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Didn't Sony switch to use Azure for it? Or is that their next-gen streaming service? Regardless, it's hard to argue a company is being anti-competitive when they're literally helping those same competitors with the underlying technology for their competing product.

Having said that, I remember Microsoft already announced something about how they're going to allow 3rd-party stores on their HoloLens (or Mixed Reality) platform; so if that holds up who knows what to expect from Satya's Microsoft in the future. And now that Google's jumping into the gaming pool and Apple's been soaking their feet, maybe we could even see Sony & Microsoft partnering on some projects.

Sony using Azure makes financial sense since their previous setup was expensive and using Azure is far cheaper. Microsoft also is playing catch up with Azure since AWS dominates the cloud space. The deal is mutually beneficial. Regardless, PS Now is not on Xbox and Xbox game pass is not on PS Now.

The point was that if Apple was being anti-competitive with this rule, then Microsoft is also anti-competitive by not allowing PS Now on Xbox.
 
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because Nintendo and Sony actually competing products? That may, just may be the case. iOS is not a competition to real console games and if you think that then I guess you’ve never played a console game

I don’t get how consumers can defend this. Like I said before I love Apple devices, but Apple as a company is worse every day just nickel dining their consumers. No matter how much the block it no one will prefer to game on Apple Arcade over Xbox, switch or PS, unless you don’t know better.
Hope this blows in the face. Android is looking better and better every day and will certainly be my next device whenever I decide to upgrade my current Apple stuff. No yearly iPhone or watch upgrade for md this year
Far more people play games on phones than on consoles. Some games are designed for phones and really only work on them, in fact.
 
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This is a lawsuit waiting to happen. All for what? To fight an app that competes with Apple Arcade, which accounts for maybe .01% of Apple’s revenue? It’s mind boggling that this is the hill that Apple has chosen to die on.
 
It’s such crap. Apple doesn’t review every show on Netflix’s platform. Apple doesn’t want to give up all that sweet $$ it makes from games on the iOS platform. And doesn’t want anything competing with Apple Arcade.

I’m surprised Apple allows browsers on iOS since they can’t control what websites people go to.
Netflix competes with them too. I think the app store review process is outdated and due for a refresh. Video game streaming is pretty new, and they don't know how to handle it. Just giving them a free pass to stream whatever apps through the service would be unfair to all the small app devs whose content actually has to pass review.
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This is a lawsuit waiting to happen. All for what? To fight an app that competes with Apple Arcade, which accounts for maybe .01% of Apple’s revenue? It’s mind boggling that this is the hill that Apple has chosen to die on.
Well, maybe that's not the reason they're doing this.
 
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Purists prefer bluray's bitrate over Netflix streaming bitrate. Yet Netflix is huge. Purists are a niche
Even a lot of casual games don't really work via streaming, anything that requires quick timing. Like, any platformer wouldn't be worth playing like that. It's not like Netflix where the show is watchable even at 144p since really the audio is more important.

The other issue is that it only makes sense to stream a game if the operating requirements (usually graphics) are beyond what the device could handle locally. Yet the game has to not require quick timing. There are games like this, like Assassin's Creed and BeamNG.Drive. But idk, mobile graphics chips keep getting faster, and we'll converge on graphics standards over time. So that leaves it to compatibility or exclusivity reasons.

So streaming a game isn't non-purist, it's a weird in-between. Really an average dude just plays a mobile game and doesn't care whether there's ray tracing or whatever.
 
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This is true of every ‘allowed’ media streaming app. There are films and shows on Netflix, Prime, etc that would be 100% banned if they were an app in themselves or an offering in the iTunes Store.

People need to stop and really think when they bring up this argument.

A movie or show is not the same as a game.

One service streams video and audio data to your device.

The other streams code to your device, potentially opening the door for millions of streamable apps including malicious software.

This is essentially an embedded App Store, and Apple's policies make sense here. It is streaming code, NOT just video/audio that Netflix and other stream.

You cannot compare Movies/TV to Games. It is a 100% false comparison for the reasons mentioned above. People need to stop with this comparison.

This is a level playing field. So what if Apple allows this through, does that mean they should allow mine through? What happens if I release a "streamable" software that asks your credit card?

How does this get enforced? What if my app was hacked, which produced that streamable credit card stealer and Apple removes my App. How do I get it back on the store? What if it happens again?
 
Fortnite is not a mobile game dude....

It sure is a mobile game. Any game made to run on a mobile device is a mobile game. You may not like that definition, but that's just a fact.

