It's like cars. Most car company's compare their cars to BMW's.
I'm more of a Mercedes and Iphone kind of guy
It's like cars. Most car company's compare their cars to BMW's.
The one thing I am wondering about though is the multitouch. Apple has a ton of patents on this ...
this is incredible because sero costs $30/mo for voice + unlim data, text. this might just stave off my iphone craving, esp saving $700 a year.
Where did you see that? That is a very great deal if true, depending also on hardware cost.
1. Common myth.Name one granted patent, I dare ya.
2. What I don't understand, is why Apple didn't use the mini web page metaphor for bookmarks like Palm and Netfront and other browsers do. Seems like a perfect fit.
3. I like the application card deck metaphor. Reminds me of the HP Touchsmart tiles, and of the Xperia panels, only with more possible. It also looks like a lot of WinMo front ends these days.
4. I bet within a month, there'll be a slew of Palm Pre themes working under WinMo.
3) The 100X larger community of HTML/CSS/JS web designers who think they can design phone apps, but don't have a Mac or want to learn Obj-C/Cocoa. If only 2% of these are actually competent and buy into Palm's new WebOS/MojoSDK, that gives Palm a developer base larger than Apple's. Palm, historically, has provided excellent developer support and tools for handheld device development.
I'm still highly skeptical about what can come from these apps made only with CSS, HTML, and Javascript....
IThe G1, among others, has the same capacitive touch screen as the iphone but they decided to leave multitouch out for no reason?
If it isn't for the app store I would say apple is in for a little bit of trouble (also having not seen OS 3.0). The only UI mess up was the keyboard can't be used in landscape mode.
Alas, Apple dropped the ball and forced everyone to buy a Mac...
(about Objective-C)Think about that statement a bit. Is that truly a failure? Prolly just another conniving way Apple dreamt-up to cause people to part with their money.
lol And it workedI bought a MacBook just to program iPhone apps on.
Yeah, that was my reaction as well. I have an electric toothbrush that uses induction charging. But I still have to keep the charger plugged in and I still have to put the toothbrush onto the charger for it to work. I'm not saying it's not a good thing (I guess you can be a tiny bit more haphazard where you throw down your phone, within a few centimeters), but I don't think it radically changes anything, it's more of a gimmick than anything truly useful.Yup. Sounds like a great idea. "Charge without plugging in. You only need to PLUG IN the adaptor for the charger to work wirelessly"![]()
For anyone interested in watching the press conference you can here:
http://www.youtube.com/user/pocketables
A few observations:
When I saw the cards UI, I was wondering where I saw that before and realized it looks exactly like the Safari Mobile Tabs implementation.. but just with apps. But never the less, its still a brilliant way of handling multitasking and I think will give Apple some things to think about.
The other thing that I'm just loving is the attention to detail with notifications, this is something that Android has done also. The iPhone just totally lacks any common way to alert a user in a way that doesn't either a. jump right on top of what they are doing or b. happen on the home screen were you will never notice it. Also if a bunch of things happen while your away from your phone they just pile up on the lock screen and oopps did you just unlock your phone? Well they are all gone now... go find what happened with all those dock badges. Now the iPhone UI itself does allow for the application content area to be resized on the fly (just go back to the home screen when on a call and open an app) notice the green call button at the top pushing everything down. So that area could be used for some type of constant notification area.. I hope.
The other thing is this Spotlight type search. Thats something that I can't believe isn't there yet on the iPhone. It isn't even in the iPod application while an iPod nano can search its contents. One thing that these phones with physical keys get to do is allow you to start typing when nothing is up on the screen so the phone can assume you want to search for something. On the iPhone you don't have this luxury and have to bring up a keyboard. They might have to do more work around that Home button and long holds and triple clicks.
On to CSS/HTML/JavaScript apps on the Pre I think that could very well be a large win for them. Like many others have pointed out there are a lot more web developers then Cocoa developers. Depending on what the SDK provides in terms of UI and controls it might not even be that hard to make an app that looks like the bundled ones. On the app side I did read that there won't be any high end graphics on the game front at launch, but this might change. Also it won't run any old Palm apps, which I guess could be a good and bad thing... depends who you ask.
This seems to be the most interesting thing out of CES.