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I must have missed the discussion. How does samsung store the fingerprint? Is it available to any app? Is it secure? I'd love to get more technical info... Anyone?
 
One revolutionary thing I see is Samsung seems to want to open up the fingerprint sensor for uses other than unlocking the phone, something that lazy Apple isn't currently doing and a source of frustration seeing such a cool feature wasted.

You mean like buying music and apps without having to type in a password? Like I've been doing with my iPhone 5S since I bought it? Does that count as "other than unlocking the phone?"
 
Yeah, Samsung really dropped the ball on this one. Here's what I don't like:

1. Screen too big. I hate to actually SEE what I'm looking at. With the S5, now I am burdened with understanding it too.

2. Shares files without internet connection. One of the most annoying things about previous S* phones was the ability to share files with other devices via bluetooth. It looks like Samsung has continued this annoying feature with the new phones.

3. Google play. The insane array of apps available through google play is disorienting. I'm a consumer and I like decisions made for me by my phone manufacturer. Freedom of choice is really not my thing.

Screen is too big.

Half baked bells and whistles speak for themselves.

Google play is a complete and utter disaster.

Hardware is hideous.

I'll pass.
 
I can comment all day on stuff I don't care about. It doesn't mean I do care, but commenting is the only way to let the people in control of bringing content to the site know that we don't care or want to see this stuff. We are on macrumors, after all.

If you don't care about certain news, you shouldn't waste your time reading it. And if a lot people who felt like you did the same, the people who run the site will notice there are less ''clicks'' on specific topics they post. They'll know there is less interest in these topics in question and they will start posting less and less of it.

I think that's a better solution. What you are doing is brining them more clicks (loaded ads etc.), i.e. giving sings you're interested into what they just posted.
 
What a blatant rip-off.

Taking a cue from Apple's reported interest in health-related applications, Samsung has included a heart rate sensor next to the camera's flash, able to measure heart rate with a finger on the sensor. The heart rate sensor accompanies the standard accelerometer, gyroscope, proximity sensor, compass and an IR-based gesture sensor.

NY Times January
Apple has signaled strong interest in health-monitoring technology, which could wind up in a widely anticipated smartwatch.

A group of senior Apple executives met with directors at the United States Food and Drug Administration in December to discuss mobile medical applications, according to the F.D.A.’s public calendars that list participants of meetings.

Samsung truly is Apple's biggest fan.

Its new sleek, contoured shape comes in an array of vivid colors, including charcoal Black, shimmery White, electric Blue and copper Gold, to complement the style of the individual consumer.
 
Lol....

In my experience, TouchID works extremely well and reliably. Can't wait until I have the option to upgrade to an iPad with TouchID.

Works terribly for me, but maybe I have a broken one. Haven't gotten around to getting it swapped out at an Apple store yet.

The one thing about Samsung that I really dig is they are not being lazy with the sensor and letting it function for other stuff and apps. I'll bet they open it up to devs to include in their apps. I am pretty miffed that Apple has severely limited the fp sensor to only unlock the phone and for itunes, it's kind of like they know it doesn't work that well.

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You mean like buying music and apps without having to type in a password? Like I've been doing with my iPhone 5S since I bought it? Does that count as "other than unlocking the phone?"

golf clap incoming .... Give me to something useful, like checking my bank account, protecting my private pictures, texts, notes, etc. How about logging into websites and forums? There are so many incredibly useful things that can be done, in fact if Apple pushed it right they could say they were the ones who abolished passwords, lol. I mean why do we need passwords? Put a fp sensor on all your macs, laptops, ipads, phones, etc and then give us a means to use that fp sensor for any password related activity, that would keep users in the Apple stable.
 
Holy crap...is your comeback seriously gonna be "it's never happened to me so it doesn't happen!"?

I guess you won that argument...
/s

And what would that be then? Because the years I have had an Android device, and that included installing custom ROMS, I have NEVER had any malware or viruses.
 
Works terribly for me, but maybe I have a broken one. Haven't gotten around to getting it swapped out at an Apple store yet.

The one thing about Samsung that I really dig is they are not being lazy with the sensor and letting it function for other stuff and apps. I'll bet they open it up to devs to include in their apps. I am pretty miffed that Apple has severely limited the fp sensor to only unlock the phone and for itunes, it's kind of like they know it doesn't work that well.

