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Stop saying mission critical. Are you implying that it ok for Apple to break games cause they are not important. Bioshock, marvel vs Capcom 2, these aren't no name games by indie devs. If these games can break because of an OS update, why should a user invest in iOS software?
Actually, if those games break, then users will stop buying games from that developer. Market forces at work, only developers who are genuinely care about their customers who will remain. I can't see how that's a bad thing.
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No it's done, finished, there is no updating to do. It's only fair I should tell customers the thing they bought was isn't finished? What's wrong with that? I should say "you know that money you gave me for that thing? well guess what it's not finished"
Then people should stop doing business with you since you only care about their first transaction, and don't care about support.
If Apple is weeding out developers like you, sounds good to me.
 
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I wonder how many soon-to-be-inaccesible apps contain irreplaceable user data? Things like photographs, medical info, important notes, etc.

This could get interesting.
 
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I posted a couple pages back... I used/invested in an study app called Mantis Study Bible for my “work”. Invested around $1,000 dollars adding to the library through in app purchases. I updated to iOS 11 bata and now the app is gone.

With the last update being Sep 06, 2012, this app is likely forever doomed. The most recent update is nearly three years away from the 64-bit update requirement (June 2015).

From where ?

All 32 bit apps are gone from the app store and you can now longer load apps with iTunes 12.7 .

You can still redownload 32-bit apps from your purchased list, in the App Store, on iOS 10. You do not need iTunes to redownload apps.
 
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What are the real world noticeable benefits of killing 32 bit apps on a mobile device?

iPhone 8 with a 64-bit-only A11 CPU. Faster and smaller processor cores (thus more of them with better battery life). Thus a 64-bit only new iOS is required.

Windows cheats by using a mostly 32-bit instruction set with a few 64-bit instructions added by AMD and copied by Intel.
 
During the last 3 months, I have seen 2 of my 32-bit apps get updated. I have too many so I'll keep an iPad at iOS 10 forever. Looks like the developers moved on, which I understand.
 
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From where ?

All 32 bit apps are gone from the app store and you can now longer load apps with iTunes 12.7 .

I tried two things and they worked. One is that before you update to iTunes 12.7, duplicate the iTunes app in the Applications folder. Use that to run your 32-bit iTunes.

Second is to install a Mac VM which you can from Parallels. It was using the older iTunes and I disabled any software updates from happening. Created a dedicated 32-bit App iTunes library and tested the sync to my dedicated 32-bit iPad. I will likely use the Parallels solution since Apple may break the iTunes executable that I made on my Mac later this month or in the future.
 
From the App Store app on the device. 32bit apps are hidden only on iOS 11.
Hang on. It seems that some useful (and still functioning) 32 bit apps are gone from the store. Completely gone.

When I go to: Settings > General > About > Applications, and then tap on my list of 32 bit apps, some take me to the app store page for the app, but others display a message "<appname> Not Available In App Store". Have those apps been withdrawn completely?

So, if I stayed on iOS 10, but accidentally deleted a 'withdrawn' app from my iPhone (or just restored the phone) where could I get the app from? It's no longer in the iOS 10 app store and iTunes no longer handles apps (after last week's upgrade).

This was never an issue in previous iOS upgrades because iTunes on my Mac would have a local copy.
 
There goes my HP-12C and Currency apps. I've been running iOS11 and it's great. Worth giving up some older apps.

The HP 12C app is one of the half dozen that I would truly miss if I upgrade. :(
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Because you guys don't have to be sheep and upgrade. Just stay on the iOS version you have.

...and iTunes. But that isn't a perfect solution. Among other things, there's no workaround if you buy a new device with iOS 11 or above.
 
Is there a way to check to see if your apps are 32/64 bit? I assume so but any tips? I use Notability heavily for school-all biochemistry and genetics notes and pre quizzes are on that app! I also have a few others I use all of the time.

Edit: Nevermind. I just found this website. I never noticed the feature in settings to check for 32 bit apps. If anyone didn't know-http://www.idownloadblog.com/2017/04/04/how-to-identify-32-bit-iphone-apps/

The way to check in Settings is spelled out in the MR article that's in the first post of this thread.
 
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So, if I stayed on iOS 10, but accidentally deleted a 'withdrawn' app from my iPhone (or just restored the phone) where could I get the app from?
.

