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Well games used to be much more expensive in the past.

Yeah. They used to be actual games. This thing plays itself! At least they got the simple part down.

This is a perfect fit for Apple. Dumbed down and waaaay overpriced.
 
Translated: Plans to download games illegally and then play them offline without giving the developer any money.

Did I get that right? Just curious.

No you didn't get that right. I don't pirate games. I'd be more than happy to pay Nintendo decent money for games on iOS if they don't have such absurd restrictions as on this game.

So you got that completely wrong. Hope that satisfies your curiosity!

Also, I don't recommend you embark on a career as a translator :p.

You know it's funny, in this thread you're insinuating I'm going to steal the game, in the last thread about this situation I was accused of lying, that I would buy it anyway. And yet neither of those scenarios are the case.

Is it really that difficult to believe anyone will restrain themselves from purchasing an app simply on principle?
 
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I wouldn't say that a game that needs to be purchased after being installed and can not run without pinging home is simple.
 
And just like Apple, Nintendo went overboard focusing on simplicity instead of technology which is why the Wii U was such an enormous flop.

Completely absurd and ignorant statement.

The Wii U was the total opposite of a simple product, that is one of several reasons why it failed. Its hardware focus on asymmetrical local multiplayer via a tablet gamepad was not the same easy sell that the Wii was with its remotes. Combine that with confused marketing and a library that took too long to get up to speed and it was clear why it failed.

It had nothing to do with anything in your post.

Its a shame it failed too, the Wii U has far and away the best first party exclusives of any current console.
 
I really am looking forward to this. the price tag doesn't scare me away because I am willing to pay for quality. I appreciate that they offer a "trial" version for free.
What about the fact that you have to have an "always on" internet connection to play the game? I'm only asking because you seem like the price is no issue (which I 100% agree) but I'm a little hesitant since I can't play in airplane mode at all (when I'm traveling). Thoughts on that?
 
The game does look pretty neat. Its a pity you need internet access to play the game.
Regarding pricing, its a fair deal. Hope Nintendo will release an android version of the app.
 
Nintendo simplicity?
Please refer to the number of controllers you need to play on Wii
 
"an always-on internet connection will be required for security purposes"

This is going to be a pain. I wonder if while driving down the road, if you hit a brief outage it will hang up or if this is only needed sporadically. I already have apps hanging up when switching networks.
 
And just like Apple, Nintendo went overboard focusing on simplicity instead of technology which is why the Wii U was such an enormous flop.

Sadly, I have to agree that the wii and wii U was just not thought through as a console that you can easily sit down and play a variety of games without learning how to use the odd controller or how to move your body/controller in the correct way to pass the level (or whatever). Not saying it was impossible to play or it sucked or anything, just not a type of console that can capture my attention and plant me on the couch.

I think, and hope, Nintendo changed this trend with the new switch. From the videos I have seen, live and commercials, it looks like they really put thought in this console (not just making the wii u thinner and 4k ready...). This new console is basically a tablet with controls that you can connect and play all the same games you could play if it was docked on the TV. You can also attached the two sides into one regular controller that doesn't require motion to swing Link's sword for instance. After buying the special edition wii U with the zelda graphics on it (windwaker remake I believe) I didn't play but maybe a few hours before I lost interest mainly due to the controller and not wanting to buy one of the retro ones. Other than that the U saw maybe 3-5 hours more of play for classic games. I think the switch is finally the graphic powered console nintendo needs and that it will bring some great games to market like the open world zelda. If the price is right (not sure if it is announced yet) I will buy it just for the new zelda.
 
I don't know if I'd like Nintendo to be bought — I like it as an independent company. But I'd really love for Nintendo to sign an exclusivity deal with Apple for mobile. Apple would invest in Nintendo to keep it afloat and Nintendo would design games for iOS with their properties and sell innovative gameplay hardware for iPhone, iPad and AppleTV. Nintendo would remain a hardware company while not having to worry about building the brains of the system. In exchange, they'd gain access to a massive user base that they could never achieve on their own as a console only company.

I'm not sure if that'd be a win for Apple the age group that played Nintendos is getting older and is kinda narrow.
 
In 1985, Super Mario Bros was released. You had to think, take risks, learn and develop skills to beat the game, which was incredibly fun and very challenging at the same time.

In 2016, we now have a bunch of faux-3D games that require no thinking, no risk taking, no learning, it just pretty much "automatically wins the game for you" and all you have to do is touch the screen when it tells you to.

Why is it that a 30 year old game is better, more challenging, more creative and innovative than one made today? How come that 30 years ago, we had the tech to have such immersive games, while today game interactions are limited to either "tapping the screen" or "not tapping the screen"?

When I think about when I first played Super Mario Bros, it was an intense, memorable time. Not sure if any iOS game lives up to that, which is sad considering we're supposedly in a more technologically advanced time, with far more experience with gaming. And kids today have no legal way to play the old games that were so much fun, because while their computers, phones and tablets could run them, these companies will do everything in their power to prevent that. They'd even go as far as to release new, watered down versions of those games to make people think that they are allowing people to play their games.

If you have kids today and want to show them the original Super Mario Bros, how are you meant to do it "legally"? Why is it that I can listen to music made 50 years ago, I can watch movies made 100 years ago, I can play Chess that was invented more than a thousand years ago, I can read a book written thousands of years ago, yet I'm no longer "allowed" to play a game made 30 years ago? Why does it expire??
 
