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That is absolutely not the definition of fragmentation!

iOS:
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Android:
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Or if you want to look at software builds for Android...
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Pretty funny that the last Android chart shows a iphone 2g. And it has customs ROM's to boot which is really making this chart a huge fail. If my Note 2 can run stock, AOKP and Cyanogen mod should it be counted 3 times or once? Your typical ifanboi would have never caught those mistakes.
 
Ok, there all very nice pictures, but maybe you can explain in words what your definition of fragmentation is then?

here you go buddy http://en.wikipedia.org/wiki/Fragmentation_(programming)

TL;DR:
As a result, applications written for one version will not operate consistently on the other, and vice versa.

So it's not about "having flyover or not", it's about the way it would behave if all versions of iOS would include it, which you cannot anticipation the greater the number of device+OS version combinations is.

Pretty funny that the last Android chart shows a iphone 2g. And it has customs ROM's to boot which is really making this chart a huge fail. If my Note 2 can run stock, AOKP and Cyanogen mod should it be counted 3 times or once? Your typical ifanboi would have never caught those mistakes.

the fact is that you cannot rely on the compatibility of all those ROMs with your software, just like you must expect problems when you jailbreak and install 100 tweaks that don't care what another tweak changed in the OS. I understand that many are just skins and not too much under the hood stuff, but that is not correct for all.
 
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"Flash Player ... I'll say no more!!!!!!"

Wait, didn't Adobe kill off the mobile version a couple of years ago?
 
Depends on how you define "ass kicking". Apple makes 2/3rds of the entire industry's profits, consistently gets highest customer ratings, and consistently maintains 90%+ customer retention.

I believe he might have meant in features and most prominent, market share (unless you think the US is the whole market).

That is really hard to believe considering that neither of the above utilizes Android to its fullest. Nexus 4 gets latest updates but lacks in important features such as expansion and LTE.

In that case it's more or less the same with iOS where only iPhone 5 utilizes LTE, only 4S and 5 can use Siri etc?



One can easily upgrade to the latest version of Windows (e.g. Win7 or 8) on a machine purchased a few years ago. Unlike with Android. One can easily remove the crapware that comes preinstalled on it, unlike with Android.

And like iOS, where you can remove "crapware" (to me, that I don't use) like Newsstand, Game center, Compass, Passbook, Safari and Apple Maps. Maybe "crapware" is subjective, but don't say that iOS is flawless in that area. If you want an Android phone and don't want "crapware" you can buy a Nexus. Do you have that choice if you want an iOS phone?
 
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Can you explain how? I was doing this today on an iPhone 5 and when I went to my email and attach, I could only do them one at a time. Also, when trying to do this from the photo reel the same thing. Excuse my ignorance on it just works.

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Good to know, funny I couldn't figure this out on the easier to use iOS platform but thanks.

Photo reel, edit, then tick upto 5 images, then share, then tap email and away u go.
 
In the end, the issue comes down to this: the "one size fits all" philosophy that worked up till now for Apple is start to fail.

This is especially true for the iPhone, a device that is technologically getting increasingly behind the current and upcoming generation of Android cellphones. Indeed, in many ways the iPhone 5 is behind the Samsung Galaxy S III, which is about to be replaced by the Galaxy S IV.

Besides the known shortcomings of iOS 6.1.2 (the current version of iOS), the iPhone 5 has too small a screen by 2013 standards and lacks on feature that should have been there in the first place: NFC. People forget that in parts of Europe and eastern Asia, mobile payment systems by cellphone are VERY common, and the lack of NFC has limited the desirability of the iPhone 5 outside the USA. Also, because GSM cellphone networks are so well-developed in much of the world, the need for 3GPP LTE is kind of lacking, since many European and eastern Asian GSM users are already reporting 20 mbps or higher download speeds using HSDPA+. Indeed, Apple should have in lieu of incorporating 3GPP LTE improved the antenna and cellphone radio system for improved HSDPA+ performance worldwide (which probably wouldn't have require a big leap forward in cellphone chipsets) and worked out a deal with T-Mobile USA to offer the iPhone that works with T-Mobile's network.

