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LOL. I am just thankful that the investment of an evening or two every week over the last couple of months will not have been wasted. I've already written some personally-useful applications for my mac, and I'm not facing such a large learning-curve moving forward. In all honesty, Objective-C/Cocoa is actually very easy to pick up at night for anyone who gets paid to sling java/C/C++/Ruby/etc. during the day. Come up with a good idea and the "one more thing" might let you work for yourself for a change.

How about someone who knows some basic/medium-level C++, will Cocoa be that much foreign? :)
 
LOL. I am just thankful that the investment of an evening or two every week over the last couple of months will not have been wasted. I've already written some personally-useful applications for my mac, and I'm not facing such a large learning-curve moving forward. In all honesty, Objective-C/Cocoa is actually very easy to pick up at night for anyone who gets paid to sling java/C/C++/Ruby/etc. during the day. Come up with a good idea and the "one more thing" might let you work for yourself for a change.

I manage Java projects as a day job. Coming home in the evening and programming C/ObjC lets me get rid of the annoyances that've built up during the day. Yet...it also lays the foundation for more annoyances in the morning. Eclipse is cool and all, but I'm happy with Xcode :D
 
As soon as i get in, im going to mirror it..., link will be posted when i have it.
 
How about someone who knows some basic/medium-level C++, will Cocoa be that much foreign? :)

Go for it! Apple's doc is really quite good, and you will be up and running in no time. Having the great idea for an app is always more difficult than the implementation. I'd recommend the Hillegass’ book as a great resource for those new to the stack.
 
LOL. I am just thankful that the investment of an evening or two every week over the last couple of months will not have been wasted. I've already written some personally-useful applications for my mac, and I'm not facing such a large learning-curve moving forward. In all honesty, Objective-C/Cocoa is actually very easy to pick up at night for anyone who gets paid to sling java/C/C++/Ruby/etc. during the day. Come up with a good idea and the "one more thing" might let you work for yourself for a change.

Don't get me wrong, I am not new to development. I have a very long history of it :D Most of what I do is web based though.

As far as ideas go ... wow, I have so many of them its not even funny :) Much of what I want to do is small useful utilities.
 
Gah! Apple needs to torrent this SDK!
Absolutely. This is nuts... They could shave their bandwidth usage for distributing this thing from 100% down to 1 or 2%. Look at all the Linux distribution sites... The whole OS installers are available as legit bittorrents. Even if Apple built a modified version of it where iTunes plays traffic cop.

Sheesh.
:( :mad:
 
got into the iPhone devCenter site. Downloading now, will take ~5 hours.

needed to register, got a id number (I was an ADC member already - this may be new? ), filled a questionnaire. Still downloading ok...
 
I'm downloading now. It's going to take an hour to download.

If you don't have an ADC account don't even bother until later, it takes several refreshes to work.

Edit: ~650kb/s, still, at over 2GB, it's going to take an hour.
 
Also what about open source applications? What if I want to distribute a beta? What if I decide I can get a better deal by handling my own distribution?

They're expecting developers to conform their processes to fit their model.

Pick another Mfgr/product... one that permits you to do what you want, in the way you want.

If Apple's distro model doesn't suit you, fine.... find one that does!
 
Pick another Mfgr/product... one that permits you to do what you want, in the way you want.

If Apple's distro model doesn't suit you, fine.... find one that does!

What a great motto for a business. "If you don't like it, leave!"
 
Developers get 70% revenue and Apple gets 30. That's outrageous. Plus, thats revenue not profits.

Oh right... AAPL is a charity... I forgot.

You ever tried distributing an app?
You think Kaji distributes for free? Provides hosting, distribution, billing?
And you think you can get the exposure yourself?
Good lord... this is a GREAT deal for small developers.
 
Good lord... this is a GREAT deal for small developers.
Totally agree. Say you make a little app you want to sell for £5...

You register a domain name (Money)
You buy web hosting (Money)
You make a website (Time)
You market the website so iPhone users actually know about it (Lots of Money)
You give % of your sale price to PayPal or another payment processing company

30% is great. Every iPhone user can view your app, pay for it and download it instantly. Impossible any other way.
 
THEY'RE CHARGING TO UPDATE THE TOUCH?!

Screw Apple.

Please join the informed world and bother to find out why touch and iPhone are handled under 2 different accounting systems that require charging for touch apps before you whine like an idiot.
 
Oh right... AAPL is a charity... I forgot.

You ever tried distributing an app?
You think Kaji distributes for free? Provides hosting, distribution, billing?
And you think you can get the exposure yourself?
Good lord... this is a GREAT deal for small developers.

THink there's some legal liability issues as well that a lot of small folks either ignore or do without (with respect to distribution).
 
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