It is relevant as Apple has nothing to compete with console kind of games, but blocks anyway as it may take away for their offerings which are not even close to being on the same level.

That makes no sense. So if Apple had the "same level" of games then suddenly it's ok to block? What if Apple had far better games? That's okay too? So I guess Microsoft just has to make trashy apps so that they can block apps from being on Windows, right? Such a stupid argument. Quality of games is irrelevant.
 
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I am sorry, I would love to be able to play big title games on my iPad Pro 13". I do not think that the games that are available on the App Store are in any way in the same business as games on console platforms and what xCloud will bring. I don't even play games on my iOS devices because I don't want to play crappy freemium games or most of the types of games that are available. xCloud would actually help take iOS to the next level.

I would love to play big title games on my Toaster too. What is the point here? Its one product with alternatives available.

I wish I could use Final Cut Pro X on my iPad, but I can't right now. I wish I could use the full Visual Studio 2019 on my iPad, but I can't right now.
 
Apple doesn’t do this for security. They do it for control. And I really wish people would start understanding that.

Somebody in another thread actually said to me that he wishes that macOS would adopt iOS with the Mac App Store being the only source of app installation. Shouldn’t we be wishing for the other way around? iOS adopts what macOS does.

Sometimes I truly wonder wtf some of you are smoking around here. Realize it’s just a phone. Not a religion. If you criticize a practice of theirs you won’t get smited.
From what I've seen working for Big Tech™, there's a lot less control than you'd think. Technical barriers are a real problem all the way to the end user. Startups focused on a particular area can often perform better than a tech giant.

I genuinely think they don't know how to handle this kind of app properly. There are plenty of ways in which I believe the App Store review process or Apple in general has malicious intent, and this isn't one of them.
 
You know how when you open up Netflix, there are hundreds of movies for you to choose from on demand by just hitting the play button and it starts streaming? And how movies and tv shows will rotate in and out of the service? xCloud is the same way. You open up the app, and you'll have games to choose from and immediately start streaming and playing, just like Netflix. And games will come and go, also like Netflix. You aren't purchasing an individual game, just like you aren't purchasing individual movies on Netflix.

So that's why it appears to be a disingenuous reason for Apple to say that they can't review every game that rotates into the service, since they have no problem ignoring this rule for all other cloud-based streaming media (movies, tv shows, music).

Nope not at all. Movies/TV is sending audio and video data. Not code, not requesting user input. If the game requires you to type, what is to prevent me from creating a similar xCloud app and 4 months later release one that asks for your credit card details?
 
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If Apple is forced to, Sony and Nintendo would be forced to too, even Microsoft's own store as well. Sony has a huge remote play platform and they would love to bring it to Microsoft's store.

Yes, this has been my argument for a VERY long time. Why can't I write a game for Xbox One and release it on my website? Xbox and Playstation are just as locked down.
 
People need to stop and really think when they bring up this argument.

A movie or show is not the same as a game.

One service streams video and audio data to your device.

The other streams code to your device, potentially opening the door for millions of streamable apps including malicious software.
Wait, I thought this was game streaming like Stadia, where they do stream video and audio and stream your inputs back to a server. It's always hard to tell.
EDIT: Yeah, it is.
 
I empathize and agree with most here pissed off by these limitations imposed by Apple. The best thing people can do is vote with their wallets and not buy Apple products and services.

That being said, i don’t see this changing because I don’t think the disdain felt here is representative of most Apple customers. Most general consumers have zero interest in playing platform level games on their iPhone. Most people’s primary use of their mobile devices is for things they do far more often than gaming. It’s a messaging device, web browser, camera and social media hub infinitely more than it’s a gaming device. If gaming is a priority in your phone, why the hell does it matter that it’s an iPhone? Are you really going to forgo all of the other utility just for the ability to occasionally play platform games on your iPhone?

