmed.png
 

Me too! I doubt they will axe the YouTube app on Apple TV because there is no alternative option or browser.

If they do open it to the App Store then that could change and Google could make their own, but it does not appear that Apple is taking that path for now!
 
Just added a few more words to complete the thought.

I'll reserve judgement until the phone is actually released, but I refuse to believe that the longphone is what Jony (and Steve) has been working on the last two years.

One can only hope, if not, it's going to be FUGLY.
 
How will this affect Apple TV's YouTube app? I know it runs on a version of iOS.
I use the YouTube app every day to watch news clips so this would definitely reduce the functionality of the Apple TV.

Not at all? Did you mean to post on the other topic about YouTube being removed from iOS? Answer to that would be: Google is working on their own App.
 
Can anyone tell me what the Apple app is in the screenshots? It isn't anything available in the App Store, it looks like. And official Apple debugging tools don't even have a real icon like that.

That is the icon from saving Apple.com to the homepage. Nothing new.
 
It makes sense that things would dynamically size (not stretch awkwardly) to fit the larger screen, I mean.. that's what programs do on computers when you drag their edges, why wouldn't they on an iPhone screen?

Got in a funny argument about that with another developer once - they kept on going "BUT I WANT FULL CONTROL OVER HOW MY APP LOOKS!" .. yea..

dynamic UIs ftw.

The funny part is Interface Builder already supports the same dynamic resizing for iOS XIBs that it does for OS X XIB files. It just makes sense and it's how GUIs have been built since... well forever.

It just becomes a problem for iOS developers it seems, which scream "This will mess my pixel perfect placement!". Sorry buddy, pixel perfect placement is wrong. Make sure your app is graceful about the number of pixels changing and offering a usable experience at any size.

So the 16:9 form factor will allow more vertical space for reading, will make a better movie watching experience, and uh.. allow a bigger screen without making the phone physically larger. What's the downside?

The downside is it doesn't fix the 1 issue I have : landscape web browsing. It also makes the phone larger for landscape games, which remains to be seen how much of an impact it does on gameplay. Infinity Blade is already a bitch to control.
 
I will like the extra row of icons but I would much rather have the screen size of 4.8" like on the Galaxy S 3.

Given the choice, I might even opt for the 5.3"screen like on the Galaxy note. I know people say holding that thing up to your ear would be way big but who actually takes on their phone anyway.

Surfing the web and using apps would be awesome on that screen size!
 
I don't understand the reasoning behind the first picture as I have full access of the entire screen plus more with my thumb on my current iPhone. (in either hand) and my hands aren't above average I don't think.

Either way, I hope if they do decide to produce the taller iPhone, that it blows other phones away from the technical standpoint. For taking such a mediocre step in aesthetics, they better make the hardware/software something to grab everyone's attention.

Or else, this could be the slow steady "other side of the hill" for Apple from a mobile standpoint. But hey, it was a good run :cool:

I believe its an average and not specified to your hands in particular. Some people have smaller hands, some larger. I agree with you in the aesthetics,its not horrible but its not great either. I believe they could do better but we don't know for sure (100%) what it'll look like until they officially announce it.
 
I know where it came from, I know the math behind it, I was talking about this stuff 2 years ago, pointing to a then recent article describing what Apple meant back when people thought "Retina" meant "more than 300 PPI" :

http://blogs.discovermagazine.com/badastronomy/2010/06/10/resolving-the-iphone-resolution/

That said, it was invented out of thin air. Retina is not a term used in screen jargon in the industry, never was. Apple needed something to describe their "not HD but high resolution phone display", found Retina to be catchy considering the property of the retina not being able to resolve the arc at a normal viewing distance and used that as the name.

It's pure marketing, invented out of nowhere, backed by some math and boom, Steve gets to sound intelligent on stage saying the new display is "Retina", setting the iPhone apart from all other phones with high pixel densities that came before it. So what if Google had the HTC Nexus One 6 months earlier ? So what if Toshiba shipped a 315 PPI phone in 2007 ? Apple was the only one with a "Retina display". :eek:

That's what I meant "out of thin air". They had no industry precedent for it and its basis is not in display terminology or jargon.

I guess we don't agree.

To me, something out of thin air would be creating a marketing term using a word that has no prior definition (such as Sony's Trinitron). The Auto industry, and other portions of the tech world make them up all the time, often without any reasoning behind them.

While I would agree that many Marketing terms used by computer component manufacturers do have a literal technical definitions, not all do, nor really have to.

I don't consider Apples use of the word Retina to be a technical definition at all, it is pure marketing (as you also stated in your previous post).

I feel that Apple's use of Retina is a just a marketing term that outlines products that feature their various ultra high resolution displays. Apple's use of the term Retna reminds me to that of Audi's use of the word quattro.

The general idea of quattro (for Audi) is a marketing term for cars featuring an All Wheel Drive system. Like Apple's Retna, the tech specs for quattro differ from model to model. Some use TORSEN differentials, others use Haldex, and others a completely different AWD technology that is derived from Borg Warner. In all cases, those cars are marketed as having the "quattro" AWD system, when none of them share the same underlying technology.

IMO, Apple is just playing the marketing game which is fine. At least they don't have a phone marketed as a 4G device (yet), which is an entirely different can of worms.
 
The downside is it doesn't fix the 1 issue I have : landscape web browsing. It also makes the phone larger for landscape games, which remains to be seen how much of an impact it does on gameplay. Infinity Blade is already a bitch to control.

Meh, your fingers will be covering less of the screen on games where you use thumb joysticks :)
 
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