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golf clap incoming ....

If TouchID doesn't work at LEAST 85% of the time, I'd say its faulty and deserves replacement (Apple I think would agree). Mine works almost everytime - unless I'm placing my finger at a wonky angle - then it only works most of the time.....lol

I agree they need to open up more functionality - but at this point, devs have enough on their plates incorporating AirDrop and recompiling to 64-bit. Sometimes, instead of rushing into everything all at once, its nice to methodically roll out a feature.

Case-in-point, TouchID works brilliantly for what it was designed - a quick, secure bypass of the device's lock code and AppleID password for purchases. Whereas, from what I've read, Samsung's implementation simply doesn't work consistently and would likely be relegated to the same "off" status as most every other one of their "innovative features" (read gimmicks).

I would guess, though - security plays a role as well. The OS can't even access the fingerprint data stored on the enclave of the A7.....can't just let ANY dev utilize this access.....I'm sure they're considering all options....
 
If TouchID doesn't work at LEAST 85% of the time, I'd say its faulty and deserves replacement (Apple I think would agree). Mine works almost everytime - unless I'm placing my finger at a wonky angle - then it only works most of the time.....lol

I agree they need to open up more functionality - but at this point, devs have enough on their plates incorporating AirDrop and recompiling to 64-bit. Sometimes, instead of rushing into everything all at once, its nice to methodically roll out a feature.

Case-in-point, TouchID works brilliantly for what it was designed - a quick, secure bypass of the device's lock code and AppleID password for purchases. Whereas, from what I've read, Samsung's implementation simply doesn't work consistently and would likely be relegated to the same "off" status as most every other one of their "innovative features" (read gimmicks).

This year, I bet we see an api for TouchID included in the list of dev upgrades. There's always a ton of them - since I'm not a developer, I don't get into all that. But Apple's always releasing new APIs and SDKs.....when TouchID is ubiquitous through Apple's product lines (at least iPads and iPhones), we'll see Apple push devs to support it.

I hear ya, the problem is that when I redo a finger it works perfectly, until hours or a day later, then it's junk again. I can just imagine walking into an Apple store, they tell me to redo my fingers, and then it works perfectly.

I would LOVE to see an api and the ability for devs to use it in their programs. I think you are right and maybe Apple is waiting until all their devices have it.
 
I hear ya, the problem is that when I redo a finger it works perfectly, until hours or a day later, then it's junk again. I can just imagine walking into an Apple store, they tell me to redo my fingers, and then it works perfectly.

I would LOVE to see an api and the ability for devs to use it in their programs. I think you are right and maybe Apple is waiting until all their devices have it.

Still doesn't sound right.

I saved my prints ONCE and they've worked ever since. Had the phone since launch day.

Doesn't hurt to ask. If there's anything we know Apple rules at, its customer service. There are plenty of threads on here with people who claimed TouchID was crap, were told by others it wasn't and they must have a faulty unit and got theirs replaced.

Just explain that it stops working every few days. They'll take care of you.
 
Well, it’s official: the iPhone 6 will not have a larger display. For a 4.7” screen, it would need a 555 PPI. If Samsung could not increase their PPI beyond 441 for the S5, in fact they even lowered it by a little (and let’s not forget they design and manufacture their own screens, thereby lowering component costs), then Apple will certainly not be able to do so while keeping their high profit margins on their flagship product. I guess we’ll have to put up with the 4” size for at least the next 2 years...
I've never seen so many foolish assumptions in such a small space.

I completely agree - I was going to post a range of options that would effectively disprove what he said, but I don't feel like going through all the math....

Suffice it to say, there have been plenty of devices that have had high quality 4.7" displays.....

LOL... yes that must be it.


There's a difference between assumptions and straight-up science/facts. It’s hilarious that people are actually believing all the rumors about a larger iPhone 6 screen size without knowing anything about how screen technology / pixel mapping works. For a 4.7” screen, a PPI of exactly 555 is absolutely required to be able to directly map all images/graphics/icons to the new screen. Under a non-1:1 or 1:4 pixel ratio, any app that does not re-master all of its graphics, images, and icons will essentially look like this:

JcWBnGT.png


...i.e. the problem found in many Android apps where pixel ratios are all over the place. Without that, every graphic in every app would need to be re-mastered for the new screen, increasing development time/cost for all 3rd-party (and 1st-party) developers (many of which simply would not update, and as a result their apps would look like crap on the new phone and app store ratings would suffer) and requiring support for a completely new pixel ratio, in addition to support for the 5 screen size and the 4 screen size (which both maintain the same 1:1 pixel ratio, just simply more pixels in the y-direction for the 5/5S).