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I'd pay full £29.99 for a new Super Mario game for Apple TV. 8 worlds, 10 levels on each world, a ton of unlockable mini games (that also worked on iPhone?) - Bring it on!

Unfortunately, an official controller attachment and Apple TV integration would directly undermine their nintendo switch.

While I understand nintendo wanting to sell its own hardware, this isn't 2005 when most people had cheap flip phones and your Game Boy Advance SP or Nintendo DS was the only other mobile device you had.

The Switch annoys me even more because it's essentially an nvidia shield tablet with controller attachments and a docking station. This could have easily been accomplished an iPhone/iPad controller attachment and a lightning docking station. You can already output your iDevice to a TV.
 
In 1985, Super Mario Bros was released. You had to think, take risks, learn and develop skills to beat the game, which was incredibly fun and very challenging at the same time.

In 2016, we now have a bunch of faux-3D games that require no thinking, no risk taking, no learning, it just pretty much "automatically wins the game for you" and all you have to do is touch the screen when it tells you to.
What an ignorant, hyperbolic statement.

I don't like the runner genre, but you've gotta have good timing and reflexes to be able to win. With this game, just as 30 years ago, you've gotta judge jumping distances and play it again and again till you have it right.

Runners are popular with smartphone users, so Nintendo is giving them what they want. From the Switch preview video, it looks like a full, proper Mario game is on the way too.
 
But they feel fine with data sucking, battery draining, 24/7 internet connectivity to play.

Do you turn off your internet connection to save battery? Personally, I'm connected to the internet anytime I'm not on an airplane. Requiring a connection means I won't be able to play it for maybe 1% of my life, so I don't see why people are making such a big deal out of it.
 
Maybe if they want to play it as you say, they should save 10$ of their own money and buy it. Ffs

Totally. Just like you send Parker Brothers $10 for each person in your house that wants to play Monopoly.
 
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Completely absurd and ignorant statement.

The Wii U was the total opposite of a simple product, that is one of several reasons why it failed. Its hardware focus on asymmetrical local multiplayer via a tablet gamepad was not the same easy sell that the Wii was with its remotes. Combine that with confused marketing and a library that took too long to get up to speed and it was clear why it failed.

It had nothing to do with anything in your post.

Its a shame it failed too, the Wii U has far and away the best first party exclusives of any current console.

While you may believe the Wii U is the opposite of simplicity, Nintendo believes the opposite of your opinion.
 
I agree, Apple and Nintendo are very much alike. Two highly arrogant companies that rely on past nostalgia and success to move forward with and hope that's good enough for more short term success.
 
Pardon me, but Pokemon Sun is out. Why should I put that down for anything else right now?
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Of course they do, now hurry up Tim. Buy Nintendo ASAP and make my dreams come true!

*salivating at the idea of accessing and playing Nintendo's virtual console library on my Apple TV* :eek:
I know a lot of people want to see companies all homogenised into one giant superlump that offers everything, but I like a bit of competition. Plus I dread to think of what Nintendo would be like 'westernised'. You can already play Nintendo's VC library on a Wii U :), and soon the Switch!
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In 1985, Super Mario Bros was released. You had to think, take risks, learn and develop skills to beat the game, which was incredibly fun and very challenging at the same time.

In 2016, we now have a bunch of faux-3D games that require no thinking, no risk taking, no learning, it just pretty much "automatically wins the game for you" and all you have to do is touch the screen when it tells you to.

Why is it that a 30 year old game is better, more challenging, more creative and innovative than one made today? How come that 30 years ago, we had the tech to have such immersive games, while today game interactions are limited to either "tapping the screen" or "not tapping the screen"?

When I think about when I first played Super Mario Bros, it was an intense, memorable time. Not sure if any iOS game lives up to that, which is sad considering we're supposedly in a more technologically advanced time, with far more experience with gaming. And kids today have no legal way to play the old games that were so much fun, because while their computers, phones and tablets could run them, these companies will do everything in their power to prevent that. They'd even go as far as to release new, watered down versions of those games to make people think that they are allowing people to play their games.

If you have kids today and want to show them the original Super Mario Bros, how are you meant to do it "legally"? Why is it that I can listen to music made 50 years ago, I can watch movies made 100 years ago, I can play Chess that was invented more than a thousand years ago, I can read a book written thousands of years ago, yet I'm no longer "allowed" to play a game made 30 years ago? Why does it expire??

What a genuinely bizarre thing to say. Have you played a modern Mario title? The latest 'full fat' game, Mario 3D World, is nightmarishly difficult to complete. And then you have Super Luigi U before that. There's no "automatically wins the game for you" gameplay in these at all.

I honestly think you might be getting confused over your games here. If I were to ask you "what do you make of Apple's recent purple Macbook Pro?" you'd be rightly confused, wouldn't you?

If you mean this one game in particular - then yes it doesn't push the boat. It's a cheap cash-in mobile game. If you want to play more complex Mario titles then you'll need a controller, and then I suggest the modern day classics like Mario 3D World, Galaxy 1+2, and Mario Wii U.

(They can play Mario legally on the range of devices Nintendo have manufactured. The Wii, Wii U, 3DS, New 3DS if you want to get picky too, Switch soon. The GBA had ports of selected original Mario games, before that the Gameboy Color had SMB)
 
Translated: Plans to download games illegally and then play them offline without giving the developer any money.

Did I get that right? Just curious.

Your unwarranted cynicism and lack of intelligence are incredibly apparent. Like many here, people want to have access to the software without draining their data, whenever a cellular signal is not available, etc.
 
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