Luckily I switched to Android this year and havent looked back since.
Maybe the users don't care about Xbox stuff. I sure don't.This is so ****ing ********, crazy how Apple can give the middle finger to it’s over 1B devices who want to enjoy game streaming because they have a MONOPOLY
Didn't Sony switch to use Azure for it? Or is that their next-gen streaming service? Regardless, it's hard to argue a company is being anti-competitive when they're literally helping those same competitors with the underlying technology for their competing product.
Having said that, I remember Microsoft already announced something about how they're going to allow 3rd-party stores on their HoloLens (or Mixed Reality) platform; so if that holds up who knows what to expect from Satya's Microsoft in the future. And now that Google's jumping into the gaming pool and Apple's been soaking their feet, maybe we could even see Sony & Microsoft partnering on some projects.
Far more people play games on phones than on consoles. Some games are designed for phones and really only work on them, in fact.because Nintendo and Sony actually competing products? That may, just may be the case. iOS is not a competition to real console games and if you think that then I guess you’ve never played a console game
I don’t get how consumers can defend this. Like I said before I love Apple devices, but Apple as a company is worse every day just nickel dining their consumers. No matter how much the block it no one will prefer to game on Apple Arcade over Xbox, switch or PS, unless you don’t know better.
Hope this blows in the face. Android is looking better and better every day and will certainly be my next device whenever I decide to upgrade my current Apple stuff. No yearly iPhone or watch upgrade for md this year
Netflix competes with them too. I think the app store review process is outdated and due for a refresh. Video game streaming is pretty new, and they don't know how to handle it. Just giving them a free pass to stream whatever apps through the service would be unfair to all the small app devs whose content actually has to pass review.It’s such crap. Apple doesn’t review every show on Netflix’s platform. Apple doesn’t want to give up all that sweet $$ it makes from games on the iOS platform. And doesn’t want anything competing with Apple Arcade.
I’m surprised Apple allows browsers on iOS since they can’t control what websites people go to.
Well, maybe that's not the reason they're doing this.This is a lawsuit waiting to happen. All for what? To fight an app that competes with Apple Arcade, which accounts for maybe .01% of Apple’s revenue? It’s mind boggling that this is the hill that Apple has chosen to die on.
Even a lot of casual games don't really work via streaming, anything that requires quick timing. Like, any platformer wouldn't be worth playing like that. It's not like Netflix where the show is watchable even at 144p since really the audio is more important.Purists prefer bluray's bitrate over Netflix streaming bitrate. Yet Netflix is huge. Purists are a niche
This is true of every ‘allowed’ media streaming app. There are films and shows on Netflix, Prime, etc that would be 100% banned if they were an app in themselves or an offering in the iTunes Store.
Fortnite is not a mobile game dude....
It is relevant as Apple has nothing to compete with console kind of games, but blocks anyway as it may take away for their offerings which are not even close to being on the same level.
I am sorry, I would love to be able to play big title games on my iPad Pro 13". I do not think that the games that are available on the App Store are in any way in the same business as games on console platforms and what xCloud will bring. I don't even play games on my iOS devices because I don't want to play crappy freemium games or most of the types of games that are available. xCloud would actually help take iOS to the next level.
From what I've seen working for Big Tech™, there's a lot less control than you'd think. Technical barriers are a real problem all the way to the end user. Startups focused on a particular area can often perform better than a tech giant.Apple doesn’t do this for security. They do it for control. And I really wish people would start understanding that.
Somebody in another thread actually said to me that he wishes that macOS would adopt iOS with the Mac App Store being the only source of app installation. Shouldn’t we be wishing for the other way around? iOS adopts what macOS does.
Sometimes I truly wonder wtf some of you are smoking around here. Realize it’s just a phone. Not a religion. If you criticize a practice of theirs you won’t get smited.
You know how when you open up Netflix, there are hundreds of movies for you to choose from on demand by just hitting the play button and it starts streaming? And how movies and tv shows will rotate in and out of the service? xCloud is the same way. You open up the app, and you'll have games to choose from and immediately start streaming and playing, just like Netflix. And games will come and go, also like Netflix. You aren't purchasing an individual game, just like you aren't purchasing individual movies on Netflix.
So that's why it appears to be a disingenuous reason for Apple to say that they can't review every game that rotates into the service, since they have no problem ignoring this rule for all other cloud-based streaming media (movies, tv shows, music).
If Apple is forced to, Sony and Nintendo would be forced to too, even Microsoft's own store as well. Sony has a huge remote play platform and they would love to bring it to Microsoft's store.