Not only are such high PPI screens nowhere to be found in ANY mass-produced consumer electronics device on the market (the closest is the HTC One at 468 PPI), the battery power drainage and heat emission from a 2xretina would be huge, requiring a substantially larger battery or extraordinary improvements in battery technology, which would only add to the costs, lowering their profit margins significantly on their most profitable product.

Every indication, especially today's reveal of the S5 PPI, supports the conclusion that the iPhone 6 will not have a larger screen size.


Resources:
-Explanation of 1:4 pixel scale requirement, with additional resources at the bottom

-555 PPI calculation

-Why AutoLayout does not fix the problem

-A Programmer Explains Why Android Apps Are Ugly - see section titled "Dealing with screens of every possible size"

-https://developer.apple.com/library/...007072-CH6-SW1 - see section on App Icons and Launch Images

-http://en.wikipedia.org/wiki/Image_scaling

-http://en.wikipedia.org/wiki/Aliasing

-I used to work at Apple as a software engineer dealing with these kinds of problems.
 
There's a difference between assumptions and straight-up science/facts. It’s hilarious that people are actually believing all the rumors about a larger iPhone 6 screen size without knowing anything about how screen technology / pixel mapping works. For a 4.7” screen, a PPI of exactly 555 is absolutely required to be able to directly map all images/graphics/icons to the new screen. Under a non-1:1 or 1:4 pixel ratio, any app that does not re-master all of its graphics, images, and icons will essentially look like this, i.e. the problem found in many Android apps where pixel ratios are all over the place. Without that, every graphic in every app would need to be re-mastered for the new screen, increasing development time/cost for all 3rd-party (and 1st-party) developers (many of which simply would not update, and as a result their apps would look like crap on the new phone and app store ratings would suffer) and requiring support for a completely new pixel ratio, in addition to support for the 5 screen size and the 4 screen size (which both maintain the same 1:1 pixel ratio, just simply more pixels in the y-direction for the 5/5S).

Not only are such high PPI screens nowhere to be found in ANY mass-produced consumer electronics device on the market (the closest is the HTC One at 468 PPI), the battery power drainage and heat emission from a 2xretina would be huge, requiring a substantially larger battery or extraordinary improvements in battery technology, which would only add to the costs, lowering their profit margins significantly on their most profitable product.

Every indication, especially today's reveal of the S5 PPI, supports the conclusion that the iPhone 6 will not have a larger screen size.


Resources:
-Explanation of 1:4 pixel scale requirement, with additional resources at the bottom

-555 PPI calculation

-Why AutoLayout does not fix the problem

-A Programmer Explains Why Android Apps Are Ugly - see section titled "Dealing with screens of every possible size"

-https://developer.apple.com/library/...007072-CH6-SW1 - see section on App Icons and Launch Images

-http://en.wikipedia.org/wiki/Image_scaling

-http://en.wikipedia.org/wiki/Aliasing

-I used to work at Apple as a software engineer dealing with these kinds of problems.

What you're claiming is that a PPI of 555 is REQUIRED for Apple to do a 4.7" display.....completely ignoring the fact they don't have to work in multiples of their current display resolutions.

Yes, it creates more work for devs - but the alternatives exist.

Not to mention, while Android apps generally aren't as polished as iOS apps, they look pretty good. Tools exist to help with the scaling. Perhaps, Apple knows more about this than you do. Locking into a set of mathematical calculations based on ONE screen resolution option because Apple has to "double or nothing" is small-minded.

I prefer to trust the various sources (like the WSJ), who have proven themselves credible, that Apple is indeed ready to release a larger display iPhone this year. The likes of which has probably been in R&D for years.
 
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If you read the engadget article comments regarding the S5 preview you would have a big problem finding a positive one.

Hundreds of comment, not a single one positive. I think people alrdy got bored paying premium price for a flagship phone and receive a plastic low quality phone with non-sense useless features. One more year, and still I think the iphone is the best phone you can buy. And the wrist watch, please Apple dont rush it like Samsung. The gear thing is just a ****.