Right now, besides modernizing iOS, Apple really needs to incorporate NFC, something that rumor sites outside of MacRumors are reporting may just happen. Just adding this feature may win back many customers now gravitating towards Android cellphones, in my humble opinion! :)
 
Ask the iPhone or iPad owners who couldn't update to the latest iOS because their device wasn't supported or the iPhone owners who didn't get Siri for some reason. Fragmentation.

iOS 6 runs on all iPhones 3GS and up. That phone came out in 2009. It also runs on the iPad 2 and up, plus the iPod Touch 4th generation and up.

Almost 90% of iOS devices out there are running iOS 6, according to this developer.

Specific features like facetime and siri have absolutely no bearing on developers at all, since these features cannot be accessed by apps. However, the core functions and APIs are identical across the vast majority of iOS devices, since so many of them are running the latest major version. This is not fragmentation.

Android, on the other hand, is split pretty much 50/50 with half using some form of the latest major version and the rest using 2.3, 2.2, 3.0, etc.., so developing for Android is trickier.

An app developer would say: "I want to write an app for Android and iOS, which OS feature sets do I target to reach the maximum audience? Well, with Android, approximately half the users are using 2.3 and the other half are using 4.0, so I will develop my app using the 2.3 featureset so it can run on both 2.3 and 4.0, and leave the 4.0 featureset untouched until I can afford to abandon the sub 4.0 users.

My iOS app, however, will be coded for iOS 6, since the vast majority of iOS users have iOS 6."

So yes, iPhones and iPads have different features based on their age, but an app written for iOS 6 will work on an iPhone 3GS from 2009. Would an app written for Jelly Bean work on an Android phone released in 2009? (Hint: 2.0.1 Eclair came out in December 2009)
 
Just speaking the truth

No he isn't . All he is speaking is his opinion. Coming from being an ios user to man android user aim enjoying my mobile experience so much. That is my opinion but it isn't the truth.
 
Can people please stop up voting stupidity. the top comments of every article makes it seem like macrumors users are all idiots. oh wait

My thoughts exactly. Android wums out weighing the Apple wums now.

That's disappointing. Especially on an Apple site.
 
android is a free OS, so it doesn't make sense to compare it to apple's closed system. the fact that apple is even close is amazing.

Android OS might be royalty free but the products that run it compete directly with Apple. So to say it "doesn't make sense to compare" doesn't make sense. Neither the iPhone nor Android exist in a vacuum. All those sales of Galaxy S III's are not sales of any iPhone. Take Android out of the Galaxy S III or any other top selling Android phone or tab and it's a different device... or doesn't exist at all.

to me the 'game' is the product
to you the 'game' is marketshare

can go either way

Not really. A great product is a start but any company's goal is to own the marketplace with it. It's not a work of art, and knowing it's superior isn't good enough (goes back to my comment about the #1 seed coach). That won't satisfy investors. Sales and profit rule over all else. Racking those up is the point of the game.

There have been plenty of top notch products that lost marketshare to lesser ones and either all-but or did cease to exist. A prime example is Sony's Betamax, which had vastly better picture quality to JVC's VHS. But VHS was less expensive and the cassette allowed for longer running/recording times and eventually was what consumer's adopted.

So in your version of the "game" Betamax wins b/c its the better product... but in the real world it lost fairly massively.
 
Not really. A great product is a start but any company's goal is to own the marketplace with it. It's not a work of art, and knowing it's superior isn't good enough (goes back to my comment about the #1 seed coach). That won't satisfy investors. Sales and profit rule over all else. Racking those up is the point of the game.

Apple has never really ever been a marketshare leader. The only real market where Apple truly dominates is the tablet market, and that's going to disappear in a few years.

