No, I didn't. It's just that your "point" is nothing new that we haven't heard before and using Steam stats as some kind of newly discovered evidence doesn't make it more believable. I mean we have all these indie and major titles released and being released and you still say Mac is not big enough market for "ANY" game?You completely missed the point.
Look at the numbers. Mac is not big enough a gaming platform for it to be financialy feasible releasing any game.
Well, go tell that to all the major devs announcing their games just this year, not to mention all the indie devs. I think Kojima Productions with Death Stranding, Hello Games with No Man’s Sky, Bloober Team with Layers of Fear/The Medium, Fallen Leaf with Fort Solis, BlueTweleve Studio with Stray, Piranha Bytes with ELEX II, Saber Interactive with Snowrunner, SGRA Studio with Dragonheir: Silent Gods, Rockfish Games with Everspace 2, BlackMill Games with Isonzo, Capcom with Resident Evil Village, Feral/Sega/Codemasters with Toal War: Pharaoh/Grid Legends, 4A with Metro Exodus or Larian Studios with Baldur’s Gate 3 would like to hear more about your thoughts.
You missed my point too because I just explained why you shouldn't just look at those Steam numbers.