Except that Vision Pro means that AAA game developers are already all-in on Apple platforms. The games just haven’t been released yet.
All this “debate” and pearl-clutching here on the forums about Apple & gaming is pointless:
if Vision Pro succeeds, AAA gaming is guaranteed to come to Apple platforms.
And what if another surprise today (or next spring) is a $499 M2 Apple TV Gaming Console (or G1?) to match the capabilities of the Vision Pro in 2D?
There's no way Vision Pro will succeed for two reasons.
1. Currently, VR devices tend to cause nausea due to spatial overload. We humans simply aren't used to attaching an immersive device like that to our heads. Some people are more sensitive, some people less. You would need a technology that doesn't make us as prone to nausea.
2. It's too expensive. Apple plans to sell it starting from $3000. For some people, even buying a console is expensive enough – let alone a $3000 device that will need to be upgraded every 2-4 years.
I do see the possibility of Vision Pro excelling at a niche, but mass success? Not a chance.