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I am 15, and I have a PSP. Ever since I got my iPhone 4, I haven't touched my PSP and it's still sitting somewhere on my desk. The truth is, I don't like the marketplace they have, and the graphics aren't as nice. If you want to spend hours and hours on a game, then I would choose Xbox 360, that is my alternative to PSP. But when i'm out with friends, in the car, I can pull up a quick game of solitaire.

what's a little kid doing with an iphone 4?
 
And forget about refinancing! Save a buck now and derail your investment? Forget it!

Umm, you do realize that if you refinance *and* continue to make the same payment you are making now, you will own your home even sooner because you'll be paying less in interest?
 
Well of course the PSP isnt as nice hardware as an iphone. Iphones cost $600, PSP $200.

You cant honestly say that the actual gaming experience is better on an iphone vs PSP. PSP has better games and actual buttons. Plus playing games that use tilt controls looks really goofy on a train. The only games that iphones are better at are solitaire type games.

And iPod touch costs under $200. THAT's competitor for this demographic, not the iPhone.

As for buttons, jeez... get over it. Physical buttons are like chicklet keyboards on phones. Something demanded only by people who won't move on to the next obvious step.
And if we're comapring "doesn't have", you really don't want to go into the long list of features available on a touch that aren't available on PSP's, such as accelerometer and (as of next month probably) gyroscope.
Oh yeah... and multi-touch input.
 
DS? Its days are numbered.

When a multi-purpose/multi-role device is deemed a worthy (and threatening) challenger to a dedicated device, the writing's on the wall.

The iOS/iPhone/iPod Touch/App Store platform isn't a jack-of-all-trades-master-of-none paradigm. This isn't 10 years ago. Apple's entire ecosystem does nearly everything for everyone, and it does it remarkably well.

Dedicated-role mobile tech has had its day. This is 2010. Its days are numbered.

"Allow me to be the one to POP that little bubble y'all are livin' in and send you hurtling back to reality." --Bill Hicks.

I own an iPhone and several DS units. Apple is no doubt going to take a good chunk of the mobile gaming market, but there is no way in hell they are going to kill the DS. I like some of the games I have on my iPhone but they don't even compare to the richness of the games offered on the DS. Have you compared the two yourself? My kid has Super Mario 64 on the DS and that 15-year-old game kicks the living daylights out of anything I've seen on the iPhone. And that is just one title on a platform with hundreds of similar (and better) quality games.

Let's put it this way--I would gladly spend $35 on a DS game over a $5 iPhone game for the exact same reason I would spend $1600+ on an iMac versus a $300 Wal-Mart PC. The question of quality is the real crux of this.
 
And iPod touch costs under $200. THAT's competitor for this demographic, not the iPhone.

As for buttons, jeez... get over it. Physical buttons are like chicklet keyboards on phones. Something demanded only by people who won't move on to the next obvious step.
And if we're comapring "doesn't have", you really don't want to go into the long list of features available on a touch that aren't available on PSP's, such as accelerometer and (as of next month probably) gyroscope.
Oh yeah... and multi-touch input.

When it comes to games, I don't see touch screens as an evolution from physical buttons - I see it as give and take, which is why the iPhone excels at tower defense and stuff like Diner Dash and sucks at everything else. The PSP has 10 gameplay buttons on it plus an analog stick. There's no way to port that much physical control to the iPhone without blocking out the whole screen. Look at NBA Live for the iPhone. 2 buttons - pass and shoot. We're now back to the days of Double Dribble.
 
"Allow me to be the one to POP that little bubble y'all are livin' in and send you hurtling back to reality." --Bill Hicks.

I own an iPhone and several DS units. Apple is no doubt going to take a good chunk of the mobile gaming market, but there is no way in hell they are going to kill the DS. I like some of the games I have on my iPhone but they don't even compare to the richness of the games offered on the DS. Have you compared the two yourself? My kid has Super Mario 64 on the DS and that 15-year-old game kicks the living daylights out of anything I've seen on the iPhone. And that is just one title on a platform with hundreds of similar quality games.

Let's put it this way, I would gladly spend $35 on a DS game over a $5 iPhone game for the exact same reason I would spend $1600+ on an iMac versus a $300 Wal-Mart PC. The question of quality is the real crux of this.

But you have to be fair and compare both ways.
There are WAY more games I'd rather play on a touch that can't begin to be ported to any Sony hardware.
 
