Just did some coop on the RE5 demo this weekend. Anyone playing this game should look at Left 4 Dead. The differences between the two games are ASTOUNDING. Unfortunately this game is an abomination as compared to L4D.
stainlessliquid,
RE4's controls still had to remain somewhat true to its predecessors, that's why they limited the movement, not because of the controller.
The C-stick on the Cube is really no worse than any analog-stick, as it is one. When it comes to aiming, I hate them ALL!
I'll make my own assumption. If the core guys that worked on the previous RE titles had worked on RE5, they would have balanced the controls to match the gameplay.
I think RE5 plays pretty much exactly like RE4, gameplay-wise. It's just less spooky, and the characters/voice-acting have taken a step backwards into the realm of over-the-top and ridiculous. Entertaining though.
That said, I think for me this is the last installment of the series that can get away with these stuck-to-the-ground-while-aiming controls. If they don't overhaul and "fix" them for part 6, I will pass.