wait... Apple used 1/3 of the user base as beta testers? Microsoft used anyone who bought a PC after January 07 (several million people, or 100% of new customer base) as beta testers. At least Leapord worked acceptably well from launch onward. Vista was unusable until SP1, which came an unbearably long time after the fact. When was the last time anyone had to go back 6 years (OK, stable[!] XP SP2 was roughly 3 years ago) to get a working mac? Not to mention, current hardware macs are fast enough that the previously mentioned resource hogging barely factors. A cheap Miami garage-built computer will NOT have the support or power needed to run OSX satisfactorily. And the "Pro" model can't hope to keep up with the Mac Pro. Its not the graphics power, its that it has 8 friggin CPU cores to handle running 4 different post-production programs at once without breaking a sweat. I honestly cannot imagine a 'professional' settling for a budget tower costing less than $1000 as being adequate.
Also, not having bothered to read through all 28 pages of posts, I may be repeating something here, but still:
Psystar doesn't have a case for the following reasons:
1. Their analogy sucks. Honda actually DOES make cars that can't drive on all roads in the world. Almost every auto manufacturer does. Its called local safety regulatory laws. Every manufacturer has certain models that are exclusive to certain markets and aren't legal everywhere else. That ultra-cheap car being sold in India (not a Honda) can't be driven outside India because it a. isn't safe at all and b. won't hold up to emission standards in its own home country after 2 years. That cool foreign-market compact car you just found in Mexico can't be registered in the U.S. for safety AND emissions violations. We should sue Ford for not bringing their awesome Falcon from Australia or the REAL Focus from Europe instead of this cheap plastic piece of crap that Bill Gates drives, and BOTH of these cars would be legal in the U.S., but the Falcon is left-drive only and Ford can't afford to bring the Euro-Focus in the States. And then, of course, there are specialty non-street-legal racing vehicles, etc. Is a racing-car company obligated to manufacture cars that are eligable for every possible racing series? Should a NASCAR be able to compete in Formula 1? Should a drag-racing car be able to drive down the block to the corner store? Should a World Rally Championship car, which is directly derived from a street-legal production car, have government-mandatory airbags for street use instead of safer 7-point racing harnesses? I really don't think so.
2. This practice of software-hardware exclusivity has been common for DECADES. Nintendo. The Wii. Third-parties make software for it, and Nintendo makes software that is exclusive to it. Who says Nintendo should put a Mario, Zelda, or any other Nintendo-franchise on an XBOX 360? Is Nintendo obligated to license the rights of the Wii technology to other companies that would eat into profit shares? What about the same situation with Sony or Microsoft? Many titles are available across platforms, but they generally suck because they have to be re-written for each one, so the time it would normally take to make a game really good is cut by the amount of time taken to make a game playable on all platforms). OSX is Software, and the maker of software has every right to limit what hardware it can run on (or is specifically optimized for). Limiting the range of hardware that is used with software means there are fewer variables and dependencies that would likely cause instability (*ahem*, Micro$oft). And yes, Microsoft makes just as much (if not more) on its OEM wholesale software sales than Apple, even in bundles. It is way more expensive for comparable performance (OS X.5 (performance&features) > Vista Ultimate 64-bit (performance&features)).
Also, complaints about price/performance ratio for the Mac Mini & iMac are caused by the use of more-expensive laptop components.
It really is the difference between a product that is guaranteed to work well with what it says it will, rather than the hit-or-miss compatibility issues and non-unified interface learning curves involved in PCs.
The thing is, Apple does not have a competitor who makes both hardware *and* software. Instead, they have separate competitors for both. The way they cut out of the monopoly is by letting third parties develop for Macs, but Apple is in no way obligated to develop and support for third-party manufacturers.