Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

Do you experience lag with your iPhone 6 Plus?

  • Yes

    Votes: 242 47.9%
  • No

    Votes: 263 52.1%

  • Total voters
    505
I love my iPhone 6 plus - while it does not bend, IT DOES LAG! :-( when opening and closing apps, texting and going through messages, opening lock screen. Oh well. Let's hope this is ironed out
 
Yes, it lags. But you can help reduce it by changing your display view from "Standard" to "Zoomed". This makes the GPU render at iPhone 6 resolution and then scale up to 1920X1080 instead of 3x retina and scaling down. And since scaling is extremely light on the GPU, you get pretty much the same performance of the iPhone 6 on a bigger screen. The trade off is you lose optimized landscape apps and you sacrifice pixel density...

Does this ultimately prove or disprove that it's a hardware or software issue?
 
People are always screaming they want MOAR PPI than the regular retinas 300+, yet are oblivious the drawbacks to it:
  • Waste of processing power
  • Waste of battery life
  • Causes lag in animations
Of course I'm sure you will have people coming on here saying their 6+ is perfectly lag free, just that there's not a real benefit to going beyond 300+ besides to be able to brag about it on the spec sheet.

I would have been fine with 300. Totally.
 
I think having the plus have a full HD screen is valuable, but I don't think they need to go any higher (unless maybe they could make it a screen that is natively 3x retina so as to avoid scaling).
 
I played with a Plus over the weekend and didn't notice any lag.
Having said that, I'm sure it exists, I just didn't experience it. I don't imagine it would impact the usability fo the phone. However, what I'd be concerned about is future iOS updates.
I owned the original retina iPad, and you could tell that the processor was really struggling to support all those pixels. And with every update of iOS, the situation got worse. I have a feeling that the Plus will suffer from a similar fate.
If you're using the Plus for the next year, I'm sure it will be fine. Year 2 might not be so good. Beyond that, all bets are off. As I'm still rocking an iPhone 5 and dealing with the tremendous lags imposed by iOS 8, I feel like I'm speaking from experience.
 
benchmarks means nothing, it has nothing to do with real world usage

I completely agree, but while watching those two videos (side by side) I actually saw the 6 and PLUS both stutter here and there (at different parts)

I think people (myself included) may be getting REALLY picky about these things (granted it's a $750+ device).

My largest concern is longevity... is this extra pixel pushing going into iOS9 and iOSX going to "destroy" my phone, or will Apple be able to sort this issue out?

Is it hardware, or is it software...? My personal opinion currently, is that it's a hardware problem. I'm REALLY WANTING someone to convince me otherwise, as I REALLY want to keep the PLUS I ordered...
 
I completely agree, but while watching those two videos (side by side) I actually saw the 6 and PLUS both stutter here and there (at different parts)

I think people (myself included) may be getting REALLY picky about these things (granted it's a $750+ device).

My largest concern is longevity... is this extra pixel pushing going into iOS9 and iOSX going to "destroy" my phone, or will Apple be able to sort this issue out?

Is it hardware, or is it software...? My personal opinion currently, is that it's a hardware problem. I'm REALLY WANTING someone to convince me otherwise, as I REALLY want to keep the PLUS I ordered...

i noticed the stutter as well when i played with it at the store, more on the 6+ than 6. still debating between the htc m8 or the 6+
 
Yes, it lags. But you can help reduce it by changing your display view from "Standard" to "Zoomed". This makes the GPU render at iPhone 6 resolution and then scale up to 1920X1080 instead of 3x retina and scaling down. And since scaling is extremely light on the GPU, you get pretty much the same performance of the iPhone 6 on a bigger screen. The trade off is you lose optimized landscape apps and you sacrifice pixel density.

Also another way to help reduce lag is go into Settings > General > Accessibility > Increase Contrast. Here turn on reduce transparency. The lag for me when I rotate the phone on the home screen in spotlight search is gone. Big difference there, even while still in "Standard" view. For me, that is the best compromise. Plus, I don't care if backgrounds are blurred into oblivion.

Are you sure that Zoomed mode is making the 6 Plus scale up from 1334x750 rather than taking the point count of the 4.7" 6 and running it @3x rather than @2x (which makes the rendering resolution 2001x1125) and then scaling down?

In other words, maintaining @3x point count and downscaling, but starting with the 6's lower point count rather than the 6 Plus's. In the store, the text and pictures in zoomed mode appear far too sharp to be an upscale from 750p.
 
i noticed the stutter as well when i played with it at the store, more on the 6+ than 6. still debating between the htc m8 or the 6+


Wouldn't you be between m8 and regular 6 since they similar sized phones? I would think you'd be between note 4 and 6+ if you were looking for larger phone.

