What part of what I actually said is not accurate?
Saying that most Flash content is free is not accurate, it is not because it is free to the user that it is not monetized and fully protected, Hulu is a good example it's free everywhere but you have to pay for it on iPhone. How much money would Apple lose if Hulu would just work on iPhone like everywhere else?
where is the current threat to iTunes created with Flash to deliver video for a fee that Apple is currently blocking with iOS? Surely iOS's 1.5% of the browser market hasn't prevented such a competitor from arising!
I do not understand what you are saying, the threat to iTunes is obvious, all the money from the sale of applications and in app advertising related to application that would not bring any revenue to Apple if they could operate on iDevices like they operate everywhere else. That applies to Youtube, Hulu and most movie distribution channels.
As a Flash developer, you should know better. The flash format is not open source.
The core engine of Flash Player (AVM+) is open source and was donated to the Mozilla Foundation, the file formats supported by Flash Player, SWF and FLV/F4V, as well as the RTMP and AMF protocols are freely available and openly published. What do you mean by "flash format" exactly and how does the claim, assuming it hods true, hurt the developer community, competitors and or consumers?
It is an open spec developed completely by Adobe
Once again, how does that hurt the developers community, competitors and consumers? Adobe made extensive contribution to the open source community with Flex SDK, Open Source Media Framework, Adobe Media Gallery, Adobe Source Libraries, Text Layout Framework, Webkit, Flash-Ajax Video Component, BlazeDS, Cairngorm and Extensible Metadata Platform (XMP) among others. They are nurturing an healthy ecosystem of free and paid technologies and products and they provide us developers with products and frameworks, like most of the above, most of which is free, that streamline the development of solid enterprise class applications. Apple does not provide anything but some code definition, a big HTML5 PR campaign and a lousy authoring tool for ads. Only someone who is totally foreign to what the Flash Platform is about for programmers could imagine Apple to be a serious alternative, yet alone a substitution.
And it is only mostly released. That "content protection" that you mentioned earlier is not part of the spec (which you pointed out is a significant advantage of Flash). No Hulu for any open source players.
That is correct, Flash Access is a commercial product from Adobe and it has no reason really to be open source, it is up to Adobe. However I am confident that as soon as Google open source its recently acquired DRM technology Flash Player will fully support it and developers will be free to use Google's offering or Adobe's offering, which is going to result in more innovation since Adobe will have to bring something new to keep having customers paying for a service they could get somewhere else for free as far as the protection is concerned. The difference will probably be like with any Adobe's commercial product: doing it better than anyone else.
Speaking of open source players, they only completely support Flash 8.
I do not believe that is true, the Open Source Media Framework support all features all the way up to Flash Player 10.1, Flex SDK 4.5 and Flash Media Server 4 and there are tons of open source and commercial players out there that support the latest of Flash Player, I never even heard of a player that only support entirely Flash 8.
And the Flash Player is proprietary.
Once again how does that hurt the developers community, consumers or competitors? Is not iTunes, AppStore, iOS and most of Apple's technologies proprietary with an equal share of open source products or platform as Adobe's?

No serving corporate agendas. Well, except Adobe's! Good one.
Explain what you mean, what agenda does Adobe have that is hurting or contrary to the interest of the developers community, competitors or consumers?
And how did it resolve the issue for all the legacy Flash content that isn't updated to allow for hardware accelerated video or stage video? You know, the actual content that Jobs talked about.
The propagation of Flash and its latest advances is probably going at a faster rate than any other piece of software on hearth, the adoption on mobile is beyond expectation, 6 million consumers actually went to the Android store to download Flash Player which is one of Android's top applications by now. It takes about 6 months for a new version of the player to reach the 90%+, the Flash developers community is dedicated and quick to implement latest updates, video portals are already implementing Stage Video. It's really not that much work and can probably be done within an hour in most cases, I doubt Flash developers will spare themselves an hour at the cost of depraving their users of a dramatically improved experience.
But what about all the HTML legacy websites that have never been optimized for mobile or HTML5 or even Web 2.0 for that matter, and are still displaying content in tables with depreciated tags? That content is not going to be updated anytime soon (old school developers are not as committed to change and advances as Flash developers are). That content and pool of websites, which account for the large majority of all web entities, have been pulling HTML back for as long as it existed, and will probably forever.