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^ Actually none of us know how far in development the 360 version actually is. It might not be that far behind its brethren.

I've read somewhere that the announcement was a on the spot thing and they haven't even begin on the Xbox360(plus they also said they won't start until the PS3 version is complete) version so in reality the 360 version will be delaying this game a lot.

I'm hoping Sony works out some sort of a deal and push their version out the the door first.....because its going to be a long wait my RPG friends.


Bless
 
Good. Anything that takes away some of Sony's market-share/power is a good thing.

Have you been under a rock this generation? The Wii is dominating the industry, and "exclusives" on both sides are going multi-platform... Sony Hasn't had market-share dominance since 2007.
 
Have you been under a rock this generation? The Wii is dominating the industry, and "exclusives" on both sides are going multi-platform... Sony Hasn't had market-share dominance since 2007.

I didn't say Sony was the leading gaming platform, I said Sony's market share and power. Believe it or not, Sony does things other than gaming, and they do have a lot of money and power, even in the gaming industry.
 
I've read somewhere that the announcement was a on the spot thing and they haven't even begin on the Xbox360(plus they also said they won't start until the PS3 version is complete) version so in reality the 360 version will be delaying this game a lot.

I'm hoping Sony works out some sort of a deal and push their version out the the door first.....because its going to be a long wait my RPG friends.


Bless

They won't. Squeenix loves the moneys and even if the PS3 version was ready before the 360 (internationally I mean) MS would likely pay up if they had to.

Really this deal is just a blow to Sony. In 2 years time how many people that are FFXIII target audience (ie. gamers) are gonna be going "hm... well I wanna get a new system! PS2 just ain't doing it no more!! PS3 or 360?!". Hardly any. This just means people who HAVE 360's and just wanted a PS3 solely for FFXIII don't need to buy one.

But... that being said... 2 years from now (I'm gonna guess that's when FFXIII will be out world wide) this might be less of an issue. PS3 has outsold the 360 in all three regions for a few months now, that will obviously change up and down in NA and less frequently in Europe (barring a big shift). But if Sony keeps chewing away at the 360 lead world wide for 2 years, who knows how big the install gap will be?

Maybe Squeenix will love the money SO much they will pull a Capcom and downgrade the hell out of the game and put it on Wii (have you seen Dead Rising on Wii?! ugh...)
 
Errr, they downgraded Dead Rising to a Cube my friend, not a Wii. A true Wii port would be fairly close to the 360 DR at SD.

Wat does it say about the 360, when one of its exclusives is being ported to a GameCube engine?

You people and your 360-letist snobbery. ;) When it comes down to it, the 360 visually is not a huge leap over the Wii. It suffers from the same over use of facets, pixelated edges and blurred textures. They both need lots of eye candy to hide the flaws, the 360 just has more candy to spew out. The 360's biggest strength, is MS's buckets of cash to throw at, or buy out developers. It also helps that it looks better on these newer fixed pixel sets, the same TVs that have ushered in an era of fuzzy blocky vomit.

At least when the next consoles are introduce, higher-rez gaming will be old hat for the army of noobs that never gamed on a PC. The same waffles that are so pathetically enamored at the thought of HD gaming.

I don't like the fact that Capcom -- 2 years into the Wii's cycle -- is being CHEAP as hell and obviously taking a huge LAZY shortcut, but I'm sure this game will be FUN, so who cares if its visuals are Cuber-rific -- if that?

<]=)
 
I didn't say Sony was the leading gaming platform, I said Sony's market share and power. Believe it or not, Sony does things other than gaming, and they do have a lot of money and power, even in the gaming industry.

And Microsoft doesn't have any market share and power? MS also does other things than gaming too, if you haven't noticed... :p

If anything it should be MS who gets the share/power kicked out of them.
 
The wii is literally an overclocked gamecube, it has the same hardware but a slightly higher clock rate. Thats why wii games barely look any different than gamecube games (metroid is a good example, its pretty much identical to the gamecube game).
 
The wii is literally an overclocked gamecube, it has the same hardware but a slightly higher clock rate. Thats why wii games barely look any different than gamecube games (metroid is a good example, its pretty much identical to the gamecube game).

Considering Miyamoto said it himself, I agree. However it could be that the GCN had such a lackluster following that we never saw the true potential until now. For what it does the Wii performs well, so long as you put your expectations in check the Wii can be a rewarding console to play on.

Direct Miyamoto Quote
"The hardware is basically a GC. We've upgraded our development tools to new versions but, you can still use GC programs as they are. With that in mind, I thought we could remake GC titles for the Wii and modify them to work with the Wii remote so that they're more fun to play."
 
