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Except, staying behind is not safe. Update to latest is not safe. Where to go then?
I can’t speak for everyone, but I actually ran an Android phone for five years out-of-date and never once had an issue. Granted, I’m very careful about the sites I visit and things I download. So, your mileage may vary.

I wouldn’t necessarily recommend staying that far behind in an enterprise environment though. 😅
 
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Hey Tim, here's a free tip that will save Apple loads of money. Stop doing annual new releases for macOS and iOS and release them every two years or so. The most solid and best software versions were back when Apple was doing two-year release cycles (yes, I'm looking at you, Snow Leopard).

Currently, the biggest issue with the annual release cycle is that once developers finally have ironed out the bugs and their software fully to support the latest macOS, Apple releases a new version that forces them to start from the beginning again. This is a very bad cycle and benefits literally no one.

And nothing really stops Apple from bringing some new features with regular software updates; the whole iOS doesn't need another big facelift to simply add a few new features to the Notes app etc.
Don't agree, but what I do see from you is what sounds like an admission developers are putting stuff out that is not ready and not thoroughly testing unless that is the strategy. Throw it up against the wall, see what sticks. If it sticks to the wall, scrape it off and figure out what went wrong. Reading this thread, a person would think developers never write anything that causes bug and it is solely Apple's coding that causes every single software issue.
 
I place the blame entirely on management. They keep pushing for release before the product is ready. Anyone who cooks stew knows you need to let the stew stew, or else you'll end up with barely edible slop.

Anyone who does any level of programming knows how fustrating it can be to track down bugs--1000x times more so when it's an elusive bug that appears to have no rhyme or reason.

Management though...Gotta keep the shareholder's money coming in, gotta keep up appearances.:rolleyes:
 
IOS16 has been a hot mess. Battery is still awful on 14 pro. Apple needs to get it together, or hire more engineers so the OS is not a dumpster fire.
 
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Bugs I can live with and deal with workarounds until they are patched. But the poor battery life I've had on all my devices is just inexcusable. I've zero confidence on them being resolved.

At this stage I just hope that iOS 17 isn't the disaster that iOS 16 has been as I've lost all confidence on iOS 16 ever being properly fixed.
 


Four months after launch, iOS 16 users continue to report experiencing a plethora of bugs, ranging from slow keyboard pop-ups, random rebooting, UI glitches, camera freezes, and more.

General-iOS-16-Feature-Yellow.jpg

Apple released iOS 16 in September and has since released multiple follow-up updates to address bugs and security patches. The most recent update for the operating system is iOS 16.2, released on December 13. iOS 16.2 brought a new Freeform app, new always-on display options for the iPhone 14 Pro, new lock screen widgets, 5G support for India, and more. Along with the latest features, the update also brought many bugs and system glitches, according to user reports.

Across Twitter, Reddit (1,2,3,4,5,6), the MacRumors forum (1,2,3,4), and Apple Support, users say they're experiencing an unusual amount of bugs and poor system performance following the most recent iOS 16 update. According to users, the issues are wide-ranging, including Spotlight search glitches, the keyboard not appearing in apps, excessive battery drain, the Camera app freezing, problems with Focus modes, Apple Music app bugs, HomeKit accessories not working, and CarPlay glitches.



On Reddit, users report that apps can freeze after they're opened or crash entirely while in use. "This started happening after updating to iOS 16.2, where I'll be using an app (happening on any app), and the application freezes for a couple of seconds," one user said. "Yeah it's been awful! I even decided this year was the year to upgrade my phone to 14 Pro and it's been so bad," said another user.

Users also report ongoing issues with the Home app following the iOS 16.2 update. One new feature of the update was an overhaul of the architecture of the Home app. Apple announced the new architecture in June, promising faster, more reliable HomeKit performance. Following the release of the new app, however, users reported issues with accessories not working, forcing Apple to withdraw the update.

User reports suggest issues are not limited to any specific iPhone model, given iOS 16 is supported by the iPhone 8 and later models. Even with the latest high-end iPhones, the iPhone 14 Pro and iPhone 14 Pro Max, users are experiencing issues, including a long-standing problem with the device lagging when a user closes out of an app.

iOS 16.2 was released last month after testing with developers and public testers since October. Through the beta testing period in October, November, and December, Apple released five updates, addressing bugs and issues reported by testers.