6 runs much smoother than the 6+ (my wife just got her + and I've had the 6). So if you were thinking M8 go with the 6 regular, super smooth.

Not sure how the 6+ fares against note 4
 
Does this ultimately prove or disprove that it's a hardware or software issue?

Hard to say when software and hardware go hand in hand. Maybe added beefy hardware could overcome not so optimized software. Maybe more fine tuned software could overcome not so beefy hardware. Who knows.

Are you sure that Zoomed mode is making the 6 Plus scale up from 1334x750 rather than taking the point count of the 4.7" 6 and running it @3x rather than @2x (which makes the rendering resolution 2001x1125) and then scaling down?

In other words, maintaining @3x point count and downscaling, but starting with the 6's lower point count rather than the 6 Plus's. In the store, the text and pictures in zoomed mode appear far too sharp to be an upscale from 750p.

That is possible. But from my experience I am noticing pretty much the exact same performance on my 6 Plus with Zoomed as a standard 6. That is my reasoning for believing it is upscaling the 6 interface.

Regardless, there is obvious performance increased when using zoomed over standard. And also a performance increase when turning on reduce transparency.
 
I bet the animation stuttering people are talking about on the 6+ will be fixed in a future update. The current version is 8.0.2. There are plenty of updates ahead.
 
I see absolutely no lag at all but I spend most of my time messaging/emailing people, scrolling through twitter, reading newspapers and journals, browsing with Safari, listening to podcasts or playing light games e.g. Clash of Clans. Possibly the only thing that annoys me is the software bugs, which isn't actually fair because it's new and apps haven't been updated yet (for the most part). Also, I spend a lot of time wiping down my phone because TouchID won't recognise my finger... I don't remember doing this much with the 5S but I got it post-Christmas when it wasn't as cold and thus my hands weren't as moist (I love that word).
 
I have experienced a bit of lag with some apps crashing but there's gotta be some bugs with iOS 8.0.2 and also the issue with apps not being optimized for it. When I first got my Plus, I restored it from backup and a couple of days later, I decided to start over fresh. Wiped my phone and set up as new. Only thing that transferred over were my contacts but the lagging is still there. Here's hoping for a fix soon.
 
I'm quite picky and I haven't noticed much lag at all on my 6+... however I set up as a new phone, and not sure if that makes any difference. Maybe it's just the choice of apps that I use but everything seems pretty silky smooth, at least coming from a 5. I have however had a number of apps crashing.
 
...I spend most of my time messaging/emailing people, scrolling through twitter, reading newspapers and journals, browsing with Safari, listening to podcasts or playing light games e.g. Clash of Clans....

This is good to hear, as that is my normal routine as well. I have "high hopes" of wanting to play more graphic intense games (Infinite Blade 3, etc) but I honestly can never find the time. It seems as if this down sampling due to the screen resolution may really only effect the FPS in more graphically intense games and as Metal API is rolled out, may not effect anything at all.

:apple:
 
If double-click multi task window is lagging check your accessibility setting and disable all triple click options. With all triple click options disabled iOS will not wait for for the third click resulting in faster UX
 
Good tip! Thanks for pointing that out.

I must be blind but I don't see any triple click options in Accessibility :(

Anyway, as for general UI lag, it's not TOO bad, but certain websites really slow the 6+ down - some cause it to crash constantly (The Verge is a good example). I also get lots of camera freezes and some glitchy behavior with auto-rotate.

I've also had 2-3 random shut-downs/reboots since I've owned the phone (since launch day).
 
iPhone 6+ has 2X faster GPU but is pushing almost 4X the amount of pixels compared to iPhone 5s with same amount of RAM.

So it is clear that iPhone 6+ will burn out sooner and show it's age in iOS 10 or even earlier. I firmly believe that at native resolution, iPhone 5s is faster in terms of graphics rendering. But iOS 9 will magically make 5s appear stuttery.

Bottom line is, I am thinking about this objectively. Having cancelled my preorder, I will wait for next year's 6+s which will hopefully have 2GB RAM and 2X GPU power over current 6 models.
 
iPhone 6+ has 2X faster GPU but is pushing almost 4X the amount of pixels compared to iPhone 5s with same amount of RAM.



So it is clear that iPhone 6+ will burn out sooner and show it's age in iOS 10 or even earlier. I firmly believe that at native resolution, iPhone 5s is faster in terms of graphics rendering. But iOS 9 will magically make 5s appear stuttery.



Bottom line is, I am thinking about this objectively. Having cancelled my preorder, I will wait for next year's 6+s which will hopefully have 2GB RAM and 2X GPU power over current 6 models.


Agreed....doing the same.

The price makes it worth being patient until next years. Plus,I got a note 4 for next to nothing...so I am content.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.