If you previously downloaded the iOS app on your Mac before updating iTunes to 12.7, then those old 32-bit apps are still in the Music folder in your Mac. Drag-and-Drop install on pre-11 devices still works.
 
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Hang on. It seems that some useful (and still functioning) 32 bit apps are gone from the store. Completely gone.

When I go to: Settings > General > About > Applications, and then tap on my list of 32 bit apps, some take me to the app store page for the app, but others display a message "<appname> Not Available In App Store". Have those apps been withdrawn completely?

So, if I stayed on iOS 10, but accidentally deleted a 'withdrawn' app from my iPhone (or just restored the phone) where could I get the app from? It's no longer in the iOS 10 app store and iTunes no longer handles apps (after last week's upgrade).

This was never an issue in previous iOS upgrades because iTunes on my Mac would have a local copy.

Can you not just load the App Store on iOS 10, load your purchased apps list, and redownload the 32-bit app. I thought it stayed there even after being withdrawn from the App Store listings (with some exceptions).
 
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During the last 3 months, I have seen 2 of my 32-bit apps get updated. I have too many so I'll keep an iPad at iOS 10 forever. Looks like the developers moved on, which I understand.
How will you do that? Won't you get a daily nag (sometimes more than once a day) that iOS 11 is available for your iPad and given a choice of "Install Now", "Later", and "Details"?

If you have other iOS devices or macOS devices, how will you manage to keep all OSes in sync and/or compatible? Particularly if you use other Apple services like Messages, iTunes, iCloud, iWork, etc. With a simple bit flag switched in any of those apps, Apple can effectively force you to update the app which would require updating iOS on your iPad and/or macOS on any Mac.

I'm asking for selfish reasons. I have tried in the past to keep a particular device at an older version of iOS or OSX but Apple made it difficult to do that for any extended period of time (especially when you have more than one Apple product). It will be more difficult if not impossible now.
 
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Can you not just load the App Store on iOS 10, load your purchased apps list, and redownload the 32-bit app. I thought it stayed there even after being withdrawn from the App Store listings (with some exceptions).
Perfect. That works.

Thanks!
 
Saw my "The Elements" app for iPad (which I bought for the original iPad) was 32bit and no longer listed in the App Store, but when I looked in the AppStore there is an identical app (even with the same icon) from the same developer (Touch Press) for £13.99?! Tried contacting the developer to see what hey say but not sure why I have ended up with a defunct version when there seems to be a perfectly fine version on the store.
 
It's the games that are irreplaceable and that I'll miss. Shout out for a bunch of zombie games (I have a dedicated folder) and the Classics (Dragon's Lair, Midway Arcade bundle, Activision Anthology, and deliciously awful Gridlee which got special mention here). Pour one out. Unless the devs take interest.
 
Let the complaints roll in.... People are going to start bitching about how Apple should still be supporting 32bit Applications... Just FYI, Apple has given developers plenty of notice about this change and the need for App updates....

1PM EST today will be mass hysteria around here. I agree, those people won't read these posts and install anyways, seeing their 32 bit apps not work, and they will feel so underwhelmed by IOS 11 on their phones. iPad they will appreciate, but the posts about how underwhelming iOS 11 is on the phones, will pour in.
 
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Actually, if those games break, then users will stop buying games from that developer. Market forces at work, only developers who are genuinely care about their customers who will remain. I can't see how that's a bad thing.
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Then people should stop doing business with you since you only care about their first transaction, and don't care about support.
If Apple is weeding out developers like you, sounds good to me.
What a ludicrous statement. If i buy something from someone I only care about that transaction. I don't care about "well it might get better in the future". I paid for something, at some point in time, I I don't care about anything-else.
 
No this is apple turning off apps. They don't need to do this, let users make their own minds up - it's our devices, our choice.

No apple is cleaning up their os codebase and remove 32 bit support. This good thing. If you have 32bit apps, they are not being support and it is time to let them go...
 
How will you do that? Won't you get a daily nag (sometimes more than once a day) that iOS 11 is available for your iPad and given a choice of "Install Now", "Later", and "Details"?
I'll sell you my old iPhone 4. It hasn't nagged me in years. :)

(Actually, thinking about this, vintage hardware could make a comeback. Just like vinyl records.)
 
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