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As a Nintendo fan, I'm curious to see what they come up with. They make some of the best games, IMO. However, judging from some of the comments here and on similar articles, I think a lot of people are going to be disappointed when they finally realize they won't be playing traditional/classic Nintendo games on their iPhones. These are new games whose purpose is to draw people to their dedicated hardware for the "real games".

But why not do that with their older games. They don't support the original Super Mario trilogy on any current hardware. It's a common choice for emulstor users. So port it. Sell it for like $14.99 a game. Older folks will buy it for the nostalgia, their kids will play it cause it's there. Then want something flashier which means going to the native hardware for the newer games

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I'm just waiting for a new :apple:TV with an App Store to play Nintendo games on the TV - Mario Super Kart was one of the best games ever!

But you won't be able to. They aren't porting the real games. This is going to be like the Temple Run Mario and so on
 
i can't even blelieve i didn't think of it right away: PLEASE for the love of god give us multi-player Goldeneye with controller support. i.. i can't even...

You probably didn't because Rare is not Nintendo.

Did they even survive their failure on the Xbox?
 
The concept is original IMO as well and pretty well executed.

I just wish it had multitouch. Using the map on the gamepad in Pikmin 3 would be so much more fun with multitouch... having the zoom in/out buttons and no ability to rotate is just lame.

Also, Pokemon seems like a natural fit for iOS. Apart from walking around, most controls are just navigating menus. Picking from 4 choices is pretty each with touch screen virtual buttons. Walking around can be accomplished by just tapping on the ground where you want to walk to (I have not played since second generation, and I never even made it very far in the second generation, so most of my Pokemon experience is with the original Red/Blue. It's not my type of game - I outgrew it a long time ago.)

Dr. Mario could also work well on iOS.
 
and here comes to...

"Just release the mario and zelda for $1 each and you'll make millions!" comments.

Not happening.

Even at a $1 people will whine. All people these days expect is free. I'd pay $10 or $20 to be able to play Nintendo games on my iPhone. I miss playing them and I don't know where my Game Boy is. I've given up playing mobile games on my iPhone because the "Freemium" model has DESTROYED mobile gaming. Just let me buy your stupid game for $5 or $10 and stop trying to sell me gimped levels and stupid power ups.
 
How many years too late are they? As long as they release quality games, and don't save the best stuff for the DS and just release token junk.... they can make some serious money.
 
Yea, between Nintendo's somewhat poor hardware decisions as of late and Apple's quirky software, I feel like they could balance each other out nicely, as they both strive for the highest possible quality.

I actually believe Nintendo could do alright in smartphones and tablets, and Apple might to decent in gaming as long as they don't think that people will pay over 600 bucks for a console.

That price point is key....not sure how old you are but if you remember NeoGeo (Panasonic I think?) It was an awesome system for it's day and the price murdered it. Somewhere around 900.00 I want to say....but it's been a long time.
 
That price point is key....not sure how old you are but if you remember NeoGeo (Panasonic I think?) It was an awesome system for it's day and the price murdered it. Somewhere around 900.00 I want to say....but it's been a long time.

I was thinking about Apple's first and likely only attempt at a game console along with the PS3's crazy launch price, but I seeing as when I was in elementary school it was all about N64 and PS1, that console doesn't ring a bell at all.

But I agree, get too greedy and gamers ain't paying.
 
Large Mario $0.99
Squirrel Mario $0.99
Flying Mario $0.99
Yoshi $0.99
Skip Level $1.99
 
A lot of people are missing the fact that Nintendo will not be porting older games. Those will remian exclusive to Nintendo hardware. They will only developing new, mobile oriented games using Nintendo IP. Which is good!

But why not do that with their older games. They don't support the original Super Mario trilogy on any current hardware. It's a common choice for emulstor users.


Uh, they were/are all available for download on the Wii/WiiU and were ported to various iterations of the DS....
 
haha

Just think of the solid ios footing they could have had if they wouldn't have drug their feet so much.

Maybe we will see an iOS pokemon or Zelda, that would be incredible!
 
Interested to see what they'll do. I imagine it'll be the kind of F2P stuff they've got on the 3DS, which works pretty well actually. No full-fat games as it were.

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Just think of the solid ios footing they could have had if they wouldn't have drug their feet so much.

Maybe we will see an iOS pokemon or Zelda, that would be incredible!

What would make it more incredible than the ones we already have on 3DS? The best and unique thing going for Nintendo is they design hardware alongside their games, so they take full use of buttons, touchscreen, motion. It's like how Apple sells Macs that run OSX.
 
This is Nintendo -- they're the last games company who would release freemium games.

Yeah, it's not like they've already started doing that or anything..

  • Pokémon Shuffle
  • Rusty's Real Deal Baseball
  • Steel Diver: Sub Wars

Steel Diver is probably the worst; you get faster subs if you pay for them. So essentially players who don't pay have the potential to get dominated by those who do.
 
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Man..just release the mario and zelda for $1 each and you'll make millions!
You guys really that simple minded? Once Nintendo sinks to that level, it's over.

I am not at all excited. I much prefer buying Nintendo hardware to play their games. If you're not willing to spend a couple of hundred every few years for a new console, then you're not that big of a Nintendo fan. I've bought every Nintendo console since the SNES. Couldn't afford the original NES :(

Think of this as Apple vs Microsoft. Apple, everything highly optimized because they control hardware and software. Microsoft, well you know how that goes..