And in that vein, how good of a gaming experience is it going to be playing games designed to be played with controllers/mice/keyboards on a small touch screen only device? What about latency? People lose their **** over lost milliseconds on their native hardware—I can’t see it being a consistently great experience over mobile data or mediocre WiFi.
The Nintendo switch offers console games with a 7” screen, and people love it. Imagine playing console games on a 10” or 12.5” iPad. Coupled with a Bluetooth controller, I think it would provide a great experience. And with regards to latency, not all games need micro-second twitch reaction. In fact, most big budget AAA games are geared towards average casual players that won’t even recognize the latency. The hardcore players that play games at higher difficulty are not going to stream anyway. Lastly with every generation latency is only going to get smaller.
The use case is not just for traveling. For example - My wife likes to monopolize the TV in the evening, and we don’t have a second TV cause we don’t sit alone in separate rooms. If I could stream games on an iPad and just sit on the same couch with a controller that would be great. I expect that is going to be a very typical xCloud use case.
 
because Nintendo and Sony actually competing products? That may, just may be the case. iOS is not a competition to real console games and if you think that then I guess you’ve never played a console game

I don’t get how consumers can defend this. Like I said before I love Apple devices, but Apple as a company is worse every day just nickel dining their consumers. No matter how much the block it no one will prefer to game on Apple Arcade over Xbox, switch or PS, unless you don’t know better.
Hope this blows in the face. Android is looking better and better every day and will certainly be my next device whenever I decide to upgrade my current Apple stuff. No yearly iPhone or watch upgrade for md this year

How can you people say this kind of stuff that they just don't want the competition. They allow Netflix which competes with Apple TV+. They allow Spotify which competes with Apple Music. They allow Dropbox which competes with iCloud Storage. They allow Microsoft Office which competes with Numbers, Pages and more.
 
Screw Apple, and screw Tim Cook.

Apple have become what Microsoft used to be, anti-competitive and arrogant.

I basically can’t use a service I pay for, because Apple would rather I play their rubbish on Apple Arcade (which I never will) and because they are delusional enough to think they’re a competitor to xCloud despite both services targeting utterly different demographics.

And that sad fact is that even Xbox owners boycotting or switching won’t matter, it’ll be a drop in the ocean to Apple.

Not amused. At all.

You do realize that Steve Jobs blocked Kindle books right? Why just blame Tim?
 
xCloud and Netflix provide exactly the same functionality: sending user requests to a server, which replies with a video and audio stream.

There are no "apps" being downloaded to the user's device, and so nothing for Apple to test. Although it is amusing to think that the rigorous Apple testing process which allows so many advert/spyware-ridden "Match 3" and "endless runner" clones of dubious origin onto the App Store might find fault in a big-budget AAA game like Halo...

Not exactly. Will the game allow user input? What it to prevent me from releasing some other type of service, then a month later release a "streamable" game that asks for your credit card details? Sure you will ignore it, but my grandma? She will type it in no problem!

It is not just audio and video that is being transmitted here. You are also sending data back. Naming your character, controller inputs and more.
 
This is a lawsuit waiting to happen. All for what? To fight an app that competes with Apple Arcade, which accounts for maybe .01% of Apple’s revenue? It’s mind boggling that this is the hill that Apple has chosen to die on.

There is a lot more evidence that apple does not prevent competition. Spotify, Netflix, Dropbox, Microsoft Office and more apps are allowed which are direct competitors to Apple.
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There's nothing Apple loves more than a monopoly. Of course they denied this app! It competes directly with their Arcade service. Apple hates competition.

Uuhhhh are they preventing Netflix, Spotify, Dropbox and Microsoft Office from being on iOS? Just to name a few. Those are direct competitors to Apple products and services.
 
Wait, I thought this was game streaming like Stadia, where they do stream video and audio and stream your inputs back to a server. It's always hard to tell.
EDIT: Yeah, it is.

They also allow inputs, as in naming your character, or typing something in. What is to prevent me from creating a similar service, and 3 months later create something that asks for your credit card half way through an AWESOME game?
 
People need to stop and really think when they bring up this argument.

A movie or show is not the same as a game.

One service streams video and audio data to your device.

The other streams code to your device, potentially opening the door for millions of streamable apps including malicious software.

This is essentially an embedded App Store, and Apple's policies make sense here. It is streaming code, NOT just video/audio that Netflix and other stream.

You cannot compare Movies/TV to Games. It is a 100% false comparison for the reasons mentioned above. People need to stop with this comparison.

This is a level playing field. So what if Apple allows this through, does that mean they should allow mine through? What happens if I release a "streamable" software that asks your credit card?

How does this get enforced? What if my app was hacked, which produced that streamable credit card stealer and Apple removes my App. How do I get it back on the store? What if it happens again?
It’s not an App Store because there is nothing to actually purchase.
 
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It’s not an App Store because there is nothing to actually purchase.
You are sure about that? There is no way it can prompt the user for input, ask for the credit card details, and purchase an item?

I know not xCloud but others could do this. A "game" can be created to ask for user input and ask for the credit card.
 
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