Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Tbh, I probably should have only got the 360 version, especially considering the improvement in graphics this time around.

However I did the same with Dragon Age Origins. I bought PS3 & PC versions.

So I can play it with 'better' graphics and on my laptop when I'm away. (Trust me a week in hospital a week or so ago, made me appreciate being able to game via bootcamp too).

Ah, ok. Fair enough. :p
 
Got the game on Saturday. 3hrs into the game enjoying it big improvment over 1 the only one thing ill nitpick sofar is the map i miss the radar system and setting up waypoints, Other than that its great so far.
 
"Finished" ME2 last night, obviously lining things up for ME3 in a big way - which I'm hoping comes out within a year. Bit of an odd end TBH, not sure if I'd go as far as saying its an anticlimax - but I envy anyone in a years time playing it for the first time who can then go straight into ME3.

I've got some exploring, upgrades and some minor side missions to do but other than that I'm wondering what's the point... there's no "real" missions left (as far as I know) so scanning planets just to upgrade weapons/amps/armor seems a little pointless...

And as Bioshock 2 will be in my hands today I may not revisit ME2 unless I want to play it through again... and if I want to do that I may start all again in ME1 and chose a different class this time.
 
"Finished" ME2 last night, obviously lining things up for ME3 in a big way - which I'm hoping comes out within a year. Bit of an odd end TBH, not sure if I'd go as far as saying its an anticlimax - but I envy anyone in a years time playing it for the first time who can then go straight into ME3.

I've got some exploring, upgrades and some minor side missions to do but other than that I'm wondering what's the point... there's no "real" missions left (as far as I know) so scanning planets just to upgrade weapons/amps/armor seems a little pointless...

And as Bioshock 2 will be in my hands today I may not revisit ME2 unless I want to play it through again... and if I want to do that I may start all again in ME1 and chose a different class this time.

Yeah, I finished it yesterday and agree. It's a great game and I loved it, particularly the character side missions. The actual quest itself related to the main goal was relatively brief but the loyalty missions were a lot of fun to play. The ending wasn't an ending as much as a straight lead in to ME3. I hope most of the characters return because I've gotten quite fond of them. Can't wait for the finale!
 
Yeah, I finished it yesterday and agree. It's a great game and I loved it, particularly the character side missions. The actual quest itself related to the main goal was relatively brief but the loyalty missions were a lot of fun to play.

Is quite fun to do loyalty missions again and do it opposite way of whatever path you chose last time (Paragon or Renegade), or even purposely fail them.

Failing them often made me feel like a rotten bastard though :(
 
In the original, I really liked being able to walk through the Citadel. Although it's just a first impression, in ME2, I don't think you can do that. Instead you must fast travel everywhere? If so, that is one strike against immersion, although so far I really don't have much to do at the Citadel except check in with the Admiral and the Council. Maybe later?
 
That bothers me also. I'm thinking later that it will eventually open up, because right now I'm not allowed to talk to the council -- stupid non-matching story, dam my decision to not load a saved game!.
 
That bothers me also. I'm thinking later that it will eventually open up, because right now I'm not allowed to talk to the council -- stupid non-matching story, dam my decision to not load a saved game!.

You only talk to the council once the whole game :p So make it count, just tell em where to stick it and their "good gesture" spectre badge.

If you listen, you will hear "The actions you take in Mass Effect 2 will greatly impact your missions in Mass Effect 3" in certain parts of the game. Talk about shameless plugging :p
 
Loving the game i just got to the point were the Collectors take the ship and love that Line with EDI and Joker bought bring people to ther knees lol. best line in the game so far the Joker and EDI scense are a riot. :D
 
That bothers me also. I'm thinking later that it will eventually open up, because right now I'm not allowed to talk to the council -- stupid non-matching story, dam my decision to not load a saved game!.

Eventually I think we'll be able to talk to the council (as evidenced by other posts), but I don't think the Citadel is going to open up any more than it has from a walk around and explore standpoint. I think they have also eliminated driving around on planets. :(
 
I think they have also eliminated driving around on planets. :(

They have, it was one of the biggest complaints from the last game. BioWare said no driving except for some DLC that will come after launch. I say good riddance, I found the Mako to be quite annoying. On one of the planets I think I had texture issues, some of the land would appear black, I had to guess my way around the lava,
 
I think they have also eliminated driving around on planets. :(

Thats a good thing..s*it was boring as hell. I missed 70% of the side missions because I didn't want to drive that god awful mule thing and the controls sucked big time.

I'm taking my time with this game, I'm now doing Thane and the suit lady side quest. I was hoping I could of taken Samara(thats her name right?) and her daughter with me but the game didn't give me a choice and killed the daughter. I have one more squad slot open but I have no idea whos it for...I also did Jack's loyalty mission but I guess since I took the side of Miranda in the argument she won't fully be loyal.

