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Why put a substandard camera experience on a phone compared to dedicated cameras? The same reason some people would want a lesser version of VR using their phone, because it's what they already spent a lot of money on and they always have with them.


So were the first cameras on phones. They were horrible, and had very specific use cases such as after an accident to get someones license plate, they were never used to enjoy looking at photos like you do today.

This is clearly the beginning of VR, and has limited uses as cameras on phones did back in the early days. Knowing this is how history advances, why would you be against progress? Without people starting these ideas and pushing VR forward, it won't progress nearly as fast as it will if the general public gets to experience it somewhat using their phone and a cheap headset.
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The analogy between VR and a camera is a false one. I've already posted why. Not going to type that again.
 
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I will disagree with you completely. To say that Vr will be everything in 730 is interesting, but for fun, I will agree with you. Even if it is, its not the phone that will power that, Oculus VR, the best known VR requires an extremely powerful pc, no phone can run it. You say if you can't do VR without pixelation my device is legacy, guess my S7 edge is legacy.

VR may or may not become mainstream, we will see. I really like it so far, I like the Gear VR, especially watching Netflix, but its a novelty right now. I will agree the S7 Edge Camera is better right now, especially in low light.
VR was definitely a novelty when it first came out eons ago. Lawn Mower Man was released in 1992 so the movie was probably conceived of in the 80s. Crazy! We didn't have the hardware for it. Smart phones were a pipe dream. To think it's a novelty now is nuts though. AR and VR is already mainstream for companies who are developing for it.
 
So why put a substandard experience on a phone?

Reasons too obvious to list.

Nearly all features on an iPhone are substandard when compared to a dedicated device. Aside from 'mobile telephone' I have devices that can do everything better including text (Mac), camera (Nikon), fitness (Fitbit), etc etc.

VR will be no exception now or ever. Even when everyone is using VR, a dedicated device will be better.
 
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Reasons too obvious to list.

Nearly all features on an iPhone are substandard when compared to a dedicated device. Aside from 'mobile telephone' I have devices that can do everything better including text (Mac), camera (Nikon), fitness (Fitbit), etc etc.

VR will be no exception now or ever. Even when everyone is using VR, a dedicated device will be better.
So there isn't a concrete reason ? OK. That's what I thought. Thanks.
 
Dude, VR is extremely power hungry but somehow thats irrelevant. LOL!
VR is running fine on current mobile tech! Where have you been!?!? Again, battery life doesn't matter. When you're using VR you're at home. You guys need to visit Amazon, Steam or other places where VR is huge. See you in 1987 McFly :rolleyes:
 
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You do know that Apple is investing heavily in VR? Or were you trolling? :D
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Any tech that uses a display.

Right. So how is it used?

If I'm being told that this is an ABSOLUTELY MUST HAVE thing, then I need to know why I ABSOLUTELY MUST HAVE this thing that I can easily get through my day without.
 
Right. So how is it used?

If I'm being told that this is an ABSOLUTELY MUST HAVE thing, then I need to know why I ABSOLUTELY MUST HAVE this thing that I can easily get through my day without.
It's not a thing you must have. Neither is a car nor iPhone nor TV.
 
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It's not a thing you must have. Neither is a car nor iPhone nor TV.
So if it's not something I must have then why must it be on the iPhone 7?

Look, if this thing is going to allow me to have a completely realialistic and full sensory experience a la Avatar of a tantric night with Denzel Washington then I'm all for it. Otherwise......well....nah......
 
So if it's not something I must have then why must it be on the iPhone 7?

Look, if this thing is going to allow me to have a completely realialistic and full sensory experience a la Avatar of a tantric night with Denzel Washington then I'm all for it. Otherwise......well....nah......
Are you serious? Why must force touch be on your phone? Why must folders be on your phone? Why must alerts be on your phone? Why must you have an expensive smart phone? You can use a phone from 2005 and get the same things done basically. I never said YOU need VR. You're missing the point of the thread which was clearly defined in the first few posts.
 
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Are you serious? Why must force touch be on your phone? Why must folders be on your phone? Why must alerts be on your phone? Why must you have an expensive smart phone? You can use a phone from 2005 and get the same things done basically. I never said YOU need VR. You're missing the point of the thread which was clearly defined in the first few posts.

Yes I am serious.

Don't pivot.

Give me a reason why it is absolutely imperative that the iPhone 7 come with this feature. Why must it be there.
 
