how much the monitor costs? it should around at least $400-500 for a decent one..so there you go $3000My gaming PC was $2,500 custom built and I have a 5700XT in it.
how much the monitor costs? it should around at least $400-500 for a decent one..so there you go $3000My gaming PC was $2,500 custom built and I have a 5700XT in it.
Nintendo isn't selling and the last set of folk that went sniffing around got laughed out of the room. Apple would be using the same excuse they did all those years ago.Is it time for Apple to launch its own gaming console? They got the cash to get big studios on board and compete with Sony, Microsoft and Nintendo...
Or better yet buy Nintendo and launch a new system with a major brand catalog already available.
You sound like you have a PS5 and this news is upsetting you. Look, I have a PS5 as well and I’m not upset at all. It’s not that serious. Just respect the fact that Apple is accomplishing this. Both the new MacBook Pro and Xbox Series X have more TF than PS5. Who cares.
Plus add in the cost of Windows.. maybe antivirus. Headphones probably cost more than Apples new AirPod 2how much the monitor costs? it should around at least $400-500 for a decent one..so there you go $3000
The bare minimum, in other words.
”Here’s this stuff. Use it if you want to.”
Not exactly what I had in mind. But, like I said, they don’t owe me anything. I have a Windows gaming machine that does everything I want it to do and more.
I don’t own any of these consoles. I’m just sick of Apple false marketing and their brainless fanbase on Twitter…
UE5 will support M1 as one of the target platforms. That makes it really easy for devs to publish to M1. Perhaps, this is not well understood but is a big step forward.If those are the 2 benchmarks that is being used to gauge "spending energy", then we should expect not much progress in the next few to many years.
"Not yet" was available until late 2020....so "yet" became a real thingSo the whole planet earth is saying that can sustained that...
How do you know that’s the case?Still no Realtime Raytracing!
Maybe give Apple a chance.. Their tech will eventually rival others… Even Nvidia is researching hard into ARM because they know Apple is getting ahead of them. Imagine what 5 years from now is like. x86 can’t evolve and ARM + integrated graphics wins w/ AI to help upscale resolution and ray tracing etc.. Also Apples work now will translate to some amazing VR / AR. Facebook doesn’t even make custom chipsI don’t own any of these consoles. I’m just sick of Apple false marketing and their brainless fanbase on Twitter…
"Not yet" was available until late 2020....so "yet" became a real thingSo the whole planet earth is saying that can sustained that...
so, when the whole planet is saying to you that you are wrong...it must means something...it means you are the one who doesnt get it, or..maybe you are not from this planet and on your planet Apple doesn't exist, yetA chips has X amount of transistors and can switch the X amount of transistors to reach Y amount TFlops at Z amount of Wattage.
On planet earth we do NOT have chips that can produce 2.6Tflops FP32 at 10W.
It’s probably a 2.6TF chip, but requires more power to hit that theoretical TF numbers.
Why not buy a major studio or two? They could use the IP infusion to go along with this dreamed up gaming console that everyone is so sure they are going to make.I know that there are opinions that Apple should pay some studios to port their games to Mac, but, ugh… I don’t know that I agree. And I certainly don’t want Apple to own any game studios, already TV+ shows are terrible, we don’t need any more bag games (EA can take care of that).
Yeah it supports M1 with caveats neither Lumen or Nanite work on Apple Silicon (still).UE5 will support M1 as one of the target platforms. That makes it really easy for devs to publish to M1. Perhaps, this is not well understood but is a big step forward.
It mostly depends on your definition of realtime....How do you know that’s the case?
How does this work? I have a Quadro 4000 with 8gb of ram. Does that mean that with 64gigs of total ram that the GPU cores can access up to what is needed for Graphics? Wonder if raytracing will be in the future pipeline as well.Yep, they had no reason to before. Maybe now the developers will.
I like that’s it’s „false marketing“ but when an actual developer comes along and calls out your false claims, you for some reason stop replying.
On planet earth we do NOT have chips that can produce 2.6Tflops FP32 at 10W.
It’s probably a 2.6TF chip, but requires more power to hit that theoretical TF numbers.
touch bar is great for me i really dont see why it gets so much hate, sad to see it go personallyGreat, lets all pray for a similar-specs in next Mac Mini. Sorry, but I can't buy machines with serious/ridiculous design flows. I proved so right with touchbar macbooks which never bought, I believe I'm right again.
How does this work? I have a Quadro 4000 with 8gb of ram. Does that mean that with 64gigs of total ram that the GPU cores can access up to what is needed for Graphics? Wonder if raytracing will be in the future pipeline as well.
Well, I am a Bioinformatician and I develop GPU accelerated machine learning tools on Python and R Studio. My 2.6TF MacBook Pro only does a sustained 1.1TF when I run my script overnight. I do not count 2.6TF as sustained if it only holds up for a few milliseconds.