Jack is funny, always telling me to go and kiss Miranda's arse...LOL


Bless
 
I'll defend myself and say that driving around on planets helps immersion if there is something to see, discover, and things to find, just like walking around the Citadel. The original was sparse on the discovery side, I admit, but as a rule, I think the more open the world is, the more immersive it is, so it seems like you are exploring a world vs just playing a game set up a stage. When the developer as Bioware has done, decides to just drive the story, there is no exploration. As with Dragon Age Origins and this game, I can handle it, but it's not as immersive for me. There are tradeoffs in each kind of game say Oblivion or WoW vs ME2. :)
 
The driving controls for the PC were greatly improved over the 360, so I had no problems with them. If the developers had the hindsight they had for the PC version when making the 360 version originally, I think there would have been less complaints.

I haven't played this game for over a week now and I won't be able to get back on it until late this coming week, so I'm just going to start over and load one of my saved games so that things are how I remembered.

Anyways, DAM ALL OF THIS STREAMLINING! :(
 
If you listen, you will hear "The actions you take in Mass Effect 2 will greatly impact your missions in Mass Effect 3" in certain parts of the game. Talk about shameless plugging :p

And given how well they did with that THIS time ... pretty meaningless crap.
 
And given how well they did with that THIS time ... pretty meaningless crap.

Beside your character what else was carried forward, characters from the original that survived? Is that somehow better than starting from scratch where I assume you'd see all of the original characters? :confused:
 
Beside your character what else was carried forward, characters from the original that survived? Is that somehow better than starting from scratch where I assume you'd see all of the original characters? :confused:

Thing is they did very little in terms of carry-forward. If you don't have a save game they said you could make loads of choices. I think you get three minor ones, and you get to choose a statement but not an outcome about a major one. Even if you DO have a save there are only a few things that matter that have come along.

Oh, and then after the opening they take the absolute laziest approach of 'continuing a known trilogy' by simply rebooting and railroading you into a course of action that dominates everything up through the very end of the game.
 
^I do agree with the opening. I'm about half a dozen hours in, and I do not feel connected to the story line at all. The guns bore me so far as well as well. The sense of discovery is no longer in the game, and don't get me started about scanning the planets for resources. BOOOORING. That and MUCH MUCH MUCH to slow. Shoot, at least make it like I have to drill for them, maybe somewhat of the same mini game play in Splinter Cell: Double Agent when assembling mines. At least that was a touch fun. This? Hold button and ever so slowly wait to feel the controller vibrate. What year is it in the game? I'd imagine their scanning systems are more advanced. GEEEZ. Oh well, the story line does keep me engaged enough.
 
^I do agree with the opening. I'm about half a dozen hours in, and I do not feel connected to the story line at all. The guns bore me so far as well as well. The sense of discovery is no longer in the game, and don't get me started about scanning the planets for resources. BOOOORING. That and MUCH MUCH MUCH to slow. Shoot, at least make it like I have to drill for them, maybe somewhat of the same mini game play in Splinter Cell: Double Agent when assembling mines. At least that was a touch fun. This? Hold button and ever so slowly wait to feel the controller vibrate. What year is it in the game? I'd imagine their scanning systems are more advanced. GEEEZ. Oh well, the story line does keep me engaged enough.

Mining on the PC isn't that bad at all. It involves both visual and 3D audible feedback and with the scanner upgraded it moves quick enough, especially if I toggle up my mouse's speed, which moves it too fast when trying to hone in on an area.

I like the mining part, but if it were overly slow as you mentioned, I'd grow tired of it. It's one of the few RPG elements they've left in on this overly streamlined game. Now after saying that, I enjoyed mining and scanning WAY more in games like Star Control 2 and Star Flight, which I played about 2 decades back.

Anyways, I hope that ME3 isn't as toned down as this game. They can't please everyone, but this is a RPG shooter, so I hope that more RPG gets put back into it and they get rid of those lame mission complete screens.
 
Yep the game is good enough, but it's story driven with no exploration. It's missing one of the main reasons I've enjoyed RPGs.

Mining is extremely boring. Just save us some time and programming effort and click on a planet and in one fell swoop get everything it has to offer- Why? Because that kind of exploration would most likely be automated by droids. It's just Bioware's version of grinding... :)
 
I played Mass Effect on PC before getting rid off my old computer.

It sucked... MASSIVE.

The AMD loading glitch. Time synchronization issues. Lag, textures issues even on PC. Average combat even for an ActionRPG. The story line was the only good thing. (Hell it was typical Bioware Epicness :D ).

I'd recommend Folklore, even Demons Souls over MassEffect. Just for the sake that the bugs don't kill the game.
 
Yep the game is good enough, but it's story driven with no exploration. It's missing one of the main reasons I've enjoyed RPGs.

Mining is extremely boring. Just save us some time and programming effort and click on a planet and in one fell swoop get everything it has to offer- Why? Because that kind of exploration would most likely be automated by droids.

I would actually call it character-story driven, since the main story is inane and throws out much of the stuff from the first game, and anything of real quality comes from the character-based quests ...

Mining ... yeah, really lousy ... and since I'm playing bootcamp I would have liked to use my Mighty Mouse but the 'dual click' requirement of mining means having to hook up a wired mouse for ME2.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.