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On one hand, it seems like a bad move on any company's part not to support any segment of the market.

On the other, he's right. Apple has spent the last few years treating the Mac like an afterthought and it shows. I can't speak for the Mac Pro because I don't own one and never have, but the rest of the line-up is really sub-par. The iMac and the Mac Mini need to die. They've overstayed their welcome and no amount of slimming down is going to hide that fact. Apple needs to upend the desktop Mac offerings and have a redo. People don't buy desktop computers because they want features removed so it can be slimmer and more aesthetically pleasing. Steve Jobs called the desktop computer the truck of the computer world. Trucks do heavy work. They serve no purpose being pretty. I wish like hell Apple would dump the iMac and Mac Mini and make something modern with all the features a desktop computer user expects to have and stop worrying how much slimmer it should be. It's not a phone.


I have 4 Mac Minis, 3 of which are in use, the other is an older G4 based one
They all do the job I got them for very well.
 
The fanboyism in this thread is laughably absurd. My dual d300 Mac Pro can't handle Oculus, probably not even if I boot into Windows to take advantage of Crossfire. Any Mac below it is hopeless. I didn't buy it as a gaming rig so I'm not pissed.

Graphics performance is not currently the Mac's strong point. Deal with it.
 
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Since Apple has custom designs for the upcoming AMD Polaris FirePro Series, perhaps they are alluding to the Polaris driven iMac designs, as well? Mid-June can't come soon enough for 14nm FinFET AMD Polaris GPGPUs.
 
My guess is in a couple of years Macs and lower end Windows kit will start to support it as both the kit improves and the Graphics chips improve.
 
The novelty-effect will wear off this one pretty quickly.
And then you've got 600 USD worth of gear + a PC that is too noisy for everyday use.

The market-segment of "gamers" exists. But it looks like it's even less significant to Apple than the demographic that buys a MacMini.
Yes, doubtlessly people otherwise not into gaming will shell out a lot of money to watch their first couple of VR-porns.
But they, too, will realize that it still comes down to themselves, KY-jelly, a kleenex and a very lonely encounter with their own sexuality in the bathroom.
I like how gamers are in quotes like Steam doesn't have 75 million active users or PlayStation 4 hasn't sold 35 million units or Call of Duty doesn't sell a million copies 24 hours after release. Yes, a market segment of "gamers" exist and they spend money on their consoles and PC rigs. This will definitely start niche, like most new products do. Only time will tell.
 
Which is a bigger waste of life? Gaming, or getting into arguments on a web forum?
Forget them. The preaching is what they are using to wind you up.
Seriously, I mean listen to it - sounds like one of those backwater redneck stereotypes.
You need to be outside enjoying the world god gave you. Watching the lambs jumping and the flowers blooming and the children laughing. That cannot possibly be a serious post. Why? Because it wasn’t necesarily created that eway for a start.
In fact any past time where you are not paying a service to humanity is a sin. LOL.
 
Facts are facts so if you want VR it will have to be a PC.
If you wanted NFC two years ago it was going to be an Android phone, but if you want Pay now it will have to be an iPhone 6/6s or Watch. Oculus can come back when they've build a service around their technology.
 
You clearly know nothing about marketing.

The Apple apologists are out in force in this thread, you may count yourself among them.

The fact of the matter is that Apple's computer offerings are sub-par. I wouldn't expect a MacBook or iMac to be able to pull this off, but a Mac Pro should at least have the capacity to achieve it. In it's current form however Ive and Cook have seen fit to neuter it.

Perhaps the rise of eGPUs will help to correct the problem, but that's not really going to save the nMP in it's current form

Apple's Glass Jaw revealed by Steam VR test
 
I have been a long time Apple fan, best desktop for my work. Coding and creative projects. However, I have totally given up on Mac gaming. What Apple can provide is no where as good as DirectX. I don't like that fact, but it's a fact people need to wakeup to.

For *FAR* less then I paid for my Mac Pro. I have a water cooled, quad core intel and 2 x GTX 980 ti hydrocopper). That is 100% a gaming machine. I do NOTHING except gaming on it. I am getting 60fps near maxed settings @ 4k.

Everything else is still on my Mac. Apple really needs to get it together with Mac games.

I do have a rift on order I can't wait!
 
I have been a long time Apple fan, best desktop for my work. Coding and creative projects. However, I have totally given up on Mac gaming. What Apple can provide is no where as good as DirectX. I don't like that fact, but it's a fact people need to wakeup to.

For *FAR* less then I paid for my Mac Pro. I have a water cooled, quad core intel and 2 x GTX 980 ti hydrocopper). That is 100% a gaming machine. I do NOTHING except gaming on it. I am getting 60fps near maxed settings @ 4k.

Everything else is still on my Mac. Apple really needs to get it together with Mac games.

I do have a rift on order I can't wait!
Sorry Bruh. According to at least 3 self righteous posters here you are an over weight, lazy time wasting dork with no life or future.
 
The Apple apologists are out in force in this thread, you may count yourself among them.

The fact of the matter is that Apple's computer offerings are sub-par. I wouldn't expect a MacBook or iMac to be able to pull this off, but a Mac Pro should at least have the capacity to achieve it. In it's current form however Ive and Cook have seen fit to neuter it.

Perhaps the rise of eGPUs will help to correct the problem, but that's not really going to save the nMP in it's current form

Apple's Glass Jaw revealed by Steam VR test

No way any Apple fanboy spins this, the options and performance for gaming on any Mac is pure garbage.

