It would be nice, but I see several roadblocks that performance doesn't overcome; the primary one being the size of the Mac game market vs the cost of development. If a company wants to d a proper port it will require a lot of development to take advantage of Apple's tech and tools, whose cost my be high enough that the margin isn't appealing. If the do a port like the old "take the Windows version, put a wrapper around it and don't bother making it Mac like," gamers will be vocal abut how the port sucks.
Apple, on the other hand, seems to be all in on Apple Arcade and handheld gaming; and not poisitioning the Mac as a game machine.
So in the end, it's not lack of hardware capability that is keeping the Mac from being a game machine.