Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Oh Mark Mark Mark. Did you learn NOTHING from Steve Ballmer's reaction to the first iPhone?

History is repeating itself yet again.
History is repeating itself again all right — Apple is back to making prohibitively expensive proprietary machines again. And we all know how that turned out for Apple. 😁
 
Last edited:
By the way how many Apple Fanboys here know that they need to buy prescription glasses from Ziess if you wear glasses for every day ??

and also that Apple VR head set is for not family members but personalized to one user only, like your iPhone ?

---------

Zeiss prescription lenses for Apple's Vision Pro could run $300 per pair
I don't see much out of one eye so I will never use a VR device (Quest, PSVR, etc) as, to me, there's no point for me to buy one.
 
  • Like
Reactions: spcopsmac21


In a companywide meeting with employees today, Meta CEO Mark Zuckerberg responded to Apple's announcement of the Vision Pro, according to The Verge's Alex Heath. Zuckerberg said the Vision Pro has no "magical solutions" that Meta has not thought of, and "costs seven times more" than its recently-announced Quest 3 headset.

Zuckerberg-Vision-Pro.jpeg

Zuckerberg added that Apple's announcement "really showcases the difference in the values and the vision that our companies bring to this," noting that Meta's goal is to offer products that are "accessible and affordable to everyone." Vision Pro will be priced at $3,499, while the Quest 3 will be priced at $499 and the Quest Pro costs $999.

Meta's goal with the metaverse is "fundamentally social," whereas the Vision Pro appears to be more isolating, according to Zuckerberg. He admitted that Apple's approach "could be the vision of the future of computing," but is "not the one that I want."

Zuckerberg's full comments, as reported by The Verge:Just days before WWDC, Meta previewed the Quest 3, its next-generation mixed reality headset. Launching later this year, the headset features a 40% slimmer and more comfortable design, a higher-resolution display, and up to twice the graphics performance as the Quest 2. The headset will start at $499 with 128GB of storage, and the company plans to share more details about it at an event on September 27.

Apple said the Vision Pro will be available in the U.S. in early 2024.

Article Link: Mark Zuckerberg Says Apple Vision Pro Has No 'Magical Solutions'
It is funny that within 10 seconds of the price for the headset being announced Apples stop dipped. Hahahaha $3500.00
 
  • Disagree
Reactions: TiggrToo
This has to be a real tough one for this forum. On the one hand, they want to crap all over Vision Pro and Tim Cook, but on the other hand, they hate Zuck.

I suspect for now they'll side with Apple, but once this dies down, they'll be right back to telling you why the iPad is... er, sorry, the Apple Wat... er, sorry, why Apple Vision Pro is dumb.
Who wants to crap on Vision Pro?
 
Totally. “The Vision Pro will not appeal to business customers! It is more expensive and doesn’t even have controllers! Here buy my cheap plastic crap Beat Saber machine.”
That beat saber machine is a fraction of the cost and does everything the vision does minus the front facing screen.

When apple will introduce a new model every year this item makes zero sense to a business or education standpoint.
It’s a niche product that might help progress VR. But at that price point I only see 5% of the population people about to justify this item.
 
Just like that cheap asus laptop does everything the macbook pro does, right?
The meta 3 isn’t comparable to a cheap asus laptop. You’re thinking about one of those headsets you put your phone in. 🤣🤣🤣🤣

Yes the headset is nice.
Productivity wise the meta 2 and 3 do everything , EVERYTHING the vision does.

The vision has wonderful quality of life improvements sure.

But like a Toyota and a Lexus, they do the same thing. One just does it flashier.

And apples stock dipped sharply the moment they announced the price. Almost to the second.

That doesn’t bode well.
 
  • Haha
Reactions: SFjohn
To paraphrase another CEO of a giant company about another Apple product:

"Right now, we're selling millions and millions and millions VR devices a year. Apple is selling zero. Next year they'll have the most expensive AR/VR headset by far ever in the marketplace. There's no chance that the Apple Vision is going to get any significant market share. No chance."
 
Just created my account today to play with some Apply fanboys on this forum.

They probably never owned a VR headset, but they hate anyone trying to correct/explain them with facts.

I am enjoying it so far !! How about you ?
I’ve been using apple products since I was 13. So over 20 years.
The headset is beautiful and looks stunning.
But it’s not a game changer. It’s like rolling up in a Bentley and then getting mad when people say they can’t afford one.
Fanboys be dammed. I watched in real time as my apple stock dipped when they announced the price.
I’m invested into apple. Have been for decades.
But this whole thing feels out of touch. Consumers can swallow a $1500-2000 price tag for a computer.
But $3500 for a toy.

No. Maybe $1500-1800. Sure.
But when things exist like the valve index this headset is gonna have a sell spike at launch and petter out after a few months.
They over delivered.
 
By the way how many Apple Fanboys here know that they need to buy prescription glasses from Ziess if you wear glasses for every day ??

and also that Apple VR head set is for not family members but personalized to one user only, like your iPhone ?

---------

Zeiss prescription lenses for Apple's Vision Pro could run $300 per pair
Your point being? That the vision pro will be expensive?

We already know that. Why do you think the iOS App Store brings in more than twice the revenue that the google play store does? Precisely because Apple has aggregated the best customers in the world thanks to the iPhone, and these are the people with the ability and the propensity to spend on a pricey accessory like the Vision Pro.

But like a Toyota and a Lexus, they do the same thing. One just does it flashier.
What is your point again? That there won't be people willing to pay a premium for a superior user experience?

You do realise this is an Apple forum you are posting in, right?