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Yes I am serious.

Don't pivot.

Give me a reason why it is absolutely imperative that the iPhone 7 come with this feature. Why must it be there.
As I said, first few posts.
[doublepost=1460154152][/doublepost]
Yes I am serious.

Don't pivot.

Give me a reason why it is absolutely imperative that the iPhone 7 come with this feature. Why must it be there.
And VR isn't a feature per se.
 
As I said, first few posts.
So basically you are of the opinion that I absolutely completely and unequivocally must have this thing but you can't tell me why.

Nothing thus far in this thread has informed me of why this thing is an absolute and total necessity in my life and why this is the only way for me to be happy with my iPhone.

So again. Why is this an absolute necessity in my iPhone 7.
 
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So there isn't a concrete reason ? OK. That's what I thought. Thanks.

To clarify you want me to explain to you why a speciality dedicated device is better than the same feature on a smartphone? Fremdschämen! I rather you continue not knowing it's too hilarious for me!
 
So basically you are of the opinion that I absolutely completely and unequivocally must have this thing but you can't tell me why.

Nothing thus far in this thread has informed me of why this thing is an absolute and total necessity in my life and why this is the only way for me to be happy with my iPhone.

So again. Why is this an absolute necessity in my iPhone 7.

The vast majority of things in modern smartphones are not must haves, they're nice to haves. In many things, nice to have features differentiate different price points. 64GB/128GB of storage - nice to have.

Why does VR matter is more likely the better question. As much as some would hate to admit it, the iPhone does not live in a vacuum, it has competitors, namely the Samsung Galaxy line. So, as a consumer, I now can choose between an iPhone with no VR abilities, and another product that I can buy a $100 add-on ($15 semi-ghetto solution) for, and get a fairly decent VR experience. VR content is expanding, it may be a flop or it could be fairly huge. What the OP is saying is, for his $650+, he is looking for a device with the ability to support VR, which I see is a valid point.

Counterpoint, VR is still fairly in it's infancy, and even with QHD screens the resolution is pretty bad when viewing VR. Add to that, dedicated VR headsets are entering the market and having to drive the display portion using your smartphone may be less important.

PS: If you haven't at least tried VR, you should at least demo it, even at current levels, it's quite immersive in a way that's fairly unique. Also, 3D works very well through VR headsets.
 
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To clarify you want me to explain to you why a speciality dedicated device is better than the same feature on a smartphone? Fremdschämen! I rather you continue not knowing it's too hilarious for me!

WHAT?!?!?? NO! My point, and I said as much, is that a gaming rig would be monumentally more appropriate than saddling me with it on my device when I have absolutely no use for it.


Read below.



I don't buy what I don't need.
When I bought my SUV I got the LX AWD. I didn't get the EX-L. Why? Because I don't want a sun roof and I don't need back seat DVD player but I do need to be able to do light off road driving.

So.....I don't care what others feel I should get. I'm not hung up on specs. I don't game. I've got enough in my life that I don't need to take on a virtual one.

PLEASE don't let Apple get into some VR thing. Give me what I need, enhance my OS, enhance my hardware, but as one who's very happy with what Apple gives me, don't mess it up by turning it into a 12 year old's gaming rig. There are stand alone gaming rigs out there. Keep my iPhone as my management centre for my life, my communication centre for my loved ones, and my media centre for when I travel or when I've got that ear worm and MUST hear Uptown Funk seven times in a row.

Edit......to note.....I have the SGS7 Edge. I have not bought nor will I buy a VR headgear.
 
WHAT?!?!?? NO! My point, and I said as much, is that a gaming rig would be monumentally more appropriate than saddling me with it on my device when I have absolutely no use for it.


Read below.

Do you regularly use every single feature on your phone?
 
The vast majority of things in modern smartphones are not must haves, they're nice to haves. In many things, nice to have features differentiate different price points. 64GB/128GB of storage - nice to have.

Why does VR matter is more likely the better question. As much as some would hate to admit it, the iPhone does not live in a vacuum, it has competitors, namely the Samsung Galaxy line. So, as a consumer, I now can choose between an iPhone with no VR abilities, and another product that I can buy a $100 add-on ($15 semi-ghetto solution) for, and get a fairly decent VR experience. VR content is expanding, it may be a flop or it could be fairly huge. What the OP is saying is, for his $650+, he is looking for a device with the ability to support VR, which I see is a valid point.

