Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
It cost $99 to enrol in the Mac developer program. That means $198 to get access to all app stores?:confused:
 
Well they didn't say they were locking down the traditional way of downloading and running apps. So if you don't like their policies, just release it the standard way.
 
This should be interesting. I don't worry about a race to the bottom on pricing. Apps will charge what they are worth. Let the market determine price. That is part of the genius of the app store. You price too high and your app doesn't sell.

This has nothing to do with the app store. It applies to every market.
 
even if they don't all get approved there are other ways to install them.

The question is, for how long? Once they start to centralize apps around the new store, they might gradually make it more and more inconvenient to install apps other ways, and one day they just stop supporting it. I mean, it certainly wouldn't surprise me.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_1 like Mac OS X; en-us) AppleWebKit/532.9 (KHTML, like Gecko) Version/4.0.5 Mobile/8B117 Safari/6531.22.7)

Perhaps this is why Firaxis is pushing up the Civilization V release for Mac. The buzz around a Mac app store will guarantee a tremendous amount of exposure for the first titles to distribute through this new channel.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_1 like Mac OS X; en-us) AppleWebKit/532.9 (KHTML, like Gecko) Version/4.0.5 Mobile/8B117 Safari/6531.22.7)

Perhaps this is why Firaxis is pushing up the Civilization V release for Mac. The buzz around a Mac app store will guarantee a tremendous amount of exposure for the first titles to distribute through this new channel.

There's no way Firaxis/Aspyr could've known about the Mac App store.
 
The question is, for how long? Once they start to centralize apps around the new store, they might gradually make it more and more inconvenient to install apps other ways, and one day they just stop supporting it. I mean, it certainly wouldn't surprise me.

Stop supporting drag and drop from a dmg? Stop supporting pkg installers? Paranoid is very soft word here.
 
Perhaps this is why Firaxis is pushing up the Civilization V release for Mac. The buzz around a Mac app store will guarantee a tremendous amount of exposure for the first titles to distribute through this new channel.

I thougth Civ was going to be offered through Steam?
 
Aside from the new MBA's.... is the Mac App Store the only revelation from today? That and a new Expose?

Hopefully Apple is keeping lots and lots of things under wraps to prevent the competition from getting a head start. I was massively underwhelmed with the presentation today.
 
If you read the Mac App Store rules, applications like Office 2011, Parallels 5, VMware Fusion 3 would all be rejected. I'm curious to see how this works.

Care to provide a link? I'd like to read about how apps will be protected from pirating. DRM?
 
I think this is fantastic news and I cannot wait to get my teeth stuck into converting some of my apps now.

Exciting times.
 
There's no way Firaxis/Aspyr could've known about the Mac App store.

Ok. You have proof for your definitive answer? In the demo this afternoon many titles populated the Mac app store. It seems logical Apple would advise some key publishers of the plan to encourage their early participation. Much like how apple works with certain developers to demo new iPhone features. Since the Civilization series has always been a top seller on Mac I don't think my hypothetical is from left field.
 
Lock down the filesystem? They *could* do it any number of ways - the question is if they *will*. Certainly not for 10.7.

As i said people are paranoid in ways i can;t understand. This is desktop OS on a desktop computer. If they do some things on iOS diffrently doesn;t mean it will be the same here too.
 
If you read the Mac App Store rules, applications like Office 2011, Parallels 5, VMware Fusion 3 would all be rejected. I'm curious to see how this works.

Yea but in practice they would all be allowed. I mean you can currently buy all three from Apple online.
 
The end of hard copies is on us. It's hard to give it up, but aside from the very pricey software bundles, all my software will be welcomed as pure downloads.
 
This is a very bad development indeed. This smells of the thin edge of the wedge of a closed ecosystem. I don't like this one bit. Hopefully Apple will not try to exercise more control down the road of non-appstore apps. Personally if I were a developer I'd be very very worried by these developments.

Nonsense. This is one more choice. Do like choices?


You are not thinking of 90% of users who do not give a crap about any of your concerns.

I'm happy about this because now I have to worry less about my family installing crapware that will steal their private information.

Think of this, as a hacker, I can and will do any thing on my computer, but as a hacker, I do not want any one doing the same in any of my family computers.
 
Žalgiris;11265086 said:
As i said people are paranoid in ways i can;t understand. This is desktop OS on a desktop computer. If they do some things on iOS diffrently doesn;t mean it will be the same here too.

Nope, and I'm crossing my fingers you're right. I don't want to have to jailbreak my Macs, and quite simply if they do force people to do that to install arbitrary software, I'm off back to Windows. But until Steve actually says "We're locking this down", I'm going with the optimism.
 
Several people have said that the App Store is wonderful for developers too because it will make it easier for people to find your apps, install them, you won't have to deal with bandwidth. However, I think 30% is simply too much. I design applications myself, and I work on apps for weeks. It feels wrong for Apple to basically say they are doing a third of the work. I think something along the lines of 5%, for bandwidth costs and the review process, would be more appropriate.

I think a lot of the amount is Apple being greedy, and I think people might rebel. I know I wont buy an app from the App Store when I can buy it from the developer's website and really reward them for their work. I don't think Apple deserves $3 of a $10 app. Devs might start imposing an "Apple tax" where the App Store version of their app is more expensive to compensate, or they just wont submit their apps at all. People might start putting a badge on their page that says "This app is NOT available in the App Store".

And Apple, what will this lead to? Fragmentation. You had a chance to give the world a really beautiful unified system, and I feel like you are trying to get too much out of it.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.