No sane person is going to blow away $4,000 on a Mac just to play games on those lousy FirePro GPUs. They're crap, even the highest end ones.
 
He's not wrong. The D700's in the Mac Pro are the same architecture as the AMD HD 7970 cards. Those are two generations out of date already since replaced by the HD 290X and Fury X generations.

All of Apple's GPU's are either mobile and slow or woefully outdated.

The 290X is based on the same architecture, as is the Fury X. AMD did nothing except tweak a few things and essentially rebadge the cards. So really, you're spending 4k minimum on a Mac Pro with a GPU that's FOUR years old.

Although I'm sure loyalist Mac users will come with up some crazy excuse to justify the price tag AND the old ass relic of a GPU inside that thing.
 
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The Apple apologists are out in force in this thread, you may count yourself among them.

The fact of the matter is that Apple's computer offerings are sub-par. I wouldn't expect a MacBook or iMac to be able to pull this off,

You wouldn't? You know that Oculus used to run well on notebook from a couples of years ago, right? In fact it was run fine on MacBook not so long ago. This is pure marketing.
But I understand that being a hater and being well-informed won't go together so I'm not surprised.
 
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Well I think if someone is really interested in desktop gaming they don't buy a mac, they buy a high end gaming PC. I don't see VR as something that will be a hit with general public, especially not in it's current format. It will probably go the way of 3D TV.

So I think the bottom line is if you want to VR on your computer you need to buy a PC. I'm not interested so I'll stick with my Mac.
 
Well I think if someone is really interested in desktop gaming they don't buy a mac, they buy a high end gaming PC. I don't see VR as something that will be a hit with general public, especially not in it's current format. It will probably go the way of 3D TV.

So I think the bottom line is if you want to VR on your computer you need to buy a PC. I'm not interested so I'll stick with my Mac.

I'll reiterate the point that people were trying to make earlier.

An i5 paired with gtx 970 are not high end it's kinda entry level in the gaming world. Folks who are interested in the rift with it's price tag met that spec this time last year. If you combine that with the fact that the minimum AMD card has already been superseded and is about to be superseded again and the nVidia card it's about to be superseded it's not much to ask. What it means is that a next generation **60 card on nVidia and a *70 card on the AMD side will run it so we've dropped in the ~$200ish price bracket for the card. When/if the MP updates it'll run it without issue I'm sure there's a lot of difference between the '12 cards the MP has and '15/16 cards now both in terms of performance and power draw.

It's actually be cool if Apple would MXM again and add one of the new desktop MXM cards the the green team introduced a few months back.
 
You wouldn't? You know that Oculus used to run well on notebook from a couples of years ago, right? In fact it was run fine on MacBook not so long ago. This is pure marketing.
But I understand that being a hater and being well-informed won't go together so I'm not surprised.
Hater? Why is it if someone exhibits a contrary opinion then they must 'hate', I do no such thing...I am disappointed in Apple's offerings.

You fail to understand what is trying to be achieved here. The intention is to give the best experience that can be achieved, something that the press also failed to understand when the price of the Oculus Rift was announced. The fact that at one point hardware may or may not have been supported is irrelevant. The current offerings from Apple offer a result below the desired quality and are therefore not supported. It is not a difficulty concept to grasp.

You may call it 'marketing' if that is what you feel, but I hope one day you will be able think empirically rather than emotionally.

This is all I shall say on the matter. Discussing this any further with someone who would simply call people names rather than engage in serious discussion is beneath me.
 
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Frankly, I don't see the future of VR gaming made through a computer - I mean a classical PC or Mac. So this is hardly a point. BTW since when do we qualify a "good computer" by its ability to play games? Duuuh! o_O And I'm pretty sure the guys @Oculus work on Mac anyway.
 
Hater? Why is it if someone exhibits a contrary option then they must 'hate', I do no such thing...I am disappointed in Apple's offerings.

You fail to understand what is trying to be achieved here. The intention is to give the best experience that can be achieved, something that the press also failed to understand when the price of the Oculus Rift was announced. The fact that at one point hardware may or may not have been supported is irrelevant. The current offerings from Apple offer a result below the desired quality and are therefore not supported. It is not a difficulty concept to grasp.

You may call it 'marketing' if that is what you feel, but I hope one day you will be able think empirically rather than emotionally.

This is all I shall say on the matter. Discussing this any further with someone who would simply call people names rather than engage in serious discussion is beneath me.

Giving your enthusiasm for "the best experience" did you cheer Apple when they announce the original SIRI wouldn't work with older iPhone? If not, then you're a hypocrite.
(There name calling again but you're the one who started it so don't cry just yet)
 
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Well, Macs do not have gaming rigs.
you can build a Hackintosh, I have built one with Geforce GTX 750Ti, Asus mainboard, if you are really heavy gamer (I am not, so satisfied with i3 3.4 Ghz).
or invest into a specialized machine like PS4. That would be cheapest solution.
I wish that Apple produce a midtower so people could put in fast GPUs, but maybe that will be done after Mac mini series is over or forked into Mac mini and Mac midi lines :) There are probably aint many Mac hardware challenging games around, but those which exist, are quite good as well.

If Oculus doesn't want Mac business, I am fine with that. Its their solution, which may backfire someday :)
 
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