Given the nature of bugs experienced by some users on iOS 16.2, Apple could release iOS 16.2.1 before releasing iOS 16.3 several weeks later. Apple is currently testing iOS 16.3 with developers and public beta members with just a few new features.

Article Link: Some iOS 16 Users Continue to Report Plethora of Bugs Months After Launch
What i been noticing with Ios 16.2 is that my iPhone 14 pro max and my sister is also having that issue is that it randomly freezes for like 10 seconds and yeah is random like 2 or 3 times per week.
 
Hey Tim, here's a free tip that will save Apple loads of money. Stop doing annual new releases for macOS and iOS and release them every two years or so. The most solid and best software versions were back when Apple was doing two-year release cycles (yes, I'm looking at you, Snow Leopard).

Currently, the biggest issue with the annual release cycle is that once developers finally have ironed out the bugs and their software fully to support the latest macOS, Apple releases a new version that forces them to start from the beginning again. This is a very bad cycle and benefits literally no one.

And nothing really stops Apple from bringing some new features with regular software updates; the whole iOS doesn't need another big facelift to simply add a few new features to the Notes app etc.

I would agree with this if they separated the apps from the OS. I don't want to wait 2 years to see what is new in Apple Music, for example. I still think they need to separate the various apps and update them more than just with the OS, but let's not get ahead of ourselves.
 
And nothing really stops Apple from bringing some new features with regular software updates; the whole iOS doesn't need another big facelift to simply add a few new features to the Notes app etc.
Exactly. Google decoupled their system apps from the OS a long time ago. I can’t remember which iOS release got the big iMessage update a few years ago. Whichever one it was, I remember thinking that it was silly that this “huge numbered OS update” was mostly just an update for one app. Yeah, I know there is more stuff that was added, yada yada, but the killer feature was… one app. Seems silly. Just push those updates to the individual app the App Store.

For example I have to upgrade to iOS 16 just to get a scheduled send option in Mail? Come on, guys.
 
My iPhone 13 Pro has laggy performance in low power mode. And consumes a lot of power when playing picture in picture. (40%/hour). Since iOS 16.2

Low-power mode is exactly that — "low power" mode. Everything is slowed down to maximize battery life. Not sure what else you expect?
 
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iOS 16 still seems fairly half baked at this point. I hope the developers have enough time to work out the kinks between iOS 17 and the VR headset they're allegedly focusing on.

I wonder how many of the bugs are in iOS, or how many are in individual apps that haven't been kept updated for full compatibility with iOS 16? Of course, Apple gets blamed for both.
 
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I have iPhone 13 Pro Max that freezes almost biweekly at this point. It just freezes out of nowhere, apps start to become unresponsive, and eventually not even the power button works. At that point I just force restart.

Does it freeze when doing something particular? A certain 3rd-party app that you use? These are important details to narrow down the cause. In 13 years, I've never had an iPhone freeze on me, so the only difference between users tends to be the apps that they've installed.
 
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I am on latest public betas for all of my :apple: devices. I have very few bugs, nothing to complain about. My devices: iPhone 14 Pro Max, Watch Ultra, 12.9” M2 iPad Pro, M1 Mac Mini, AirPods Pro 2, AirPods Max,…

If your device is buggy you can install a public beta OS.

Of course you can install a public beta OS

But sad that you have to to try to avoid the onslaught of bugs
 
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I have a 13 mini and I swear to god the camera app lags and works more slowly than the previous XR I used for years. this thing is super buggy! :rolleyes:
The XR is still a great phone though. Everything from the iPhone X has been great with the pinnacle being iPhone 12. It’s been, at best, even sailing since the 12.
 
I'm having long random app stutters daily and occasional crashes on my iPhone X running iOS 16. I bought a new iPad mini recently that doesn't have a lot of stuff installed on it yet. It does better, but it also has long stutters.

My wife has an old iPhone 7 on iOS 14. Runs beautifully.
 
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