Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
This is so hilarious. Does this law apply to PS5? Anyone know the scope and how they choose the scope?
not the same. I have lots of options for getting games for my PS5. Just last night, I "side loaded" a game I purchased at GameStop. Sony got their cut. GameStop got their cut. The developer got their cut. I paid less than I would have through Sony's store. Everyone was fine.
 
Really. Spotify absolutely hate Apple. I bet every time Daniel Ek sees an Apple product, he seethes with pure venom.

He thought EU lawmakers had finally changed the law to give him what he wants and beat down big, bad Apple. Turns out, no.
Except they did. If Apple will not follow EU's ruling, fines are coming. And that's great!

And as it seems from the article, Apple clearly does not follows the DMA requirements.
 
So you're wrong here.
Wrong about you wanting Firefox for uBlock? ;)
We? So now you're not just projecting stuff but also talking for others? Are these others in the room with us now?
We = me and you. Idk who are "others", but nice try shifting the focus away from stealing from content creators.
How can I pirate something that I've already bought?
With games readily available for download, no one will believe you've bought them. Except very naive guys.
 
That's how standard retail works. Customers are expected to educate themselves on the options. The idea that iPhone users don't understand that they have access to information outside of the App Store doesn't really make any sense. It's not the 1990s. Consumers know that the internet and web sites exist and that commercial products/services can be purchased online.
Most consumers are not deeply versed in the restrictions of the App Store. I download an app. If the only option I am presented is to buy something through the app, then most consumers will just click that. If you're not given other options (because Apple won't let it), most consumers aren't going to think "they're not telling me I have other choices. that doesn't seem right...must be because they're not allowed to! TO THE INTERNET FOR RESEARCH!!".
 
Really. Spotify absolutely hate Apple. I bet every time Daniel Ek sees an Apple product, he seethes with pure venom.

He thought EU lawmakers had finally changed the law to give him what he wants and beat down big, bad Apple. Turns out, no.

I’m sure he’s going through all the stages of grief right now. Fuming, ranting, raving, crying, etc.

Ek loves to cry about how Apple hurts his business...which is built off devaluing music and hurting artists while also not being a sustainable business model.

Ek is a failure, knows he's a failure, and all the grandstanding has been to try and delay his investors realizing that for as long as possible.
 
You mean the tenth VPN service, that is much better than the other nine I already signed up for
Yeah, that's like ads are working, tenth toothpaste, tenth shampoo. And at some point you just buy it. Called "brand visibility".
Is this something new for you?
 
Most consumers are not deeply versed in the restrictions of the App Store. I download an app. If the only option I am presented is to buy something through the app, then most consumers will just click that. If you're not given other options (because Apple won't let it), most consumers aren't going to think "they're not telling me I have other choices. that doesn't seem right...must be because they're not allowed to! TO THE INTERNET FOR RESEARCH!!".
Then how do you explain general consumer apps like Netflix, Spotify and Amazon Kindle moving all of their purchasing to the internet successfully? They did it without any in-app communications whatsoever.

You're presenting conjecture. I'm presenting real-world actions by consumers.
 
Wrong about you wanting Firefox for uBlock? ;)
Yes. In no moment in the discussion I said "uBlock". That's what you said. Again what you projected in my message. Even when I described my needs for alternative browser already in my previous post.

Can you read properly or why you're acting like that and fail to discuss properly?

We = me and you. Idk who are "others", but nice try shifting the focus away from stealing from content creators.
In such case you clearly can't read. Because I did not agreed on what you said.

With games readily available for download, no one will believe you've bought them.
Uh what? I have physical GB cartridge. What are you talking about? If you believe me or not, I don't care. I have a physical original copy.
 
Now they change 4X-10X the cost of ram and storage upgrades on there hardware. So they are makeing up for Mac OS X being free.
Also with windows OEM sales in large volumes is like $15-$25 per system.
Google changes devs much lower fees then apple to be able to load apps into there store.
I'm just saying that Apple is going to get paid, regardless of whether it's through a commission or higher prices elsewhere, and regardless of whether that's reasonable or not. It just is what it is.
 
At least you can sideload to PS5?
In case you're not getting it, players with enormous economic power, especially monopolies and duopolies, are often subject to special rules and regulations that others are not. The DMA here is a great example of this. Sony does not have the same impact in the gaming space that Apple does in the mobile platform space.
 
Oh, how mighty have fallen…sad to see Apple tarnishing their brand so much.

Democratization, openness, and federation are clearly the future and if they don’t want to be a part of it, well, it just means they are not going to be relevant anymore.
 
Yeah, that's like ads are working, tenth toothpaste, tenth shampoo. And at some point you just buy it. Called "brand visibility".
Is this something new for you?
Actually, I'm happy you like to watch ads. It means the system keeps running and I can enjoy the internet with less ads.