Wait, I thought this was game streaming like Stadia, where they do stream video and audio and stream your inputs back to a server. It's always hard to tell.People need to stop and really think when they bring up this argument.
A movie or show is not the same as a game.
One service streams video and audio data to your device.
The other streams code to your device, potentially opening the door for millions of streamable apps including malicious software.
The Nintendo switch offers console games with a 7” screen, and people love it. Imagine playing console games on a 10” or 12.5” iPad. Coupled with a Bluetooth controller, I think it would provide a great experience. And with regards to latency, not all games need micro-second twitch reaction. In fact, most big budget AAA games are geared towards average casual players that won’t even recognize the latency. The hardcore players that play games at higher difficulty are not going to stream anyway. Lastly with every generation latency is only going to get smaller.I empathize and agree with most here pissed off by these limitations imposed by Apple. The best thing people can do is vote with their wallets and not buy Apple products and services.
That being said, i don’t see this changing because I don’t think the disdain felt here is representative of most Apple customers. Most general consumers have zero interest in playing platform level games on their iPhone. Most people’s primary use of their mobile devices is for things they do far more often than gaming. It’s a messaging device, web browser, camera and social media hub infinitely more than it’s a gaming device. If gaming is a priority in your phone, why the hell does it matter that it’s an iPhone? Are you really going to forgo all of the other utility just for the ability to occasionally play platform games on your iPhone?
And in that vein, how good of a gaming experience is it going to be playing games designed to be played with controllers/mice/keyboards on a small touch screen only device? What about latency? People lose their **** over lost milliseconds on their native hardware—I can’t see it being a consistently great experience over mobile data or mediocre WiFi.
because Nintendo and Sony actually competing products? That may, just may be the case. iOS is not a competition to real console games and if you think that then I guess you’ve never played a console game
I don’t get how consumers can defend this. Like I said before I love Apple devices, but Apple as a company is worse every day just nickel dining their consumers. No matter how much the block it no one will prefer to game on Apple Arcade over Xbox, switch or PS, unless you don’t know better.
Hope this blows in the face. Android is looking better and better every day and will certainly be my next device whenever I decide to upgrade my current Apple stuff. No yearly iPhone or watch upgrade for md this year
Screw Apple, and screw Tim Cook.
Apple have become what Microsoft used to be, anti-competitive and arrogant.
I basically can’t use a service I pay for, because Apple would rather I play their rubbish on Apple Arcade (which I never will) and because they are delusional enough to think they’re a competitor to xCloud despite both services targeting utterly different demographics.
And that sad fact is that even Xbox owners boycotting or switching won’t matter, it’ll be a drop in the ocean to Apple.
Not amused. At all.
xCloud and Netflix provide exactly the same functionality: sending user requests to a server, which replies with a video and audio stream.
There are no "apps" being downloaded to the user's device, and so nothing for Apple to test. Although it is amusing to think that the rigorous Apple testing process which allows so many advert/spyware-ridden "Match 3" and "endless runner" clones of dubious origin onto the App Store might find fault in a big-budget AAA game like Halo...
☝️ ThisThere's nothing Apple loves more than a monopoly. Of course they denied this app! It competes directly with their Arcade service. Apple hates competition.
This is a lawsuit waiting to happen. All for what? To fight an app that competes with Apple Arcade, which accounts for maybe .01% of Apple’s revenue? It’s mind boggling that this is the hill that Apple has chosen to die on.
There's nothing Apple loves more than a monopoly. Of course they denied this app! It competes directly with their Arcade service. Apple hates competition.
Wait, I thought this was game streaming like Stadia, where they do stream video and audio and stream your inputs back to a server. It's always hard to tell.
EDIT: Yeah, it is.
It’s not an App Store because there is nothing to actually purchase.People need to stop and really think when they bring up this argument.
A movie or show is not the same as a game.
One service streams video and audio data to your device.
The other streams code to your device, potentially opening the door for millions of streamable apps including malicious software.
This is essentially an embedded App Store, and Apple's policies make sense here. It is streaming code, NOT just video/audio that Netflix and other stream.
You cannot compare Movies/TV to Games. It is a 100% false comparison for the reasons mentioned above. People need to stop with this comparison.
This is a level playing field. So what if Apple allows this through, does that mean they should allow mine through? What happens if I release a "streamable" software that asks your credit card?
How does this get enforced? What if my app was hacked, which produced that streamable credit card stealer and Apple removes my App. How do I get it back on the store? What if it happens again?
You are sure about that? There is no way it can prompt the user for input, ask for the credit card details, and purchase an item?It’s not an App Store because there is nothing to actually purchase.