The wii is literally an overclocked gamecube, it has the same hardware but a slightly higher clock rate. Thats why wii games barely look any different than gamecube games (metroid is a good example, its pretty much identical to the gamecube game).

Sorry, I don't rely on playground tech-talk as being a reliable source of what's fact. ;)

It's just as much an overclocked Cube as a 9600 GT is an overclocked 7600 GT, if you get my drift? That's an ignorant way to look at things, but none the less, it still carries some truth. If you buy a 9600 GT and play a game that was designed for an earlier GPU, it will not only look the same, but it will run faster. Simply amazing at how that works.

When you overclock a CPU and GPU, they always use "more" power, not less. I guess the Wii is the exception to this rule and defies the laws of physics. :eek:

The texture quality in Prime 3 is noticeably better than both prequels. Prime 1 and 2 looked great for a Cube(console), but 3 was a clear and obvious step above. When you couple that with properly setup Wii controls, it's a huge upgrade over the Cube and its limiting controls.

Does your TV work properly? :) I'm just curious, because the textures were so much shaper and richer all around on Prime 3. How did you miss that?

But then again, I can see how you wouldn't see much of a difference between the Cube and Wii versions of Prime, because as a whole there's really not much difference between most games, just the rez and a few more effects here and there. I see the same CRAP all around, regardless of it being the latest PC game on my 30", or a Wii game.

I think that that most gamers suffer from some kind of selective blindness, as in they choose to ignore the bad on one game, while completely pointing it out on another. This probably goes back to my previous comment about gamers being infatuated with HD gaming, because for them, it's something new.

<]=)
 
Sorry, I don't rely on playground tech-talk as being a reliable source of what's fact. ;)

It's just as much an overclocked Cube as a 9600 GT is an overclocked 7600 GT, if you get my drift? That's an ignorant way to look at things, but none the less, it still carries some truth. If you buy a 9600 GT and play a game that was designed for an earlier GPU, it will not only look the same, but it will run faster. Simply amazing at how that works.

When you overclock a CPU and GPU, they always use "more" power, not less. I guess the Wii is the exception to this rule and defies the laws of physics. :eek:

The texture quality in Prime 3 is noticeably better than both prequels. Prime 1 and 2 looked great for a Cube(console), but 3 was a clear and obvious step above. When you couple that with properly setup Wii controls, it's a huge upgrade over the Cube and its limiting controls.

Does your TV work properly? :) I'm just curious, because the textures were so much shaper and richer all around on Prime 3. How did you miss that?

But then again, I can see how you wouldn't see much of a difference between the Cube and Wii versions of Prime, because as a whole there's really not much difference between most games, just the rez and a few more effects here and there. I see the same CRAP all around, regardless of it being the latest PC game on my 30", or a Wii game.

I think that that most gamers suffer from some kind of selective blindness, as in they choose to ignore the bad on one game, while completely pointing it out on another. This probably goes back to my previous comment about gamers being infatuated with HD gaming, because for them, it's something new.

<]=)

So what youre saying is you dont believe Nintendos own words that its basically just gamecube hardware? What is factual about the Wii being just as good as the 360 at graphics and a 9600gt just being an overclocked 7600gt? Or Dead Rising being a gamecube port (why would they do that?)?

I dont have an hdtv so I play all my PS3 games in SD, and they look a hell of a lot better than any gamecube or ps2 game ever did on the same tv. Not to mention all the interactive effects like physics which cant be done on the Wii since the cpu is too weak (look at the physics in Force Unleashed on the 360/PS3 and then compare them to the Wii version, totally different despite putting a lot of effort into the Wii version).
 

Sorry bud, but you really missed the point.

I was trying to put things into a frame that you might understand, you know an analogy.

So what youre saying is you dont believe Nintendos own words that its basically just gamecube hardware?

Basically is true, but what you're missing, is that it doesn't equate to being EXACTLY the same.

You should look for that article that talks about the Wii's CPU as in it was built from the ground up for power efficiency while maintain a high level of performance. This can't be done by simply overclocking. BUT, basically it's still the same CPU as the Cube, just like a Core 2 is basically a P3 to point out an extreme example.

I'll ramble further, maybe this time I'll find an explanation that will sink in.

What is factual about the Wii being just as good as the 360 at graphics...

HOLY MOLY, you misconstrued me BIG TIME. At this point I should probably just give up .

I never said just as good.

