Try getting one now. It's worse now than it was last year...I'm neither of the above and got my PS5 at retail, back in December.
Try getting one now. It's worse now than it was last year...I'm neither of the above and got my PS5 at retail, back in December.
The good news is that most AAA games all share the same 3rd party engine, so Apple just needs to convince that company to port that 3D game engine to Apple. They don't even have to optimize it - they could use the existing translation layer that maps the Vulcan API to Metal.Now if only there are decent games on macOS…
(I mean graphically intensive ones)
I wonder what they gonna name that!Now imagine what chip will be in the next Mac Pro.
I like dissipates. It (and other laptop components that dissipate heat) speak to the overall thermal considerations and required engineering trades (fans, spreaders, throttling, surface area, weight, etc.) needed to "get rid of" unwanted heat that can cause component, and ultimately, laptop failure.
Way to miss the point entirely. There are more to gaming than the AAA 8K 120FPS ULTRA SPEC!!!! crowd.Right with that sort of mindset I’ll tell you that I’m so happy to place my order for a top spec M1 pro laptop just so I can also enjoy minesweeper.
This is all fluff. There’s no real information and tflops don’t tell you how powerful a chip is. Might as well brag about how great a Quadro card is at gaming. It’s about design usage. What razor are they comparing it to? An RTX 3080 or a 1660ti?
This is typical apple fluff with nothing real.
I will admit that you still don’t understand how GPU floating point operations work at what power consumption levels.
Instead of challenging, you could rather spend some time and understand how power limitation work work in GPUs.
Now if only there are decent games on macOS…
(I mean graphically intensive ones)
In consoles such as PS5 or Xbox, there is no system memory. It only uses GDDR6 video memory at 448GB/s and those systems pull around 220W to fully switch all transistors for heavy duty tasks.
For example, an 100W RTX3080 mobile has the same TFlops as the 160W RTX3080, but there is a 30-40% difference in performance due to power limitations. I refuse to believe a 60W MacBook GPU can actually do 10.4TF. I would probably consume 200W+ to reach its theoretical 10.4TF.
10.4TF doesn’t mean that it can actually use 10.4TF if it’s power limited to +-60W and probably even bandwidth starved,
Not sure the pics of heatsinks tells much of a story, given we we see the fanless M1 Macbook Air killing larger Intel Macs/PCs with huge/noisy fans.Such an illiterate logic 🤣.
Apple’s marketing and their fanbase never fails to impress me, especially on MacRumors…
10.4TF doesn’t mean that it can actually use 10.4TF if it’s power limited to +-60W and probably even bandwidth starved, (lack superior L1 and L2 caches, don’t use unified L3 chance, lacks a geometry engine, doesn’t support techniques such as VRS and storage APIs…)
The AMD Radeon V is actually 14.9 TF and the AMD VEGA 64 is 13.4 TF, and both are slower than the PS5 and Series X, significantly slower in fact!
Don’t fall for the fake marketing people. By no mean these MacBooks are slow or anything, but if you actually believe that it’s faster than a PS5 you have to seek help…
For consoles to consistently hit their maximum TFlops performance they actually uses these kind of heatsink.
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If you actually believe Apple charts you might as well believe marketing charts from all the other companies…
Good luck beleving a 60W laptop can actually do sustained 10.4TF.
It’s a laptop, with a 120hz screen. If you want to play in your living room, buy a console.yet have fun gaming on an HDMI 2.0 port 😂
This thread is comparing them to the PS5, silly. And besides, your comment offers no value. There’s no reason why they couldn’t have included an HDMI 2.1 port so you can do Mac gaming connected to a TV at higher frame rates than just 60Hz and with VRRIt’s a laptop, with a 120hz screen. If you want to play in your living room, buy a console.
Sortof agree, but the price of GTX 3080s and 3090s suggests there is quite a bit of demand for $3k devices to play games on.
I think the problem is that the pool of Mac users that want to game is smaller than those users think, just very vocal. I’m sure Apple has better data than forum users on the interest in gaming on Mac… Gaming on Mac is only relevant if you can convince people that are already gamers to switch to Mac. And that requires products with a performance to price ratio that will cannibalize the lucrative high end market.
Spoiler alert:Now imagine what chip will be in the next Mac Pro.
I think the problem is that the pool of Mac users that want to game is smaller than those users think, just very vocal. I’m sure Apple has better data than forum users on the interest in gaming on Mac… Gaming on Mac is only relevant if you can convince people that are already gamers to switch to Mac. And that requires products with a performance to price ratio that will cannibalize the lucrative high end market.