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As a Nintendo fan, I'm curious to see what they come up with. They make some of the best games, IMO. However, judging from some of the comments here and on similar articles, I think a lot of people are going to be disappointed when they finally realize they won't be playing traditional/classic Nintendo games on their iPhones. These are new games whose purpose is to draw people to their dedicated hardware for the "real games".
Yes they absolutely make the best games. I'm a big fan myself. I couldn't care less if the Playstation or Xbox disappeared. The PS4 is the biggest paperweight I've ever bought, along with the PS Vita.

Porting their existing catalog over would be their very last move to stay alive, for a few years at best. I certainly hope this plan works, release teaser titles on iOS to draw people over. But I'm afraid that's a long shot..
 
Please release Zelf Ocarina of Time with opdated graphics for the iPad... I'd pay $ 50,- no problem...

It's already out on current generation hardware - http://www.zelda.com/ocarina3d/ brilliant game, even after all these years it's one of the best stereoscopic 3D games going.

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And no they're not going to make a huge profit from it but they owe their games this, and they owe it to those who played their games 20 years ago and still love them today but can't play them because there's no way to do it.

Currently there is no official modern way to play retro games.

https://www.nintendo.com/3ds
 
well, here's hoping they don't just end up making games that seem like Rovio could have made them. i do hope they make something cool/interesting, but really what does anyone gamer who was alive in the 80s want from Nintendo? 'bite-sized gaming experiences' based on Nintendo characters, or ports of classic games with support for controllers?

so 'absolute worst' aside, i just focused on that point of the article to wonder why. do you happen to know why they'd refuse to release their classics when nearly every forum discussing this seems to want exactly that - with enthusiasm? maybe i'm partly right - maybe royalties or some embarrassing licensing issue is being swept under the rug. these things can happen, and i't not egregiously negative to question a curious plot point in the story.

saying the experience won't be any good just seems like a dodge. when clearly millions of people don't seem to mind on-screen controls AND more and more controllers are popping up.

Nintendo's like "you do not want this sandwich..." and you're like "but it looks delicious and smells wonderful. i do want that sandwich." and nintendo's like "but it won't be that good. you do not want this sandwich."

Similar to how New Super Mario Bros was remade for Nintendo DS, compared to Super Mario Bros Deluxe which was a GameBoy Color game. I'd like a Super Mario Bros app that is built with iPhone in mind. Not a port: a new game. That's all I meant.

So, touch based (maybe tap anywhere on the screen to jump? Swipe to shoot?) and separate apps for the main game and the mini games. All linked together using Extensibility.
 
Good things come to those who wait. Nintendo is known for making amazing, memorable games simply because they take their time making them. I have faith these will be great little games for mobile devices. As a N fan, I'm excited to see what's coming.

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Sega? is that you?

How's is this anything like Sega? They didn't go third party, and they are definitely not going bankrupt anytime soon. Do some research bud.
 
Sega started out a software company, Nintendo has always been a console when they first started electronics, and will probably always will be.

Time will tell. While I somewhat agree with you. (and I still have some classic game and watch handhelds) If Nintendo continues down the path of making subpar systems with horrible online integration...they wont survive in the hardware world.

Its funny...growing up a Nintendo fanboy (I didn't like Sega) reading the book Console Wars really painted them in a negative light in terms of how they conduct business...though I assume they dont hold that kind of power or control anymore.
 
I've been thinking about this for a while, so the announcement is a welcomed one from me. However, unlike most people in this thread and across the internet it seems, I'd much prefer Nintendo to break away from the "surefire" way of handing new games by releasing remakes of old games and continued series of games like Mario and Zelda. Make new games for this new platform you're producing games for. I want to see unique ideas like Splatoon that is being release for the Wii U.

We need refreshing new titles in the Nintendo world.
 
Even at $9.99 per game I'd still buy Mario, Zelda, Metroid, etc., on iOS…. :D

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I have a Super Nintendo Emulator baked into a now banned App Store app (Remote Files), running a fully functioning ROM of "Zelda A Link to the Past". Full saves and no issues whatsoever. So content and storage at a 16-bit gaming capability is of no concern. The real question will be if Nintendo can get Nintendo 64 titles (Zelda Ocarina of Time) to run smoothly on iOS. If so, Nintendo stands to make a lot of money—not sure if games beyond that platform can be as easily ported.

Don't see why they couldn't get N64 games to run smoothly since according to some reports, the iPad Air 2 is as powerful as the XBox, which was at least twice as powerful as the N64.

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Even at a $1 people will whine. All people these days expect is free. I'd pay $10 or $20 to be able to play Nintendo games on my iPhone. I miss playing them and I don't know where my Game Boy is. I've given up playing mobile games on my iPhone because the "Freemium" model has DESTROYED mobile gaming. Just let me buy your stupid game for $5 or $10 and stop trying to sell me gimped levels and stupid power ups.

There are way too many freemium games but that said, there are also quality premium games where you pay up front and never again. Implosion: Never Lose Hope is one recent example. Lost Within, from Amazon of all companies, is another.
 
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