It is made with a electron app I found it on softpedia 125 mb download about 450 mb expanded
Oh not focusing on Finder per se. It's just a good use case, right? A core app (from many) to test...
Per our previous discussions, yes it is systemic and OS wide (so obviously a framework as we suspect). Here's another tid bit, you'll find interesting:
I disabled metal on my metal-supported card (pro 3.1 + GTX 680) and got Dark mode to glitch - the same way it does in Light mode. So it's definitely at the display framework +OpenGL framework. I think I eliminated for good the possibility of this being an AppKit or app bug. Good news. So back to OpenGL calls. I think NSVisualEffectView (as we were positing) is a red herring. It's at even a lower level.
By the way, to display metal processing on a metal supported card:
1. sudo defaults write /Library/Preferences/com.apple.CoreDisplay useMetal -boolean no
2. sudo defaults write /Library/Preferences/com.apple.CoreDisplay useIOP -boolean no
3. restart
On electron....yes, web browser javascript frameworks like node.js are very powerful. Just take a look at what Microsoft did with Visual Code: the cross platform version of Visual Studio. It is not only leaner and meaner but better and much faster. I do cross platform web app development completely on my Mac now. Very very sweet. I hardly need my Windows VM any more...Very interesting, electron app uses JavaScript, HTML, CSS and Node.js , in your previous example used also for the Windows virtualization in a web browser. Never figured that web browsers today can do almost everything like a little OS, especially with extensions (chrome, safari and so on) that act as real browser apps.
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Good job! Hope only that in "reporting bug" they will not rid these residual OpenGL calls for dark mode too, anyway since I'm not on DP8, take a stock backup of those two framework you indicated (and for safety take also the Skylight DP8 backup) to save at least a dark mode with working transparencies in case things will not go as they should.
Its the hot geek news for August 24th!Windows 95 runs on Mojave
CoreDisplay and/or OpenGL. May even be kext'able. Reproducing a problem at will means one is close to a solution. Need a nap. Later guys.
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Ouch! I remember that. Is upgrading to a 680 an option for you?
I don't have Mac with AMD/ATI GPUs, but for ex. HD5000 if looking at the Extensions folder the main kexts needed for QE/CI should be:
AMD5000Controller.kext
AMDRadeonX5000GLDriver.bundle
AMDRadeonX5000.kext
AMDLegacySupport.kext
IOGraphicsFamily.kext
IOAccelerator2D.plugin
IOAcceleratorFamily2.kext
and few other
Probably the patched AMDRadeonX3000.kext is a bridge to bring Mojave legacy OpenGL Acceleration on HD5000/6000.
But that kext contains also the AMD Framebuffers, so for sure you are using w/o QE/CI just the standard AMD GPU kext identifying its properties in system profiler.
It’s working for me, WiFi patch not needed but make sure check your WiFi values at OP ( first page).Anyone with MacBook Pro mid 2010, core2duo, 7,1, with a working wifi after update to Mojave?
Yes workingAnyone with MacBook Pro mid 2010, core2duo, 7,1, with a working wifi after update to Mojave?
It’s working for me, WiFi patch not needed but make sure check your WiFi values at OP ( first page).
Yes working
[doublepost=1535216307][/doublepost]I was here thinking about the artifacts of the dark mode and the light way, did you notice that the reduce transparency does not appear edges (dots) in windows like Spotlight? Is it some instruction behind the window sketch? Could you bring it back or forth and solve this problem?
Hello, I was on the verge of installing this patcher on my MacBook 7,1 Core2Duo (A1342). Will it work or not?
You don't need the APFS Boot ROM patch, but Mojave will work perfectly on that machine.
MacMini 5.2 mid 2011 with AMD doesn't work with acceleration - makes no sense for me.Forst of all: Thanks to dosdude for the mojave patcher. macmini mid 2011 working without problems. Same for Macbook pro 13" mid2011 and my imac 27" mid 2011. The only one as in High Sierra is the slow boot. Is there anyone who has got this away??
Hello, I was on the verge of installing this patcher on my MacBook 7,1 Core2Duo (A1342). Will it work or not?
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HM,...
No one uses a Magic Mouse (1) and has issues with scrolling and right click?
Can explain to me about wifi patch? I have a mid 2010, 7,1 MBP that has working wifi on 10.13.4 but now it stopped working as soon as I update to 10.13.6. It says WiFi: Hardware not installed. Let me try to see if it works under 10.14.
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How do I check if I have the same wifi card as you? Or is it that my wifi card has deteriorated for its age and due to be changed?
Can explain to me about wifi patch? I have a mid 2010, 7,1 MBP that has working wifi on 10.13.4 but now it stopped working as soon as I update to 10.13.6. It says WiFi: Hardware not installed. Let me try to see if it works under 10.14.
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How do I check if I have the same wifi card as you? Or is it that my wifi card has deteriorated for its age and due to be changed?
I do sometimes have this issue when Bluetooth is not recognized. I have onBoard Bluetooth plus a USB Dongle for 4.0 - BT in the menu bar is greyed out, MM1 is working, with missing touch funcionality. Let BT display its icon in the menu bar and check again.
Bluetooth Explorer from the developer tools helps providing more details.
Since the MBA 13" mid-2011 supports HS, presumably it gets the genuine Apple APFS boot ROM when installing HS and therefore does not need the dosdude1 APFS boot ROM patch for Mojave. Or is this faulty logic?
Tenth seed of iOS 12 /PB8 is out I wonder if another developers beta of Mojave will follow 🙂