Well they wouldn't have to emulate the ARM code of the iphone apps to run on the puny AppleTV if they just provided a gaming cable for the iphone.. (ok, Atv is much more powerful than the iphone but its probably still a bit much to expect it to run all the iphone stuff flawlessly.. You really need a more powerful PC than an appleTV to emulate a dreamcast which theoretically is slower than the iphone)
If the next appleTV is ARM based though then that'd be a likely addition. I dont think Apple would want to get into another Universal binary mess with iphone/atv apps..?
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I can see this and the new Bluetooth 2.2 integrated somehow.
I have to say, that DEMO loked a little fake... How was the "GAS" button pressed?
wow! this is going to be awesome! now we can call the ipod touch a true wii killer!
I have to say, that DEMO loked a little fake... How was the "GAS" button pressed?
...in my opinion.
It would make more sense for Apple to configure the AppleTV to serve the game and for the iPhone/iPod Touch to act only as controllers. This would allow for much higher quality/performance of games as well as conserve iPhone/iPod Touch battery power. This could turn the AppleTV into a gaming console and provide incentive for people to purchase one, good for Apple also good for game developers. Developers could sell their games at 2 price points Handheld only and Handheld + Console for a higher price.
The console version could come with the game app to be uploaded to a games menu on the AppleTV, and a controller app for an iPhone/iPod Touch. The controller apps could be downloadable for free via the app store for friends that come over or even be sent wirelessly to any iPhone/iPod on the network from the AppleTV.
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Option b makes the most financial sense because there will be people who don't want to shell out more money for accesories ( such as the $50 apple A/V cables)
yes because we all want to pay an exorbitant price tag for a machine ( appleTV) who's only purpose is to stream media ...
Your idea makes absolutely no financial sense.
There are way more iPhones sold out in the market compared to iTV's, and more importanly the two markets really don't intersect that much (except for apple fans)
think about it this way, which will sell better
a) A game that requires a person to buy an iTV and an Iphone just to play
or
b) A game that runs natively on the iphone AND also support an OPTIONAL TV out option
Option b makes the most financial sense because there will be people who don't want to shell out more money for accesories (such as the $50 apple A/V cables)
think about it this way, which will sell better
a) A game that requires a person to buy an iTV and an Iphone just to play
or
b) A game that runs natively on the iphone AND also support an OPTIONAL TV out option
Option b makes the most financial sense because there will be people who don't want to shell out more money for accesories ( such as the $50 apple A/V cables)
Now that I have watched the demo a little closer, I have to agree. This could be a jailbroken iPod that comes up with a white screen, and what is on the TV screen could be a recording of what is usually on the iPod screen. (this makes me think that video recording could be a possibility of a future iPhone capability)
I think that having the Apple TV play games on an iPhone or iPod Touch could be a future possibility to boost their sales.
Is there a device that sends the iPhone/iPod touch screen image to a television or projector?
Last week, Ars Technica had reported that the latest iPhone 2.2 SDK included an new undocumented framework that allows applications to output to a television rather than to the native screen.While a couple of interesting demos had been thrown together. Ars then asked Freeverse about adding the functionality to a version of their Moto Chaser [App Store] game. The result is an impressive (though unsupported) demo:
Video
Outputting to video-out resulted in a performance hit, so the TV version of the game can only reach approximately 20 frames per second. The game normally runs at 26 fps on the native screen. Freeverse notes that this was all thrown together in a few hours, so there is room for improvement. It's not clear if and when Apple might allow developers to officially release Apps using this new functionality.
Article Link: Outputting iPhone Apps to a TV: Moto Chaser Demo
It would be awesome if a wireless booster, display out connector with battery pack could be developed which attaches to the iphone (for better grip too) so you're not tethered to the TV.
This would introduce Apple's first gaming console (which has been rumored for years).