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What about the fact that you have to have an "always on" internet connection to play the game? I'm only asking because you seem like the price is no issue (which I 100% agree) but I'm a little hesitant since I can't play in airplane mode at all (when I'm traveling). Thoughts on that?
I'm just not without wifi very often. I can see how someone who flies or commutes regularly could have misgivings, but I also have a handful of other games. As crazy as it sounds, I have recently picked the original plants vs zombies back up.
 
Simplicity is making families purchase 3 or 4 Mario Run because of the IAP not being shared through the family?

I'd have preferred a 9,99 paid app which can be family shared through Family Sharing
 
Pardon me, but Pokemon Sun is out. Why should I put that down for anything else right now?
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I know a lot of people want to see companies all homogenised into one giant superlump that offers everything, but I like a bit of competition. Plus I dread to think of what Nintendo would be like 'westernised'. You can already play Nintendo's VC library on a Wii U :), and soon the Switch!
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What a genuinely bizarre thing to say. Have you played a modern Mario title? The latest 'full fat' game, Mario 3D World, is nightmarishly difficult to complete. And then you have Super Luigi U before that. There's no "automatically wins the game for you" gameplay in these at all.

I honestly think you might be getting confused over your games here. If I were to ask you "what do you make of Apple's recent purple Macbook Pro?" you'd be rightly confused, wouldn't you?

If you mean this one game in particular - then yes it doesn't push the boat. It's a cheap cash-in mobile game. If you want to play more complex Mario titles then you'll need a controller, and then I suggest the modern day classics like Mario 3D World, Galaxy 1+2, and Mario Wii U.

(They can play Mario legally on the range of devices Nintendo have manufactured. The Wii, Wii U, 3DS, New 3DS if you want to get picky too, Switch soon. The GBA had ports of selected original Mario games, before that the Gameboy Color had SMB)

I wasn't clear on this, but specifically I meant iOS games. Sure there are great games on all other kinds of platforms, like the ones you mention, as well as PC games. But whenever something comes to iOS, it's always in this ultra simple format, like what we see now with Mario Run. When I heard that Nintendo is coming to iOS, I immediately thought "maybe they'll bring their awesome oldschool games to iOS!", and of course that won't happen, even though it could easily be done. When I think iOS games I always think Angry Birds, Candy Crush, Temple Run, etc... none of those are really rewarding, you just play them until you've had enough. It's just something you can do while you wait for the bus — which is fine, but it could be so much more.

While our portable devices would be more than capable of running amazing games, the kinds of games you can play on them are always severely limited. I think it's a shame that a Gameboy from many years ago was better at gaming than a modern iPhone is. I guess a touchscreen just can't do what buttons can do, but it doesn't seem like anyone really minds. iPhones and iPads are great but they suck for gaming even though they could be amazing, and while you could get accessories to fix that, games are built in such a way that they can't rely on accessories, so this means iOS games have to be super simple as standard. Just because I buy a controller doesn't mean I can now play NES games on my iPad, even though technically it should be possible.
 
I wasn't clear on this, but specifically I meant iOS games. Sure there are great games on all other kinds of platforms, like the ones you mention, as well as PC games. But whenever something comes to iOS, it's always in this ultra simple format, like what we see now with Mario Run. When I heard that Nintendo is coming to iOS, I immediately thought "maybe they'll bring their awesome oldschool games to iOS!", and of course that won't happen, even though it could easily be done. When I think iOS games I always think Angry Birds, Candy Crush, Temple Run, etc... none of those are really rewarding, you just play them until you've had enough. It's just something you can do while you wait for the bus — which is fine, but it could be so much more.

While our portable devices would be more than capable of running amazing games, the kinds of games you can play on them are always severely limited. I think it's a shame that a Gameboy from many years ago was better at gaming than a modern iPhone is. I guess a touchscreen just can't do what buttons can do, but it doesn't seem like anyone really minds. iPhones and iPads are great but they suck for gaming even though they could be amazing, and while you could get accessories to fix that, games are built in such a way that they can't rely on accessories, so this means iOS games have to be super simple as standard. Just because I buy a controller doesn't mean I can now play NES games on my iPad, even though technically it should be possible.
Well you're looking at the wrong games. I could make a list of excellent innovative and even complex games for ios but yes it seems the simple ones are the most popular.
 
I wasn't clear on this, but specifically I meant iOS games. Sure there are great games on all other kinds of platforms, like the ones you mention, as well as PC games. But whenever something comes to iOS, it's always in this ultra simple format, like what we see now with Mario Run. When I heard that Nintendo is coming to iOS, I immediately thought "maybe they'll bring their awesome oldschool games to iOS!", and of course that won't happen, even though it could easily be done. When I think iOS games I always think Angry Birds, Candy Crush, Temple Run, etc... none of those are really rewarding, you just play them until you've had enough. It's just something you can do while you wait for the bus — which is fine, but it could be so much more.

While our portable devices would be more than capable of running amazing games, the kinds of games you can play on them are always severely limited. I think it's a shame that a Gameboy from many years ago was better at gaming than a modern iPhone is. I guess a touchscreen just can't do what buttons can do, but it doesn't seem like anyone really minds. iPhones and iPads are great but they suck for gaming even though they could be amazing, and while you could get accessories to fix that, games are built in such a way that they can't rely on accessories, so this means iOS games have to be super simple as standard. Just because I buy a controller doesn't mean I can now play NES games on my iPad, even though technically it should be possible.

There are lots of technically possibilities. Why can't I install iOS or Android on an iPhone or Samsung phone? Why won't Apple let me install OSX on my PC? It works both ways, and it might be a shame but that's how it goes.

Square Enix were really interested in bringing console quality games to phones but even they failed to change the market. Honestly I don't think it's possible currently. Mobile users are used to paying little or nothing for something disposable. Whilst on Nintendo's platforms they recently released a new Pokemon game that's outperforming all their previous entries. They've sold millions of a full priced £30 game. It's incredible, reliable money. There's just too much risk and mess on mobile.
 
Unfortunately, an official controller attachment and Apple TV integration would directly undermine their nintendo switch.

While I understand nintendo wanting to sell its own hardware, this isn't 2005 when most people had cheap flip phones and your Game Boy Advance SP or Nintendo DS was the only other mobile device you had.

The Switch annoys me even more because it's essentially an nvidia shield tablet with controller attachments and a docking station. This could have easily been accomplished an iPhone/iPad controller attachment and a lightning docking station. You can already output your iDevice to a TV.

Exactly. It's such a shame, because it would be great. The hardware is there from Apple, all Nintendo need to do it make great games.
 
In the UK we embody both, countless useless meetings in an 8 hour day !

This is nothing compared to UK or USA:

https://www.quora.com/Why-do-Japane...answer/Dale-Thomas-8?srid=TDMn&share=a87d19a3

I have been in Japan for 20 years and I know what I'm talking about.
In not so important companies it's even worse, they sleep 3,4 hours per night but the productivity really sucks.

No doubt that Miyamoto said something really stupid comparing Apple with those "zombie factories" that Japanese companies are!
 
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