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It updates with live changes and closures. Probably worth $14 for most commuters.
I noticed this as well for the BART transit one. Looks like it could come in handy.

Overall, I'm impressed by the App Store. Breathed new life into the iPhone. Unfortunately, the games have no demos. :-/
 
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Ok so I've bought many of the Apps that I want. Now it is time for Apple to make an official Firmware 2.0 release. Maybe I'll say the heck with waiting and install the early version.
 
FYI, before you all go crazy about the potential of new apps. Many of them crash like no others...and I have already reboot my phone at least 5 times.
 
I bought the Bejewel 2 because that game never gets old. And Super Monkey Ball, well because it looks sweet and everyone is buying it.
 
I downloaded a load of the free apps - might buy some at a later date.

I was somewhat blown away by the Remote app. Simple and free, but possibly the first killer app especially if you've got Apple TV - though it will be very useful for me just with my MacBook.

For us Europeans the lastminute.com language apps are great as well. Next time I go abroad I'll be using them for certain.

The simplicity of the app store and being able to use it from your iPhone is pretty awesome, this could really kill the other mobile phone competition.
 
Just to let everyone know before they bash Apple. The DEVS decide the countries of launch, not Apple.

This is unfortunate, as a Canadian who does a lot of traveling to the US I would love to use some of the US software. Unfortunately I only have a Canadian mailing address so I am stuck not being able to download these apps.

Also why would the Google App be country restricted?
 
FYI, before you all go crazy about the potential of new apps. Many of them crash like no others...and I have already reboot my phone at least 5 times.

Which apps? Did you post a bug report for them? To do so easily (I'm sure there is other ways, but this is the only way I've found so far) is go into the App Store on the device. Then find the app. Go into Reviews. Write a review and it asks "Report a Problem" or "Write a Review".

I know for a fact that there are some bugs in the OS still including one major one in the table views when deleting a row, and also its hard to make software that nobody but 5 people can test. So right now developers need you to submit problem reports so that they know about and can fix these issues.
 
price reductions? where is the market pressure?

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I think natural price reductions will come. ...
Where are you getting this hope from though?

One of the main things that worries me about the whole app store set-up is that as a market it lacks any real pressure for prices to go down, but quite a lot of pressure for prices to go up.

  • Because it's (potentially) such a vast world-wide market, an app can be overpriced relative to what most people would want to pay for it, yet still be purchased by enough individuals to make a tidy profit.
  • Because it's a monopolistic market (the only market), there are no competitive alternatives to whatever pricing is set by the app makers.

This means that if there are a dozen sudoku apps or a dozen tetris apps (likely), then there is some competitive pressure for them to sink to the lowest price, but for all apps that are essentially alone in their own category, (most of the rest), there is no price pressure at all. the developer can price the app at will. Even with competing similar apps, one could easily be priced three times higher than the rest and still survive in the marketplace because of the markets size, and the low entry bar to development.

With the current set-up, there has to be at least two very similar apps that both do the same thing equally well, for any kind of competitive price pressure to evolve. In virtually all other scenarios, there is none.

Worse, even for categories where there are competitors, the system is tailor made for price "fixing" in that the most likely thing is that two apps by two developers in the same category will end up matching prices. So if you are the maker of one of the two apps in such a situation, all it would take is a phone call to the other developer and both your apps are priced at an identical high price forever, with no consumer or market pressure to do any different.

As long as it's a single, unified, world-wide market controlled by one company, you will never get a "normal" market behaviour and prices will tend to be both artificial, and high for anything really worthwhile.
 
The App Store on the device - whether its a Touch or iPhone. All 2.0 devices will have it.

Thanks for the reply. I don't have either of those, I have a classic. Hopefully we will be able to see that info from itunes on a computer. I guess it doesn't matter, I'm just curious.
 
Where are you getting this hope from though?

One of the main things that worries me about the whole app store set-up is that as a market it lacks any real pressure for prices to go down, but quite a lot of pressure for prices to go up.

I disagree. Having been in the mobile app business for eight years now I can say that having one market place makes no difference if it was 1 store or 50. Almost all stores require us to price our apps the same on all services.

What matters is the quality of the application, the number of competitors, and reputation.
 
I find it interesting that there's three "flashlight" apps that are attempting to charge $1. (There is one free one, and Erica's flashlight app for jailbroken 1.x phones.) There's also an app that's charging for the same functionality (as far as I can tell) as Apple's calculator in iPhone software 2.0.

See, the thing is, to get an app on the App Store, a developer must pay $99 to get in the program. The development software is free, but you have to pay to get on the store. Thus, if someone only has one product, a flashlight app, then that person will probably charge $0.99 and hope more than 100 people buy the App (Apple gets a 30% cut), so they can make a profit.
 
Worse, even for categories where there are competitors, the system is tailor made for price "fixing" in that the most likely thing is that two apps by two developers in the same category will end up matching prices. So if you are the maker of one of the two apps in such a situation, all it would take is a phone call to the other developer and both your apps are priced at an identical high price forever, with no consumer or market pressure to do any different.

As long as it's a single, unified, world-wide market controlled by one company, you will never get a "normal" market behaviour and prices will tend to be both artificial, and high for anything really worthwhile.

Fortunately, according to this logic, since it's so easy to develop these applications, a third party will come in and undercut the other two at a minimal cost and reap the reward, driving the price down but getting a handy sum of money.
 
What a shopping experience!!

This is history in the making. The revolution will be iphone-ized.:D

btw, thanks to everybody who is reviewing their apps, helping me tons on deciding. you guys are great.

*i*i*i*
 
I'm a bit sad today. We submitted our app on Sunday - and its still not up. Now granted I know there are thousands of apps waiting to be approved, but we did hit Apple's deadline before the 7th. AND just now I noticed our "submitted" date was changed to the 9th! No way!

Oh well - take a look at what the app is here:
http://webis.net/products_info.php?p_id=note2self_iphone

I'd like to see a way you could trigger it from either the clicker on the head set or from a bluetooth headset.
 
this is the best thing since slice bread

they def should let you trial the software before you purchase it.
 
This is Sad

Mac.com has been down for hours. :D
And there's no mention to it in here. :(
I'm getting fresher news from finance.google.com than from here. :(
There's an article in where you proudly mention the growing number of visitors, but i feel this website has been loosing it a bit.
We haven't heard nothing about neither mac minis nor displays for weeks/months. :(

Make a trully iPhone dedicated section or section.

Attentionsly, SD :cool:

(sorry for all those smilies, but they kind of help you keep up with the state of spirit)
 
excuse me if this is common knowledge but, if you download app to your itunes, sync with current iphone and later upgrade to 3G version, is there some kind of authorised phones for software system as with ipods? and is it restricted to one machine or more or is it different for different apps? As i can see that the free apps wont care but paid apps will want to control how many iphones you sync to
 
Erica Sadun

I find it interesting that there's three "flashlight" apps that are attempting to charge $1. (There is one free one, and Erica's flashlight app for jailbroken 1.x phones.) There's also an app that's charging for the same functionality (as far as I can tell) as Apple's calculator in iPhone software 2.0.

Erica already has one free app up in the store, so we may expect a lot from her as long as it isn't system stuff Apple won't permit.
 
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