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" which will mean developers won't need to pay Apple's 15 to 30 percent fees."

Which also means the developer will have to create and maintain their own store or will have to pay a third party store to carry their apps (lots of Mac app developers use third party stores and/or payment providers) Then there’s the expense of advertising and promoting their apps. I wonder if they’ve even thought of those costs? Maybe that 15-30% isn’t as onerous as claimed.

My prediction is that large developers will take advantage of this while small developers will stick with the App Store.

And of course Apple reserves the right to deny installation of apps that don’t comply with its security policies and use of APIs. Will Apple be forced to allow users to bypass like they can on macOS? There are numerous cases of apps screwing over macOS when they are not signed yet the user bypasses verification and install them anyway.
 
I'm not supporting EU interference in this case. But hey, if I can finally watch youtube without ads, that's a win :D If not, the moment EU forces Apple to allow other web engines, the first thing to install will be youtube addblocker.
 
I wonder how this will be managed?

Through user account region or IP range allowlist or geolocation or something else? imagine if all I need to do is log in with an EU account or change to an EU VPN server!

✅ I understand that by accepting the option to use third party App Stores, I rescind all free access to Apple technical support.
 
Check my edit. This already happens to the Epic Games Store on Windows which force game developers / publishers to remove their games off of Steam or other PC game stores.

Also it IS happening on Android. With Fortnite releasing only using Epics own launcher.
Lol what relevant game is only available on Epic? Everyone eventually gets back on steam because it provides a superior experience for users even if more expensive than Epic store.

This is all Apple needs to do. Have an AppStore that is better than the others.
 
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I was thinking exactly this, “global revenue”… why not make it 40% or 60% while at it? Why not also per platform that doesn’t comply: iOS, iPadOS, watchOS, tvOS, vision pro’s OS, for at least a whopping 200% of global revenue?

Heck it’s “for benefiting the consumer” right? I’m pretty sure all those collected cents will efficiently find their way back to each and every device user, none kept in politician’s pockets… none stuck in the bureaucracy.

Because there’s no motive, no incentive and no precedence for that!

But oh well, it’s their sovereign zone, can do whatever they want in there and the rest is free to react as they see fit.
Because it’s a fine, not a slap on the wrist.
And up to 20% of corporate revenue. The reason this is the target is to prevent tricky accounting.

iOS, iPad os etc have zero revenue.
 
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Barely. Say thanks to Brexit LOL 😝 BTW what is better — side loading or Brexit? 🤔
Guess it's better when you're "taking back control", right?
Serious vendors will likely post their apps on both channels, like Microsoft going: "buy this app for $10 on the AppStore, or for $7 on our store. Same app, same hash". Then, to each his own.
 
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Until the EU decides that forcing Apple to provide root is "freedom"

I mean of all things, that literally would be. Richard Stallman has been warning us about this for forty years. Whoever has root owns the device. Way too many consumer devices have prevented root access for way too long.
 
To think that discussions around this haven't happened within Apple would be naive.

...and where does it stop? At some point the EU will need some pushback.

They've definitely talked about it. And then Tim saw that $22 billion number.

Apple pushes back against all governments including the US, it's all part of being a multi trillion dollar multinational company.

It's been Apple's obstinance that has caused some of this legislation. I agree governments tend to be a bit ham-fisted when they start sticking their nose into things. Apple could have headed some of that off before it got to this point.
 
To the people saying "You don't have to use sideloading"....

We may be forced to use it... if some devs decide to pull out of the Appstore and go "sideload only" to skirt Apple's rules, then we have to open up our phones to risk if we wish to continue using that app/service.
 
Anyone who objects to side loading, means they don’t trust Apple’s software. Apps shouldn’t be able to escape their environment and wander around the OS and other apps storage.

Side loading is not root. They still won't be able to. This is just about who gets paid and how to allow the installation. Apple is still in complete control.
 
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To the people saying "You don't have to use sideloading"....

We may be forced to use it... if some devs decide to pull out of the Appstore and go "sideload only" to skirt Apple's rules, then we have to open up our phones to risk if we wish to continue using that app/service.

This is the conundrum. It's the same logic that keeps Safari alive. Still not sure how much risk it will be, it's more about Apple's loss of distribution control. Apple still has a completely locked down OS.
 
Seriously? :)

Governments have the ability to imprison you. Government cannot be escaped if you live within their jurisdiction.

I get to freely choose my business assocations. Not so with Government. Even in a so-called democracy, your rights are determined by whatever the majority feels should or should not be your rights.

Your naiveté that "elected" governments have your best interests at heart is cute.

This is why I don't like to see people mindlessly bashing capitalism. We've seen the alternative, it's even worse.

There has to be push and pull between government and corporations. Neither one can be allowed to run totally wild.
 
To the people saying "You don't have to use sideloading"....

We may be forced to use it... if some devs decide to pull out of the Appstore and go "sideload only" to skirt Apple's rules, then we have to open up our phones to risk if we wish to continue using that app/service.
Nobody is forcing you to do anything. I say, let there be some competition. Apple can improve the App Store and the pricing to make it more lucrative for publishers to be on the App Store.
 
I wonder if Apple will still find a way to bill developers for apps sold outside the AppStore. Something like how that Dutch dating app lawsuit went.

Won’t that be funny? None of the protections of the App Store, and none of the financial upsides either.
 
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I can just see it... they'll roll like the DYI repair kit... you'll need an app unlock kit which needs to be shipped to you in a large, Pelican case (only to EU addresses, with a 1900Eur deposit until they get it back)... then you can side load the apps you need and return the unlock gear.

Worked for right to repair compliance so let's try it for Right to side load. ;)
 
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Lets list the facts:

- iOS is based on MacOS and shares a lot of code. Steve Jobs told us this at the first iPhone reveal.

- Macs can run iOS applications lending credibility to this statement.

- Since its inception the Mac has been an open platform. People use them for businesses across the world.

- Less tha 10% of Android users sideload, even when alternative app portals exist.

- iOS and Android are about as secure as each other. Malware has found its way onto the App Store in the past.

So either Apple is talking nonsense on opening up the platform for sideloading or its doing its usual Cook-era scaremongering to maintain its bottom line. Apple has never been more control-freak than it is now, even taking the steps to solder RAM directly onto their processors (which isn't necessarily faster) and charging a fortune to upgrade so the user cannot do so themselves.
 
"freedom" lol
Google lobbied another legislation to cut Apple Appstore profits.
If EU was oh-so-freedomish they'd go to court instead of dictating it. Imagine state directly regulating phone market.
Okey… and in your fantasy world how does you go to court over something that isn’t a regulation or law yet?
 
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" which will mean developers won't need to pay Apple's 15 to 30 percent fees."

Which also means the developer will have to create and maintain their own store or will have to pay a third party store to carry their apps (lots of Mac app developers use third party stores and/or payment providers) Then there’s the expense of advertising and promoting their apps. I wonder if they’ve even thought of those costs? Maybe that 15-30% isn’t as onerous as claimed.

My prediction is that large developers will take advantage of this while small developers will stick with the App Store.

And of course Apple reserves the right to deny installation of apps that don’t comply with its security policies and use of APIs. Will Apple be forced to allow users to bypass like they can on macOS? There are numerous cases of apps screwing over macOS when they are not signed yet the user bypasses verification and install them anyway.
Or if we are lucky we get proper iOS games on Steam that is actually good and groundbreaking as steam takes over the mobile game market 🤔
 
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