I do wonder if AAA game companies (Ubisoft, EA, etc.) are keeping their eye on the M-series for the future. It takes years to develop the kinds of games they make, it’s not as though they could suddenly port their previous games (i.e. the ones currently being played) to these systems, but Mac sales are relatively (key term: relatively) skyrocketing, and word gets around quick when disruptive technology is at play. We’ve seen what Apple’s offering for the average consumer and it’s already mindblowing. We can only imagine M1X, M2, etc. will have to offer.
For now, Windows PCs are for gaming and Macs just aren’t. Always has been the case, point-blank. (I still wonder with such feverishness how the path might’ve changed if Halo had ended up on Mac.) That being said, my brother has had a custom-built computer for gaming for 10+ years but he f—ing hates Windows and cherishes the MBP he got for college. Macs offer a better UX; Windows offers support for far more software on the on the simple supply-and-demand principle.
Oh, forgot to say: this chart that they offered up is just sad and insulting to statisticians.