BOSCH Sensors in iPhone 5s
I am not a technician but rather an interested but confused iPhone 5s buyer who wants to know if I made the right investment for 900 EUR (here in Germany).
If I buy a technical device/gadget I want to be sure that the new version - is at least - made with the same quality components - if not better ones - than the previous generation (in my case an iPhone 4s).
"Don't fix if it aint broke!"
So in my research I found this newsletter online:
http://newsletter.spezial.de/home/article/146/digitale-beschleunigungs-sensoren
It is in GERMAN and describes the different motion sensors manufactured by Bosch/Germany.
One of those sensors - the BMA220 (ironically) the cheapest one - gets compared to the others from Bosch.
The BMA220 is presumably the one built into the iPhone 5s and is said to have a resolution of 6bit.
The last sentence made me think (I try to translate as good as I can):
"Sensors with a 6-bit resolution are suited very well for simple tasks like Landscape/Portrait switchings of displays or an upside/down recognition (PLUD) of devices.
-> Due to its high sensitivity the high-resolution sensor BMA180 can also be used as a digital (spirit) level."
The BMA180 has a resolution of 14bit vs. the 6bit resolution of the BMA220 supposedly used in the iPhone 5s.
In the iPhone 5 they used a motion sensor from a different company that had 16bit resolution.
So I wonder:
Was the BMA220 ever considered to be used as spirit level by the manufacturer ???
Has Apple chosen the BMA220 because it much cheaper BUT also needs less power in order to work with the new M7 ?
I don't know but maybe that could be the reason why those levels in the iPhone 5s are not as accurate as in the iPhone 5 and iPhone 4s .
Maybe a software update can fix it. I have no idea how it works technically but in my opinion it should not be that hard to tell the software that the readout has to be corrected for a certain amount before it is gonna be displayed in the app. That is what I would call calibration.
BUT I could only accept that when it is corrected SYSTEMWIDE in the iPhone software. It makes no sense to have a calibrated spirit level app when the panorama photo function or games are crooked.
Just my 2 cents
If they don't fix it in the next 12 days I am gonna give it back in the return period and wait until it is fixed.
I can wait.
PS: My digital level is off 1° but still it bugs me
I am not a technician but rather an interested but confused iPhone 5s buyer who wants to know if I made the right investment for 900 EUR (here in Germany).
If I buy a technical device/gadget I want to be sure that the new version - is at least - made with the same quality components - if not better ones - than the previous generation (in my case an iPhone 4s).
"Don't fix if it aint broke!"
So in my research I found this newsletter online:
http://newsletter.spezial.de/home/article/146/digitale-beschleunigungs-sensoren
It is in GERMAN and describes the different motion sensors manufactured by Bosch/Germany.
One of those sensors - the BMA220 (ironically) the cheapest one - gets compared to the others from Bosch.
The BMA220 is presumably the one built into the iPhone 5s and is said to have a resolution of 6bit.
The last sentence made me think (I try to translate as good as I can):
"Sensors with a 6-bit resolution are suited very well for simple tasks like Landscape/Portrait switchings of displays or an upside/down recognition (PLUD) of devices.
-> Due to its high sensitivity the high-resolution sensor BMA180 can also be used as a digital (spirit) level."
The BMA180 has a resolution of 14bit vs. the 6bit resolution of the BMA220 supposedly used in the iPhone 5s.
In the iPhone 5 they used a motion sensor from a different company that had 16bit resolution.
So I wonder:
Was the BMA220 ever considered to be used as spirit level by the manufacturer ???
Has Apple chosen the BMA220 because it much cheaper BUT also needs less power in order to work with the new M7 ?
I don't know but maybe that could be the reason why those levels in the iPhone 5s are not as accurate as in the iPhone 5 and iPhone 4s .
Maybe a software update can fix it. I have no idea how it works technically but in my opinion it should not be that hard to tell the software that the readout has to be corrected for a certain amount before it is gonna be displayed in the app. That is what I would call calibration.
BUT I could only accept that when it is corrected SYSTEMWIDE in the iPhone software. It makes no sense to have a calibrated spirit level app when the panorama photo function or games are crooked.
Just my 2 cents
If they don't fix it in the next 12 days I am gonna give it back in the return period and wait until it is fixed.
I can wait.
PS: My digital level is off 1° but still it bugs me