Haha I'm not surprised coming from him lol.
You realize, of course, that your statement makes precisely 0° degrees of sense.![]()
You realize, of course, that your statement makes precisely 0° degrees of sense.![]()
I don't know why there are so many people on this forum claiming "I told you so", and "if you only listened to me and waited for a software fix" are so high and mighty.
The reality is no one really knew if a software fix would solve the issue as Apple never said anything.
Many people (myself included), acted on the advice of Apple. When I made my Genius appointment, she diagnosed that the problem was related to hardware and ordered a replacement iPhone.
As this was from Apple, I took up the offer. When the replacement iPhone arrived a week later it had the same problem so I kept my original iPhone and sent back the replacement.
I don't think anyone here who had a similar experience did anything wrong. If my Genius had said it is a software bug and wait for an iOS update, I would have done that.
The issue was Apple did not communicate the problem to their support staff or Geniuses. This could have been avoided if Apple simply acknowledged the issue and said a fix was on the way.
Let me give you some advice. I work in the medical field and if customers tell me that xyz does not work correctly I'm not going tell the next customer that there is a problem. You do your job and report it as a complaint to whatever department collects those complaints. It is up to them to correct the issue and release official communication. A front line customer service rep can get fired for releasing false information or communication that was not approved.
With iOS 7.0.3 they now have proper communication if customers ask.
I don't know why there are so many people on this forum claiming "I told you so", and "if you only listened to me and waited for a software fix" are so high and mighty.
The reality is no one really knew if a software fix would solve the issue as Apple never said anything.
Many people (myself included), acted on the advice of Apple. When I made my Genius appointment, she diagnosed that the problem was related to hardware and ordered a replacement iPhone.
As this was from Apple, I took up the offer. When the replacement iPhone arrived a week later it had the same problem so I kept my original iPhone and sent back the replacement.
I don't think anyone here who had a similar experience did anything wrong. If my Genius had said it is a software bug and wait for an iOS update, I would have done that.
The issue was Apple did not communicate the problem to their support staff or Geniuses. This could have been avoided if Apple simply acknowledged the issue and said a fix was on the way.
To say that the customer was wrong for not correctly guessing what Apple intended to do is just plain stupid.
Why does the app need to be calibrated with each use? Does this indicate it only works within the app itself? Have any of the people who had drift motion during game play validated this is a systemic fix and not just a fix for the level app???
Of course they won't admit they were wrong and will spin an Apple conspiracy theory of it being hardware and Apple playing it off as software and are simply masking a hardware issue.
Mine is somewhat correct now.
It shows 0° on a flat surface.
However it also shows 0° on a surface that should show up to 3°...
So I shouldn't buy an iPhone 5S just yet since the issue still exist for some iPhone's?
So I shouldn't buy an iPhone 5S just yet since the issue still exist for some iPhone's?
It's fixed. Anyone with apparent issues most likely has a wonky surface. Mine says -1 on one surface but when you lift it to balance it out the movement required is so small.
Remember. Sensors are nothing without software controlling it. Any problems can always be adjusted in software.
The gyro doesn't throw out meaningful values like "this surface is -3 degrees". It's loads of random data which the software then needs to interpret. Apple just interpreted it wrong.
I can confirm games no longer drift for me.
I can tell you that it isn't fixed on my iPhone 5S and I tested with my 5S sitting next to a bubble level and an iPhone 4S, both which read the surface as level. The offset on the right and bottom appears to be around 1.5 as sometimes the value reads 1 and sometimes it's 2 (rounding up and down). The left and top read 1 pretty much all the time.
It's still a software issue as the iClinometer app can still be calibrated and works fine. I think the problem might be that Apple's fix assumed the same offset on all sides. My 5S had different values on all 4 sides (-1, 0, -2, -4) and -3 on back. All my values are positive now except for the back value of -1. Before games drifted to the left, now they drift to the right.
I doubt Apple will put out another software fix to fix the remaining 30% or so phones still having the issue.
i think they just masked the problem. as when i run iHandy and Clinometer it is showing the same results as before.
strange, did you have them calibrated? if so uncalibrate.
i think they just masked the problem. as when i run iHandy and Clinometer it is showing the same results as before.
strange, did you have them calibrated? if so uncalibrate.
iHandy and Clinometer remember your calibration settings, so unless you reset them before you did the iOS update they would now give you incorrect readings.
Try deleting the app and doing a fresh install.
My racing games are now fine and Camera+ which shows you a horizon is fine as well.