Counterpoint, VR is still fairly in it's infancy, and even with QHD screens the resolution is pretty bad when viewing VR. Add to that, dedicated VR headsets are entering the market and having to drive the display portion using your smartphone may be less important.

PS: If you haven't at least tried VR, you should at least demo it, even at current levels, it's quite immersive in a way that's fairly unique. Also, 3D works very well through VR headsets.
OK, here is the thing. I've got an SGS7. I could have registered it to get some huge head gear thing.....free. I didn't register for it. Because when they had me put it on there was nothing about it that was compelling. Choirs of angels didn't sing. My toes didn't curl. I didn't suddenly experience Nirvana.

It comes back to gaming. Today, on my device, the sole application for this technology would be gaming. Since I'm not the least bit interested in gaming, I see absolutely no need for it. Therefore it is useless to me. Develop it where it belongs, in a gaming rig that I can give to the twelve years olds in my family who would think it's totally cool.

Personally, this is not something that is necessary on my device.

This is another instance of one person deciding that this is necessary and imposing ideas on me about what my device should do.

I don't want it.
 
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To clarify you want me to explain to you why a speciality dedicated device is better than the same feature on a smartphone? Fremdschämen! I rather you continue not knowing it's too hilarious for me!
Well, basically every phones are VR ready (even the iPhone) as long as you have the VR headset.

But for the iPhone to have a better VR experience like the Galaxy S6/S7, it needs a better resolution screen.

However, better resolution equal downsides : a 1440p screen (or even more) will have a very noticeable impact on both battery life and performance because of more demanding GPU power.

In my opinion VR is not worth these two compromises, it would totally kill the battery life and great iOS performance of every iPhones just for a feature that a very few people will use. And for having the chance to try both HTC Vive and PlayStation VR, I can tell you they destroy any VR experience you can get from any smartphone, Galaxy S7 or not.
 
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OK, here is the thing. I've got an SGS7. I could have registered it to get some huge head gear thing.....free. I didn't register for it. Because when they had me out it on there was nothing about it that was compelling. Choirs of angels didn't sing. My toes didn't curl. I didn't suddenly experience Nirvana.

It comes back to gaming. Today, on my device, the sole application for this technology would be gaming. Since I'm not the least bit interested in gaming, I see absolutely no need for it. Therefore it is useless to me. Develop it where it belongs, in a gaming rig that I can give to the twelve years olds in my family who would think it's totally cool.

Personally, this is not something that is necessary on my device.

Gaming is just one application. They are releasing 360 cameras so what if let's say a real-estate agent uses it to be able to show remote properties to buyers that just can't get on location. What about possibly exercise instruction in the privacy of your own home that also feels like you have the instructor right there. What about product demos where you can experience being in/around the object?

The costs associated with a gaming rig (also needs a fairly high end video card) + dedicated VR goggles is significantly more than a smartphone based solution.

Why didn't you get the promo and sell the goggles on ebay for some free money?
 
Do you regularly use every single feature on your phone?
Nope. I don't. And VR is something I would not use and don't want it. I would rather Apple give me a local file manager. Or an integrated solution for mailing documents as attachments. But some gaming tech? Waste of R&D.
 
Gaming is just one application. They are releasing 360 cameras so what if let's say a real-estate agent uses it to be able to show remote properties to buyers that just can't get on location. What about possibly exercise instruction in the privacy of your own home that also feels like you have the instructor right there. What about product demos where you can experience being in/around the object?

The costs associated with a gaming rig (also needs a fairly high end video card) + dedicated VR goggles is significantly more than a smartphone based solution.

Why didn't you get the promo and sell the goggles on ebay for some free money?

I already see 360 properties online. They're posted everywhere. I saw several properties like that when I moved to the East Coast.

And I like work out classes. I like getting pushed and I like how my instructor pushes me. Otherwise I could just use my sisters Wii.

Product demos.....nah. if I'm gong to buy something I want to see it.

And no.....I feel slimy getting something free then selling it. It's free money and I don't like that.
 
Nope. I don't. And VR is something I would not use and don't want it. I would rather Apple give me a local file manager. Or an integrated solution for mailing documents as attachments. But some gaming tech? Waste of R&D.

Well to your point then, do you use anything on that SGS7 that you wouldn't be able to do on a Nexus 5x?
 
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