Win-win 🤝.
 
  • Love
  • Like
Reactions: gusmula and 3530025
People want something for nothing. In this case, it's all of Apple's development tools (Xcode, etc), plus the right to use their IP (all the frameworks and APIs like UIKit/SwiftUI). Building and maintaining these costs money. They are free because they are subsidized by the annual developer fee and the commission. Before the App Store, they were subsidized by a much higher annual developer program fee (up to $3499!) and charging $129 for Mac OS X. If you want Apple to get rid of the commission, prepare for prices elsewhere to go up.
Nope, developers pay $99/year for that. Not free at all. Sorry, misread your post. You do have a point if there were alternate app stores. But Apple could always revert to higher developer fees as an offset. No developer who wants to run their own app store is going to balk even at $3,499/year. If you are a developer who has no interest in selling outside Apple's App Store, you still get your $99/year fee. (Though I don't see how charging for Mac OS has nothing to do with any of this.)
 
Last edited:
Half of the people commenting on here have no understanding of what the regulation actually is. There’s nothing relating to Apple not being able to charge for a service. In line with the regulation

‘The gatekeeper shall not be prevented from taking, to the extent that they are strictly necessary and proportionate, measures to ensure that third-party software applications or software application stores do not endanger the integrity of the hardware or operating system provided by the gatekeeper, provided that such measures are duly justified by the gatekeeper.’

Apple are providing the ability but implementing a security review process, which they are entitled to do so and also entitled to charge for.

Also, to those naive enough to think a company the size of Apple with a massive corporate legal team haven’t interpreted this regulation better than you. They have quite evidently been working in collaboration with the EU on their implementation before implementation to avoid non compliance after the effective date, as they are entitled to do:

‘ A gatekeeper may request the Commission to engage in a process to determine whether the measures that that gatekeeper intends to implement or has implemented to ensure compliance with Articles 6 and 7 are effective in achieving the objective of the relevant obligation’
 
  • Love
  • Haha
Reactions: Lyrics23 and iGeneo
Except they did. If Apple will not follow EU's ruling, fines are coming. And that's great!

And as it seems from the article, Apple clearly does not follows the DMA requirements.
That's cute that you think a trillion dollar company doesn't have lawyers who know every inch of the DMA requirements and haven't found a work around.
 
  • Love
Reactions: wilhoitm
In case you're not getting it, players with enormous economic power, especially monopolies and duopolies, are often subject to special rules and regulations that others are not. The DMA here is a great example of this. Sony does not have the same impact in the gaming space that Apple does in the mobile platform space.
That's exactly what he does not understand I'm afraid.

Just as he can't understand that we have freedom on whether we choose to watch the sponsored content or not. From his logic it seems like it's requirement and respectable to watch any sponsorship presented in any video. You must watch fully, with everything. No skipping or you're a thief. Quite crazy logic.
 
And again we are talking about "obligations" instead of talking about respect.

And again you bring out the "respect" argument since you likely realize by now you are wrong on the merit of the matter. Said that, I can talk about respect just fine:

I don't believe it's disrespectful for a viewer to skip any part of a video which is not engaging. It's the job of the content creator to be respectful of the viewer time and not waste it with something not interesting.

IMHO a content creator which embeds a segment which is not engaging is being disrespectful towards the viewer's time and should strive to do better in the future.
 
Microsoft never intended to make native apps. They wanted to compete in the App Store with other game developers that did make native apps. So Apple's requirement that Microsoft submit each game individually was supporting fair competition within the App Store, i.e., Microsoft wasn't allowed to undercut those sellers that had taken the time/expense to port the games to native iOS format.
Sure, not apps plural. They wanted a single, native cloud gaming app. If other devs chose to go through the time and expense of porting a game directly to iOS, rather than streaming a game to users from the cloud, that's on them. Has nothing to do with undercutting anyone. It's simply using a different technology to enable a consumer to play a game. Rather than having individual apps run directly on the hardware, the games are all contained within a single app and run on a server somewhere and then streamed to the user.
 
Apple is not hosting anything, that's the whole point of sideloading. Besides, Apple already makes developers pay 99 dollars a year for the Developer Program, which includes "all the tools, resources, and support you need to create and deliver software to over a billion customers around the world on Apple platforms"

View attachment 2340639
This is a good point. I've always seen this fight between Apple vs Spotify/Epic differently than what the surface level interpretation seems to imply. The EU was looking to do something to look like they did something but no one fully considered the outcome and the impending response. It seems to me that Spotify/Epic are actually doing things to undermine the indie dev competition that could otherwise be had by forcing the EU to create insurmountable regulatory hurdles that will ultimately comeback to bite the smaller players.
 
  • Haha
Reactions: Lyrics23
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.