Apple's ecosystem is designed around people that easily spend money. It's a common trope around here that Apple gear is overpriced (which I disagree with) but given that, and their financials which are unlike any other comparable company, you can only conclude that Apple buyers spend money - a lot of it.



I'm end-to-end Apple gear. A lot of the people around me are as well. I don't want to mess around with cobbling some system together, deal with any more accounts than I already have (200+ passwords in my 1Password app - welcome to adulthood), or deal with security issues. I work hard and make decent money, and at this point in my life, I want things to be easy more than I want them to be cheap.

I am Apple's target market. Is Apple Music lower quality or more expensive? I literally don't care. I just want to be able to pull up a song on my watch and stream it to my airpods no matter where I am. That's it. I'll pay more for it. I don't have to install an app. I don't need to enter my l/p. I can airplay it to damn near everything. 

This is what Apple does. They rarely beat competitors on the bullet list, but when it comes to 'look at your phone and all your stuff is unlocked', they're unbeatable. They play the system integration game better than anyone else, and if it costs a few bucks more, I'm happy to pay it.
 
  • Love
Reactions: montuori
Apple's has something the competitors don't, the ability to create an entire operating system around it that doesn't stink. That is the first killer app the rest don't have. But it still needs a game that already exists to be ported over and made so much better because of it, to really shift things over. We have all seen 3d movies, but what we don't see is our favorite game world brought to life better than when playing on tv. IF they can get an existing property to do that properly, it'll be a big deal. The meta's main selling point is that there are games people want to play on it. And they are not great. If Apple can get some great 3rd party games to not just port a game, but make a new experience on this, they'll leapfrog what every other device like this would even be capable of.
 
  • Like
Reactions: spaz8 and Abazigal
I suspect he’s alluding to the fact that Apple didn’t show any use case of people interacting in a shared 3D environment. The only in-VR interaction was FaceTime, which basically is just talking heads. So he doesn’t see Apple infringing on his Metaverse vision of full-body avatar 3D presence, which he probably perceives as less isolating.

Speak for yourself! Remember it is a Developers conference. I guess you are not a Developer! There are hours of the Apple Vision Pro doing 3D immersive shared environments! And not just doing but you can make your own 3D spatial environments and more!
 
People need to keep in mind Apple is foreseeing this as a future all in one system. They can see this replacing ones HD TV, laptop, desktop, speakers. Everything but a phone but I can see that in about 4 or 5 generations of product. Yes $3500 is a lot for a single piece of tech but if one buys it instead of a MBP and 4k tv and possibly a desktop you are close to that $3500 dollar mark. I’m looking past 1st generation and am really excited for later iterations of it. Hopefully smaller, light, no external battery pack and possibly cheaper too.?
 
Gaming was, incidentally, probably what made Zuckerberg think the metaverse might work: "Roblox," "Fortnite" and "Second Life" are basically 2-D metaverses. And gaming is the only thing that keeps Meta’s virtual reality ambitions from unraveling completely. Notably, gaming is social, or at least parasocial.

But by shipping without controllers, Apple is all but admitting it’s not interested in tackling that market. It’s all about watching movies, doing meditation apps, and working your design job in augmented reality. In easily its least appealing feature, users can FaceTime with uncanny valley avatars of users’ faces — that’s really the only time users get out of Apple’s spatial enclosure. There might be some captivating and fascinating programs, but you will be experiencing them by yourself, on Apple’s terms alone.

Apple’s approach seems to be a more restrained one — bridging the gap between iPhone and spatial reality with familiar apps and gesture interactions. Still, I don’t know about you, but when I watch the first Vision Pro commercial, of people in planes, living rooms, in the kitchen with their children, disappearing into a totally immersive computer on their face — one whose content we know, because it’s Apple, will be strictly vetted and controlled — it depresses me.
Life is both together and alone. You need time for both in your life in order to function (and the balance will look different for everyone based on many factors).
Apple’s headset won’t inherently make people connect with each other more or less, it will take the things that we already do with our screens—working/consuming on our computer/phone—and pull those things off our screens into our 3 dimensional space, which opens up new possibilities for different and better tools and experiences. It’s a new tool—not a world to escape to, unless you, the individual, chooses to use it that way. Like any powerful tool, people can use and misuse it powerfully.
The key thing that makes this headset a neutral tool, though, and not an inherent potential trap, is that it tries to provide its functionality without disconnecting us further from the world against our will, via the pass through tech. And I think it does a good job. When I can see everyone around me and they can see my eyes, then I wouldn’t really be any more disconnected from the world than I would be when I’m looking at my personal computer or phone. So that makes it neutral, which leaves connectedness up to the user.

Apple generally doesn’t try to convince people of how to spend their time—alone, together, doing this, doing that—as opposed to social media companies that seem to want to entice people into spending as much of their time and lives in their apps as possible. Most Apple products are just about empowering people with great tools for their lives, to use as much or as little as they choose, as much as they find beneficial. That’s why their business model jives well with me. The tools are as neutral as possible—if they’re misused it’s totally the user’s choice.

I have to say though, I agree the uncanny valley “persona” is off-putting. I would much rather an Animoji, and I don’t really want that either. I honestly dont know what video calling solution I would want in a headset. Headsets and video calls might just be two things that don't mix for me.
 
Last edited:
By the way how many Apple Fanboys here know that they need to buy prescription glasses from Ziess if you wear glasses for every day ??

and also that Apple VR head set is for not family members but personalized to one user only, like your iPhone ?

---------

Zeiss prescription lenses for Apple's Vision Pro could run $300 per pair
Apparently the headset is very heavy
 
  • Like
Reactions: macfacts
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.