However, Apple makes great products that are measurably better than their competition, yet other companies have more market share. In the case of Mac OS X vs Windows, Apple has been in a horrible losing position the whole time.

Yet, Apple is wildly successful. Apparently market domination isn't a prerequisite for profitability and satisfied investors.
 
Apple has never really ever been a marketshare leader. The only real market where Apple truly dominates is the tablet market, and that's going to disappear in a few years.

You must have missed all those Stevenotes where for the first few minutes he did nothing but tout Apple's marketplace leadership in... music downloads...music player sales...smartphone sales...tablet sales.

Apple is "wildly" successful because of those past achievements. But that was then, this is now. Last Q's sales were a clarion call that something could be amiss. In a few weeks we'll have Q2 #s to see if it was the start of a trend or a blip. But to not be concerned right now is to have way too dark rose colored glasses.

Apple has led in spaces it re-invented, but then failed to compete to maintain that lead, specifically with iOS devices. It's a serious problem because over half its revenue comes from these products.
 
Ok, there all very nice pictures, but maybe you can explain in words what your definition of fragmentation is then?

I was always under the impression that fragmentation was the sheer number of combinations of software versions and hardware types making development difficult. iOS had, up until the iPhone 5, four different resolutions across 3 different OS's. Android has many more than this, catering for a practically unlimited number of screen resolutions meaning that apps have to be scaled or have different versions for different devices.
 
Apple has never really ever been a marketshare leader. The only real market where Apple truly dominates is the tablet market, and that's going to disappear in a few years.

However, Apple makes great products that are measurably better than their competition, yet other companies have more market share. In the case of Mac OS X vs Windows, Apple has been in a horrible losing position the whole time.

Yet, Apple is wildly successful. Apparently market domination isn't a prerequisite for profitability and satisfied investors.


Don't forget iPods; they're still dominant. However, it feels to me that Apple makes better products when they're the small player on the market. 2000-2008 was the golden age for Macs.
 
Pretty funny that the last Android chart shows a iphone 2g. And it has customs ROM's to boot which is really making this chart a huge fail. If my Note 2 can run stock, AOKP and Cyanogen mod should it be counted 3 times or once? Your typical ifanboi would have never caught those mistakes.

Why is it a huge fail? Android has been installed onto an iPhone 2G so it's a legitamate entry.

Of course there may be multiple OS versions for one handset - however if you think about the amount of screen resolutions, processors, GPU's and OS versions that Android developers have to cater for.......
 
While I still have my iPhone 4S, iPad and other Apple products - I switched my primary phone to a Samsung Skyrocket. I was EXTREMELY hesitant to switch because of all the FUD spread about Android. And also because for the last several years I became heavily invested in the Apple ecosystem and didn't want to start "from scratch." Interestingly enough - most of the apps I actually use were available on both - and many either free or .99 anyway. Yes, there was a slight learning curve. Not big at all though.

So why the switch? I wanted a bigger screen. I wanted to just try something different (which is why I had kept my 4S for a speedy return if the 30 day "trial" was a failure). I really haven't looked back. At least for me, both iOS and Android are fantastic platforms which both offering different AND similar functions. It's whatever works best for the individual. The this is crap/fragmented/etc is crap. It's forum fodder. It's a silly pissing contest.

For me PERSONALLY - the biggest advantage Android offers me is the bigger screen, the fact that I can easily share a photo/file easily with multiple sources via one app instead of having to use several - and the most important to me - I can choose a default app. That last one is a big plus for me. To me - that feature is never over-rated. It's not a gimmick.

I still to 90 percent of my media shopping on Apple though (music and movie rentals) and eBooks on Amazon.

You got to choose what's right for you. That's the BEST EXPERIENCE.
 
You must have missed all those Stevenotes where for the first few minutes he did nothing but tout Apple's marketplace leadership in... music downloads...music player sales...smartphone sales...tablet sales.

Apple is "wildly" successful because of those past achievements.