Anyways, that would imply that a Wii is on par with a 360, which for the record is not the case. But I can say a Wii at its basic level is similar to a 360. They both have Power PCs and GPUs developed during the same time period at ATI. Imagine that, they're brothers, the Wii's just special.

Before I ramble some more, I'm also not implying that a Wii can handle as many polygons as a 360.

Here's my original comment:
"A true Wii port would be fairly close to the 360 DR at SD."

This statement carries quite a bit of truth. Notice the word fairly.

If you look at the following screen shots of Dead Rising 360, hopefully you'll see what I see, that the Wii doesn't have to go far to achieve this look at SD. neither does a PS2 for that matter.

Look at this screenshot. It looks like CRAP IMO. Now tell me why a Wii can't do this at SD, when this is something even a PS2 could manage?

Here's another screen. Wow, this game looks great for a 360 title. Never understimate the power of a bottom of the barrel consumer gaming card, AKA, the x1600 variant.

If I had seen those screen shots with out reference, I could have easily mistaken them for some of the "HD" PS2 games, or PC games from almost a decade ago. They actually make this game look like VOMIT and sub par when compared to better games.

Now I see that even the Cube version of Dead Rising looks fine.

...and a 9600gt just being an overclocked 7600gt?

:) I'm just going to smile at you. :)

*FAIL!* :D

PLEASE GO BACK AND READ MY POST THIS TIME!


Or Dead Rising being a gamecube port (why would they do that?)?

Simple, Capcom stated in a press release that Dead Rising is being built on the same engine as RE4 Wii. Just so you know, that's a GameCube engine with added Wii waggle and pointing. Capcom did nothing to improve upon it graphically when they were first testing the Wii's ground for which games sold.

Why would Capcom do this? It keeps development cost down and their risk of loss low. They obviously still don't trust the Wii/Nintendo, or else they would be building an engine from the ground up, which is required to do a proper port of this game. The only true Wii game were' getting from them is SpyBorgs. BLAH! It's not even an in-house game.


I dont have an hdtv so I play all my PS3 games in SD, and they look a hell of a lot better than any gamecube or ps2 game ever did on the same tv.

You're really not missing anything, just widescreen. HD TVs are still hype, but they certainly save on space.

Unlike the Wii, the PS3 at least has the benefit of getting its ports from 360 or PC. Most developes assumed the Wii would fail and have yet to put in any true effort to make something good. The Wii has been vomited on by publishers looking for that old PS2 game to dust off, add waggle, make profit.

Now that the Wii is in the top position and most of us are fed up with lazy developers, this seems to be changing, maybe. The next generation of Wii games and a few already available, also look a lot better than any Cube or PS2 game. Not as good as a PS3 game of course, but still way better than anything from last generation.

Not to mention all the interactive effects like physics which cant be done on the Wii since the cpu is too weak (look at the physics in Force Unleashed on the 360/PS3 and then compare them to the Wii version, totally different despite putting a lot of effort into the Wii version).
:eek:

*SLAP* Have you been sleeping? Physics have been mainstay for a long time now. Many Wii games -- even some of the crap ones -- use Physics. It's a dedicated game machine and it CPU is WAY faster than some of my old PCs and they could handle physics just fine.

Every console from lsat genration had games that used physics and now you're trying to tell me they can't be done on the Wii, a more powerful console? Do you not see how ridiculous your comment is in this day and age?

This is more playground mentality.

I guess that because the Wii can't handle physics, games like Boom Blox aren't real?

Besides, the current trend is to offload physics onto the GPU and a Wii's GPU is way better at this sort of thing than a 360's proc as an example.

Anyways, nVidia upgraded their newer cards to do this when they bought Ageia(Physics for PC, 360, PS3, and WII), ATI users hacked their cards to use nVidia's effort, so it's feasible for all consoles, if they're not already doing it.

The Wii version of Forced Unleash. I have a few words about this game.

Force Unleash Wii is a "PS2" game with waggle, so of course it looks rather poorly when compare to the 360 and PS3 port.

It's rather convinient that the same developer working on the PS2 version, is also working on the Wii version. Have you ever heard of shared assets? That's what's happening here. Lucas Artst was being CHEAP! If they were sharing the assets from the PS3, the Wii version would be fairing much better, but chalk this game up to more developer laziness.

Look at Clone Wars, it's a Wii game, it looks way better than Forced Unleashed Wii. Why? Because they're only developing it for the Wii. I've notice a trend, Wii games that don't rely on PSP, or PS2 assets, look way better.

People in general are pretty naive about graphics. They seem to quickly forget about what was possible not only a few years back with technically weaker components.

