I'm not ready to count Apple out, but I totally agree with you re: AI vs. AR/VR. The next "iPhone moment" will be the company that creates a truly conversational UI. Microsoft and Google are miles ahead of Apple at this point.AI is the next big thing, not AR/VR. Apple is screwed. Microsoft and Google are far ahead of them when it comes to AI. If Siri is any example, Apple's AI will be the dumbest thing ever.
What will make or break this device is the Movie and Porn industries without them it's doomed.
What device category is going to be the most natural and engaging way to both converse with AI bots and make use of AI as a tool?I'm not ready to count Apple out, but I totally agree with you re: AI vs. AR/VR. The next "iPhone moment" will be the company that creates a truly conversational UI. Microsoft and Google are miles ahead of Apple at this point.
AR/VR is a cool niche, but it will never be more than an accessory. Anyone who thinks AR/VR is going to replace a device like the iPhone is nuts. AR/VR fans on these threads repeatedly bring up the same edge use cases that, while no doubt useful, just aren't important to 95% of users.
If Apple can bring the Apple magic to its headset AND price it under $500, I think the headset can grow to be another Watch in terms of units sold, etc. Having a big virtual monitor or being able to watch a movie on the "big screen" while flying sounds cool. Will I replace my TV with the headset? Absolutely not. I have no desire to have goggles strapped to my face every time I want to watch TV. And I'd need a headset for everyone watching TV with me. But there are certain scenarios where a headset would be great as an accessory. It all hinges on the price.
Lol, there's already plenty of "filth" on their platform. Look at how many blatant sex hookup (and quasi prostitution) apps litter the app store as STI rates continue to soar since the introduction of the smartphone. What does Apple think people are doing on Grindr and Tinder? Exchanging recipes?The Apple review team will not allow any filth on the platform*
*or Spotify, or Tile or anybody who competes with Apple One
Maybe in 20 years. We're nowhere near being able to produce a lightweight, stylish pair or eyeglasses with all day battery life and amazing AR screens/lenses. Decades away. In the meantime people are not going to walk around with bulky headsets, goggles, battery packs, etc. They are going to stick with the slim little device that slips in their pocket, connects to their bluetooth headset, etc.What device category is going to be the most natural and engaging way to both converse with AI bots and make use of AI as a tool?
VR/AR devices. Not regular screens which will have limits to what they can do with AI.
AI being the next big thing is ultimately a good thing for VR/AR.
Lol, there's already plenty of "filth" on their platform. Look at how many blatant sex hookup (and quasi prostitution) apps litter the app store as STI rates continue to soar since the introduction of the smartphone. What does Apple think people are doing on Grindr and Tinder? Exchanging recipes?
Not that I disagree with you, re: Apple and porn. They won't allow it, certainly not in their app store. Can the device be used as a virtual monitor, as many on these threads assume? If so, there will be plenty of porn. If not, a huge device selling point (virtual monitor, not porn) is lost.
It needs to get a lot smaller and less cumbersome, I agree.Maybe in 20 years. We're nowhere near being able to produce a lightweight, stylish pair or eyeglasses with all day battery life and amazing AR screens/lenses. Decades away. In the meantime people are not going to walk around with bulky headsets, goggles, battery packs, etc. They are going to stick with the slim little device that slips in their pocket, connects to their bluetooth headset, etc.
If my sunglasses had AR lenses and I could just talk to them, no gestures, just a highly functional conversational UI, that would be a huge leap forward. I have no doubt that we will get there one day. That said, even with that level of sophistication, I don't think such a device will replace other devices. I don't see the smartphone or the PC form factors going away. There will always be different devices for different use cases. The problem with AR/VR today, and into the foreseeable future, is the bulkiness of the hardware. That's a deal-breaker for many many people.It needs to get a lot smaller and less cumbersome, I agree.
AI is the next big thing, not AR/VR. Apple is screwed. Microsoft and Google are far ahead of them when it comes to AI. If Siri is any example, Apple's AI will be the dumbest thing ever.
This is why I’m actually more on the VR headset side than the AR glasses side. I’d rather people be in or out of computing. Not half-computing at every waking moment.I could maybe see something like this being beneficial for walking directions but in general I think people need to be less distracted, not more. They don’t need notifications shoved in their face 24/7. The problem tech companies have is they think people should be constantly connected. In reality society would probably be better off if we all unplugged more.
He stopped doing the rocket thing ten years ago, about when he started the VR thing. He is now working on general artificial intelligence.As I already said: he's doing rocketeering now.
20 million. The 300k is only for the Quest Pro.The iPhone sold 1,000,000 iPhones in the first 90 days.
Oculus has 300,000 TOTAL LIFETIME
He stopped doing the rocket thing ten years ago, about when he started the VR thing. He is now working on general artificial intelligence.
20 millionIncorrect. The Quest 2 as of last October sold over 30,000,000 units, as much as the PS5 has. That's 30 million units in the span of two years.
2.5 million monthly SteamVR users. About 135 million accounts log in to Steam each month.And again: 100 million monthly SteamVR users.
The consumer Rift was released a week before the consumer Vive. The Vive had 6 DOF controllers several months before the Rift, though.Consumer VR as we know it didn't really start until HTC and Valve released the Vive in 2016, which later lead Oculus to their 6DOF headset the Rift, and then Microsoft started Windows Mixed Reality. VR has been in many forms but for sake of argument the VR we normally talk about that Apple's entering with Apple Reality, is consumer 6DOF VR, specifically standalone VR.
Incorrect. The Quest 2 as of last October sold over 30,000,000 units, as much as the PS5 has. That's 30 million units in the span of two years.
And again: 100 million monthly SteamVR users.
Anyone wanna argue with Kuo or market realities?
What more do people need to understand that VR/AR IS NOT the future of electronics?
Good point 😂I mean...I bet against them regarding HomePod and late Intel Macs, and I was right!
A lot of people wear glasses for fashion, not just as a medical device.
Glasses are cool. Case in point: These two:
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Well mixed reality has been useful for physical therapy
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How Virtual Reality Is Transforming Healthcare
In healthcare, practitioners are exploring exciting ways that VR can assist patients and health providers to achieve better treatments and outcomes.www.uschamber.com
I mean...sunglasses are a thing.
AR glasses in their mature form would do a lot for disabilities.
VR/AR would also both present as great life experiences for housebound people who can't get out and do much, and could be used to treat various neurological conditions such as anxiety, social anxiety, chronic pain, PTSD, and stereoblindness to a degree.
- Perform all the functionality of separate eyeglasses in one pair.
- Enhance vision through zooming functionality, highlighting objects clearly ("Siri, Find my keys"), nightvision, predictive trajectory for moving objects, x-ray vision in pre-mapped environments.
- Replace need for hearing aids and enhance sound beyond normal by allowing volume control of individual people.
- Visual annotations when talking to people so you can bring up notes/see names or have notes around your house.
- Audio annotations for the blind using eye-tracking and AI-driven object segmentation to understand what a user is looking at and how close it is.
AR glasses will have all the same functionality as normal glasses. Think about that for a second.64% of the population at large REQUIRES glasses for their disability. It is not the same thing by a long shot.