You are missing the point. Apple is wildly successful because they make great products. Apple could make an iPhone that costs 200 bucks and literally dominate every single market over night. They could also license OS X and rack in billions a year. But they choose not to.

All those things you listed and Steve listed are merely a side-effect of having a great product. It isn't a destination or a target. I agree with you that since iPhones are their cash cow, losing that would be a problem for Apple. But by the time that happens, Apple would have moved on to the next big thing.
 
You are missing the point. Apple is wildly successful because they make great products. Apple could make an iPhone that costs 200 bucks and literally dominate every single market over night. They could also license OS X and rack in billions a year. But they choose not to.

All those things you listed and Steve listed are merely a side-effect of having a great product. It isn't a destination or a target. I agree with you that since iPhones are their cash cow, losing that would be a problem for Apple. But by the time that happens, Apple would have moved on to the next big thing.

There's a sort of conflict Apple has. They have the attitude of being a premier device but yet their phones are sold just about anywhere (walmart, Staples, etc) and against other phones which are the same price and/or cheaper.

While the industry has matured quite a bit in the last 5-6 years since the iPhone was introduced - Apple's model hasn't. They were able to lead and in many cases still are. But in other areas - they are "following" so to speak. The iPad Mini is a perfect example. Starting to increase their screen size. They are responding to the marketplace. Any argument to the contrary seems dis-genuine. That's why it seems easier to believe that now, Apple is considering lower priced devices. Time will tell.

"Choosing not to" might have worked when the competition wasn't as great. Choosing not to might not work in the future.
 
I really can't see what features a Android phone has that really make me think "Gee, I really wish I had an android phone."

but there are plenty of things that make me think

"Gee, I really am glad I don't have an android phone."

but that's just me :p

Agreed. As I've said before...integration, integration, integration. It's all about the integration and seamlessness you get with the Apple ecosystem. Android just doesn't have that.
 
Meaningless Statements

Ugh! Yet another meaningless article designed only to insight an Android-iOS flame war. What PS says is "true," but it is meaningless because Android users pick Android while iOS users pick iOS. A few people switch from one to the other, and a few people switch back. Most of it is probably driven by the App ecosystem more than it is by the phone itself. I would hate to have to re-purchase all the apps I have. I would hate to try and figure out the Android marketplace, but I guess it is not much different to the Apple App Store.

Personally, I still think Tracfone is the way to go. For $100 per year I get enough minutes to make the calls I need, and I use my iPod Touch everywhere else. I just took a trip to Chicago and was amazed how many places have wifi you can tap in to. It is not until you are trying to use Evernote Food in Olive Garden that you wish for 4G.

If Samsung came out with something like the iPod Touch I might take a look, but I really like the distinction between the Touch, iPad, and Laptop formats I carry. I also have a Kindle Touch.
 
There's a sort of conflict Apple has. They have the attitude of being a premier device but yet their phones are sold just about anywhere (walmart, Staples, etc) and against other phones which are the same price and/or cheaper.

While the industry has matured quite a bit in the last 5-6 years since the iPhone was introduced - Apple's model hasn't. They were able to lead and in many cases still are. But in other areas - they are "following" so to speak. The iPad Mini is a perfect example. Starting to increase their screen size. They are responding to the marketplace. Any argument to the contrary seems dis-genuine. That's why it seems easier to believe that now, Apple is considering lower priced devices. Time will tell.

"Choosing not to" might have worked when the competition wasn't as great. Choosing not to might not work in the future.

well said.

This is good news for everyone. Apple has the attitude of making beautiful products but forced to sell them at more reasonable prices.
 
I was always under the impression that fragmentation was the sheer number of combinations of software versions and hardware types making development difficult. iOS had, up until the iPhone 5, four different resolutions across 3 different OS's. Android has many more than this, catering for a practically unlimited number of screen resolutions meaning that apps have to be scaled or have different versions for different devices.

The resolutions are not issue on Android as its able to adjust dynamically.
 
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