<]=)
 
From what I see, Wii is more of a unique entertainment center without an equivalent in the market than an actual console of the same gen as the XBOX 360 and PS3. PS3 and 360 were from the get-go rivals in that they were the first truly online consoles that were mimicking PC capabilities. While the Wii certainly has similar features (internet browser, for example) - it is lacking in a lot of things hardware and software wise to compete. The Wii is selling largely because it provides a gaming experience for casual gamers whereas the PS3 and 360 were long targeted at the more enthusiast crowd.

How many people buy a Wii and only play Wii Sports and a few other simple games like that?

And anyone saying that the GPUs on the PS3 or 360 are better than PC ones are joking themselves. What tends to happen is that because the games are on a single platform, developers tend to optimize the game so they can squeeze more frame-rates while providing the same image. Down the line however, and as evidenced in recent Console -> PC ports, the PC capabilities allow the engine to be unlocked to have more features and settings not seen in consoles. This occurs in COD4 iirc as an example of a popular title.

What I do find interesting is how MS went with the ATI Xenos while the PS3 went with Nvidia's GPU. The ATI GPU was based on the X1k series while the Nvidia one was based on the 7-series. As time has gone on, the choice of MS going ATI seems to have paid off since the X1K series has aged much better than the 7-series (due to stronger shader performance, and shaders are where its at right now with game programming) and might be a reason why people have said that PS3 gaming performance on the same game as on the 360 seems to be less smooth.
 
Errr, they downgraded Dead Rising to a Cube my friend, not a Wii. A true Wii port would be fairly close to the 360 DR at SD.


I don't like the fact that Capcom -- 2 years into the Wii's cycle -- is being CHEAP as hell and obviously taking a huge LAZY shortcut, but I'm sure this game will be FUN, so who cares if its visuals are Cuber-rific -- if that?

<]=)

Yes, but RE4 looked amazing back in the day....and if Dead Rising ends up looking a little better then that, well it will be pass able.
 
augh, too much wrong information based on assumptions, it would take me all day to point out all the wrong things

Lazy! :)

Until you actually post with valid counter points, instead of throwing up nothing more than this cop-out, or misconstruing my comments as you have in your previous response, I'm going to "assume" that you don't have anything worth while to post.

<]=)
 
Yes, but RE4 looked amazing back in the day....and if Dead Rising ends up looking a little better then that, well it will be pass able.

I was taken back by the screen shots, since they were less detailed than RE4, but after seeing the 360 screenshots, I can see why this is the case.

<]=)
 
And Microsoft doesn't have any market share and power? MS also does other things than gaming too, if you haven't noticed... :p

If anything it should be MS who gets the share/power kicked out of them.

No, what Microsoft needs is to shape up their OS. Microsoft does plenty of things besides Windows that I like. I have to apologise, as I simply hate Sony (have for a long time) and don't buy any of their products (unless they are inside another product I buy, like a battery inside a computer). While the 360 is not my choice for gaming (The Wii is, even though I don't game), I'd prefer it over the PS3 any day. Basically, I'd like to see Sony go away, whereas Microsoft, as long as I can still use Mac OS X, I could care less.
 
No, what Microsoft needs is to shape up their OS. Microsoft does plenty of things besides Windows that I like. I have to apologise, as I simply hate Sony (have for a long time) and don't buy any of their products (unless they are inside another product I buy, like a battery inside a computer). While the 360 is not my choice for gaming (The Wii is, even though I don't game), I'd prefer it over the PS3 any day. Basically, I'd like to see Sony go away, whereas Microsoft, as long as I can still use Mac OS X, I could care less.

so basically you're a troll, since you don't game but come to whine about Sony for no particular reason. *thumbs up*
 
I'll be honest, I hate MS because of later versions of Windows. :D

I personally want MS to go back to a their old ways before the XBox. Not get rid of the XBox of course. I have my gripes and crazy rants about their lack of mouse support, but I know they're good for the gaming market. Prior to the Xbox and Vista, they really gave Windows gaming presidential treatment.

After this E3 though, I think PC games are making a good showing again. With games like DeadSpace and Mirrors Edge, I'm truly excited.

<]=)
 
Own words which, in the same original quote, said Nintendo would re-release GC games with enhanced Wii-ness :rolleyes:


Well, Nintendo also said that the DS is not a replacement to the Gameboy and it's merely a "third pillar." That's not how things have worked out, has it?..... :confused: I doubt Nintendo is going to re-release any GCN games, with "waggle" beyond Twilight Princess.
 
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