Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Maybe just wait for the M2 and Apple to be exclusive on 2-3nm TSMC tech. Then we will get 1440p gaming on macs in most popular games. For $999 that laptop next year will be amazing for most people
 
  • Haha
Reactions: ohio.emt
Is it time for Apple to launch its own gaming console? They got the cash to get big studios on board and compete with Sony, Microsoft and Nintendo...

Or better yet buy Nintendo and launch a new system with a major brand catalog already available.
Nintendo isn't selling and the last set of folk that went sniffing around got laughed out of the room. Apple would be using the same excuse they did all those years ago.
 
You sound like you have a PS5 and this news is upsetting you. Look, I have a PS5 as well and I’m not upset at all. It’s not that serious. Just respect the fact that Apple is accomplishing this. Both the new MacBook Pro and Xbox Series X have more TF than PS5. Who cares.

I don’t own any of these consoles. I’m just sick of Apple false marketing and their brainless fanbase on Twitter…
 
The bare minimum, in other words.

”Here’s this stuff. Use it if you want to.”

Not exactly what I had in mind. But, like I said, they don’t owe me anything. I have a Windows gaming machine that does everything I want it to do and more.

I know that there are opinions that Apple should pay some studios to port their games to Mac, but, ugh… I don’t know that I agree. And I certainly don’t want Apple to own any game studios, already TV+ shows are terrible, we don’t need any more bag games (EA can take care of that).
 
If those are the 2 benchmarks that is being used to gauge "spending energy", then we should expect not much progress in the next few to many years.
UE5 will support M1 as one of the target platforms. That makes it really easy for devs to publish to M1. Perhaps, this is not well understood but is a big step forward.
 
"Not yet" was available until late 2020....so "yet" became a real thingSo the whole planet earth is saying that can sustained that...

A chips has X amount of transistors and can switch the X amount of transistors to reach Y amount TFlops at Z amount of Wattage.

On planet earth we do NOT have chips that can produce 2.6Tflops FP32 at 10W.
It’s probably a 2.6TF chip, but requires more power to hit that theoretical TF numbers.
 
I don’t own any of these consoles. I’m just sick of Apple false marketing and their brainless fanbase on Twitter…
Maybe give Apple a chance.. Their tech will eventually rival others… Even Nvidia is researching hard into ARM because they know Apple is getting ahead of them. Imagine what 5 years from now is like. x86 can’t evolve and ARM + integrated graphics wins w/ AI to help upscale resolution and ray tracing etc.. Also Apples work now will translate to some amazing VR / AR. Facebook doesn’t even make custom chips
 
  • Haha
Reactions: ohio.emt
"Not yet" was available until late 2020....so "yet" became a real thingSo the whole planet earth is saying that can sustained that...

A chips has X amount of transistors and can switch the X amount of transistors to reach Y amount TFlops at Z amount of Wattage.

On planet earth we do have chips that can produce
 
A chips has X amount of transistors and can switch the X amount of transistors to reach Y amount TFlops at Z amount of Wattage.

On planet earth we do NOT have chips that can produce 2.6Tflops FP32 at 10W.
It’s probably a 2.6TF chip, but requires more power to hit that theoretical TF numbers.
so, when the whole planet is saying to you that you are wrong...it must means something...it means you are the one who doesnt get it, or..maybe you are not from this planet and on your planet Apple doesn't exist, yet :))
 
  • Like
Reactions: chazwatson
That kind of claim only matters when there are games that run natively on a Mac that look just as good and perform just as good as they do on a PS5. And we know from the past that it easier said than done. I have no doubt someday a Mac will be able to emulate old PS5 games, but that kind of thing takes way longer to accomplish. If its claiming to be as fast as something out now, don't try to compare apples to oranges. Compare a Mac game to a PS5 game and then you can brag all you want about it. They can definitely brag about video performance, just wish games were in that category too.
 
  • Like
Reactions: ohio.emt
I know that there are opinions that Apple should pay some studios to port their games to Mac, but, ugh… I don’t know that I agree. And I certainly don’t want Apple to own any game studios, already TV+ shows are terrible, we don’t need any more bag games (EA can take care of that).
Why not buy a major studio or two? They could use the IP infusion to go along with this dreamed up gaming console that everyone is so sure they are going to make.

UE5 will support M1 as one of the target platforms. That makes it really easy for devs to publish to M1. Perhaps, this is not well understood but is a big step forward.
Yeah it supports M1 with caveats neither Lumen or Nanite work on Apple Silicon (still).
 
”The new MacBook Pros cost more than the PlayStation 5…”

Because, we, the readers, are imbeciles, MacRumors very gently explains things to us.
 
Yep, they had no reason to before. Maybe now the developers will.
How does this work? I have a Quadro 4000 with 8gb of ram. Does that mean that with 64gigs of total ram that the GPU cores can access up to what is needed for Graphics? Wonder if raytracing will be in the future pipeline as well.
 
I like that’s it’s „false marketing“ but when an actual developer comes along and calls out your false claims, you for some reason stop replying.

Well, I am a Bioinformatician and I develop GPU accelerated machine learning tools on Python and R Studio. My 2.6TF MacBook Pro only does a sustained 1.1TF when I run my script overnight. I do not count 2.6TF as sustained if it only holds up for a few milliseconds.
 
On planet earth we do NOT have chips that can produce 2.6Tflops FP32 at 10W.
It’s probably a 2.6TF chip, but requires more power to hit that theoretical TF numbers.

This chip is called M1… and as a matter of fact there are chips that can reach much higher FLOPS with lower energy expenditure, but these are specialized ML accelerators that only support few types of operations.

It’s very simple: you are wrong. You operate with guesses. We actually have empirical data. As I told you before, I can send you the code and you can measure it yourself (assuming you own a M1 Mac)
 
Great, lets all pray for a similar-specs in next Mac Mini. Sorry, but I can't buy machines with serious/ridiculous design flows. I proved so right with touchbar macbooks which never bought, I believe I'm right again.
touch bar is great for me i really dont see why it gets so much hate, sad to see it go personally
 
Unfortunately you don't just magically become a great AAA gaming platform with fast hardware.

Apple has never shown any willingness to engage with and support big game developers and thus they don't pay any mind to Apple or its user base.

I've seen nothing to indicate any changes on that front.
 
  • Like
Reactions: ohio.emt
How does this work? I have a Quadro 4000 with 8gb of ram. Does that mean that with 64gigs of total ram that the GPU cores can access up to what is needed for Graphics? Wonder if raytracing will be in the future pipeline as well.

Exactly, you basically get a GPU with 64GB RAM. Metal already fully supports ray tracing, M1 simply lacks hardware acceleration for it. But it can do RT, just not as fast as an RTX would.

Well, I am a Bioinformatician and I develop GPU accelerated machine learning tools on Python and R Studio. My 2.6TF MacBook Pro only does a sustained 1.1TF when I run my script overnight. I do not count 2.6TF as sustained if it only holds up for a few milliseconds.

I already explained this. The 2.6 FLOPS is the maximally achievable peak throughout. You only get to it if you do a MADD every cycle, without any data fetches, without anything. It’s not achievable with normal code which actually does useful work. You have to write a very artificial kernel to get that throughput. But you can reach 2.6 TFLOPS on M1, and it can sustain it.
 
  • Like
Reactions: Genkakuzai
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.