On what planet do Xbox games start stealing credit card info 20 hours in? Like could you be reaching any farther to make a point? Can we come back to reality? It’s so simple. We want access to game streaming like all the other general-purpose platforms get to access. What is the need to jump through hoops to rationalize denying people? Is that helping someone?
Netflix app: provides streaming access to movies and TV shows, which are not apps
xCloud app: provides streaming access to games, which are apps
That's a fairly clear distinction.
Yeah, I think xCloud could work if MS could guarantee that the games didn't have microtransactions - I wonder if this was discussed.
Netflix app: provides streaming access to movies and TV shows, which are not apps
xCloud app: provides streaming access to games, which are apps
That's a fairly clear distinction.
Repeating the same lie 50 times doesn't make it any more truthful.
Hint, what do you think generates the video streams for Netflix and Disney+? Apps.
So, we have:
Netflix app: Displays video stream generated by Cloud App. Responds to input by user.
xCloud app: Displays video steam generated by Cloud App. Responds to input by user.
An app is an executable that is installed (via the App Store in this case) onto the user's device. Please explain how a game that is streamed through an app is itself an app (while a film that is streamed through an app is not).
Repeating the same lie 50 times doesn't make it any more truthful.
Hint, what do you think generates the video streams for Netflix and Disney+? Apps.
So, we have:
Netflix app: Displays video stream generated by Cloud App. Responds to input by user.
xCloud app: Displays video steam generated by Cloud App. Responds to input by user.
This has become the textbook definition of a straw man. Arguing little infinitesimal technicalities as justifications to divert from tackling the much more obvious big picture problem of these rules being anti-competitive.
This has become the textbook definition of a straw man. Arguing little infinitesimal technicalities as justifications to divert from tackling the much more obvious big picture problem of these rules being anti-competitive and anti-consumer.
Are you really forgetful or something? Don’t you remember all the drama both Steam Link and Shadow went through just to get approved after first being denied? They are complete shells of what the developer originally wanted them to be. Shadow doesn’t even resemble a gaming app at all. You want to ask that question again?
As for the second part, yes to both, but Sony hasn't tried. Microsoft sure seems open to it. But these are much more narrow-focused gaming consoles and not general-purpose devices with app economies that billions of people rely on, so obviously they aren’t going to be so scrutinized. Nobody cares very much about the apps on PlayStation and you’re just using it as argument fodder.
It's streamed from another place, there is no extra app your accessing because its content from their servers JUST.LIKE.NETFLIX.
I'm going by my usage of Nvidia Now on a good connection, albeit over wifi, which every iPad is going to be using. Wifi adds significant latency, and the worst part is it's not constant, so you can't mentally adjust to it. A few packets randomly take longer and make you lose.Streaming videogames are a lot more responsive than you give them credit for. The input lag is not really a factor unless you have a poor quality connection.
It's interactive content. Netflix is also a competitor of Apple's own services.How is this (game pass) any different than Netflix though?
They make money on any game sold.That’s why Apple Arcade is the only way Apple makes money from games on iOS, right? Oh... wait.
Still missing the point here buddy. Quoting my own words doesn’t help prove your point when you’re not even on the same point nor are you understanding what I’m saying.
Yes, I said the App Store review process in general is not bad. In fact, the argument can and should be made that it’s been an overall good for consumers service. It’s the INDIVIDUAL REVIEW POLICIES that are at issue here. Going back to your analogy of sports, rules can and sometimes do change as the sport grows and evolves.
I can’t believe I’m starting to come off as defending Microsoft here, but yes, they also have review policies in place for their online store. Again, I agree with what they mostly do for consumers. It’s no different than walking into your most trusted brick and mortar stores. If Microsoft started banning games because of a set of policies and then came out with similar games or services that just barely skirted their own policies that they set, they would get backlash too. Come to think of it, I don’t know if google tried to get Stadia into the Microsoft store, but if they did and were rejected, they would probably get a lot of backlash as well.
I also don’t agree with what kicked off this case in the first place with the commission rates. All stores physical or digital take a cut of what they sell. App Store is no different in that sense.
I’ve been defending Apple with most of these anti-trust issues that have been coming up because the complaints didn’t seem to measure up, but this one now has me questioning some of their policies. I’ve also pointed out in the past how Apple seems to exempt YouTube from a specific policy regarding blocking native features behind a paywall. Again, it’s the POLICIES at issue here, not the concept of an App Store review process.