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I must have missed the discussion. How does samsung store the fingerprint? Is it available to any app? Is it secure? I'd love to get more technical info... Anyone?

As evrything in Android Id guess.
 
If TouchID doesn't work at LEAST 85% of the time, I'd say its faulty and deserves replacement (Apple I think would agree). Mine works almost everytime - unless I'm placing my finger at a wonky angle - then it only works most of the time.....lol

I agree they need to open up more functionality - but at this point, devs have enough on their plates incorporating AirDrop and recompiling to 64-bit. Sometimes, instead of rushing into everything all at once, its nice to methodically roll out a feature.

Case-in-point, TouchID works brilliantly for what it was designed - a quick, secure bypass of the device's lock code and AppleID password for purchases. Whereas, from what I've read, Samsung's implementation simply doesn't work consistently and would likely be relegated to the same "off" status as most every other one of their "innovative features" (read gimmicks).

I would guess, though - security plays a role as well. The OS can't even access the fingerprint data stored on the enclave of the A7.....can't just let ANY dev utilize this access.....I'm sure they're considering all options....

In light of the recent security-related embarrassments any talk about the advantages of Apple security protocols is quite laughable. We will see how well Samsung's fingerprint scanner works however it has one important advantage right out of the gate - it is smaller. Packing huge round button/scanner on a large screen phones is a losing proposition. Once the technology matures all companies will probably switch to using under-the-screen scanners anyways.
 
What rumours can we spread to see if Samsung will stick them in a product?

The AppleTV set will have a built in pedometer and built in battery for those who like to watch TV on the move.

The iWatch will be able to analyse blood and urine looking for signs of disease (it would be a laugh watching them demo the Samsung Wee or would it be called Galaxy Gear with S-piss technology)

We've not seen many people producing phones with built in projectors. That's something Samsung could explore.
 
What you're claiming is that a PPI of 555 is REQUIRED for Apple to do a 4.7" display.....completely ignoring the fact they don't have to work in multiples of their current display resolutions.

Yes, it creates more work for devs - but the alternatives exist.

"For a 4.7-inch screen, a PPI of exactly 555 is absolutely required to be able to directly map all images/graphics/icons to the new screen." --> I never said it's required for them to do a 4.7" display, I said it's required for the screen to be able to directly map all images/graphics/icons and prevent them from looking like this. Sure they can do a 4.7-inch screen without matching the 1:4 pixel ratio, but then every single app will look like crap until developers re-master every graphic used in their apps, a change that is much greater than simply adding new pixels in the Y-direction for the 5/5S, which some developers still haven't done for the 5/5S! And developers will now have to create, support, and fix 2 completely separate UIs for the 4/4S/5/5S and the new 6, rather than simply creating, supporting, and fixing one UI that work for all 4/4S/5/5S phones.
 
Yes, because Samsung copied apple waterproof phone……..:rolleyes:

Its water resistant, which is basically the cap they puted on the mini usb port. Put it in water and look what will happen. Samsung S5 is not waterproof, just with a little water resistant, just like any electronic watch you may find as a gift in your snacks bag.
 
http://www.stuff.tv/samsung-galaxy-s5-hands-review/feature
That review claims the fingerprint scanner works great. It doesn't seem as convenient though as being able to just hold your finger on the sensor like Apple's implementation. The fingerprint sensor better work well in real life or Samsung will look bad and they should not have put it there in the first place.

I do think the water resistance and the ultra low power mode are very smart ideas though.
 
In light of the recent security-related embarrassments any talk about the advantages of Apple security protocols is quite laughable. We will see how well Samsung's fingerprint scanner works however it has one important advantage right out of the gate - it is smaller. Packing huge round button/scanner on a large screen phones is a losing proposition. Once the technology matures all companies will probably switch to using under-the-screen scanners anyways.

http://www.theverge.com/2014/2/24/5442576/inside-apples-epic-security-flaw

Ya, ya, ya.....these types of risks exist anyways. Should it have gone unnoticed as long as it did? No....but all-in-all, I wouldn't use this one instance to paint Apple as overall poor on security.

And really, the security of the fingerprint sensor really has nothing to do with an SSL bug that went unnoticed.

I fail to see what size has to do with it. Apple's works, Samsung's doesn't (at least not as well). Future tech (under screen) is irrelevant to this argument.
 
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