LOL at almost all of the comments in this thread. They actually believe a smartPHONE beats a handheld GAMING device. If you people really believe that, then you guys are probably casual gamers.

*goes back to playing Metal Gear Solid Peace Walker*
 
I like some of the games I have on my iPhone but they don't even compare to the richness of the games offered on the DS. Have you compared the two yourself? My kid has Super Mario 64 on the DS and that 15-year-old game kicks the living daylights out of anything I've seen on the iPhone. And that is just one title on a platform with hundreds of similar (and better) quality games.

Let's put it this way--I would gladly spend $35 on a DS game over a $5 iPhone game for the exact same reason I would spend $1600+ on an iMac versus a $300 Wal-Mart PC. The question of quality is the real crux of this.


The reality is iOS games could be just as rich as games on the DS platform, and probably will be someday, we're just not there yet.

We need more Tier 1 game studios working on iOS games - and not just weak ports of games from other portable platforms. I have to say Madden 11 for iPad looks pretty cool, so they're starting to come around.

And where are StarCraft and Diablo for my iPad??? Totally feasible, and would sell in the bajillions (and would help sell a bajillion iPads). Come on Blizzard.
 
I agree content is a big one, Apple needs to get the big game developers on board.

Also I think that the lack of physical buttons on the iPhone/iPad is holding the platform back since there is only so much control with touch and axis. Apple should really come out with an add-on accessory with some physical game buttons (D-Pad, analog sticks, rumble etc) you can plug iPhone/iPad into.

I completely agree, and would absolutely buy that (as long as a decent number of games used it). I like touch for certain types of games, but for others I need buttons. Touchscreen controls are not reliable enough as opposed to buttons. For example, since the iP4 is sold out in Canada, I was at Best Buy checking out the display model and tried out the demo of Sonic The Hedgehog. It was alright but the virtual D-Pad and buttons are so small (due to the innate requirement of taking up screen real estate) that I kept messing up and became frustrated. If it had a hardware controller that the phone slips into, it would have been way more fun!
 
I really believe the casual gaming market has far more potential then the hardcore "you need a console for quality gaming" niche.

All a game has to be is entertaining for it to sell millions on a mobile device. It seems like console games are just striving to have the best graphics and effects, whether or not that translates into a good gaming experience.

We all have the time to play 20 minutes of a casual game in traffic or on the subway. Not all of us even like the idea of having to resort to a dedicated gaming device (frankly, they bore the **** out of me).
 
But you have to be fair and compare both ways.
There are WAY more games I'd rather play on a touch that can't begin to be ported to any Sony hardware.

I'm not talking about the PSP. It doesn't have quite the foothold in the market that the DS does. It's vulnerable. If I were the head of Sony's gaming group, I'd be losing sleep. And I sure in the hell wouldn't be wasting my time making defensive sounding ads.

The reality is iOS games could be just as rich as games on the DS platform, and probably will be someday, we're just not there yet.

We need more Tier 1 game studios working on iOS games - and not just weak ports of games from other portable platforms. I have to say Madden 11 for iPad looks pretty cool, so they're starting to come around.

And where are StarCraft and Diablo for my iPad??? Totally feasible, and would sell in the bajillions (and would help sell a bajillion iPads). Come on Blizzard.

I don't disagree with you but remember, as soon as this stuff happens, Nintendo will be on to their next big thing and, as we've all seen with the Wii and the DS itself, they're capable of pulling off surprises that change the entire competitive landscape. (Ironically, they're similar to Apple in that respect.)

Also, Nintendo has a great track record with making their game systems backward-compatible which is a very big deal. If I can still play all the games I've invested in on the next Nintendo handheld, then that's a massive incentive to stick with them instead of investing heavily in another platform.
 
I'm 27 years old. WTH do I need to tote a PSP or any gaming system around with me? Honestly?

The iPhone has good to great games on it and you can play them for the 5 min of free time you have between different tasks throughout the day. Also, games for $1-3 vs $10? How is that value? The new games are still $30-40. Get real.
 
Yeah gaming device... Sure for when you are bored in the checkout aisle or waiting for an appointment somewhere but with this tiny screen and no real buttons make this a gaming nightmare.... Especially if you have large hands..... I am slightly amazed Sony even put the money into making a commercial for this. But who knows maybe this is just a preemptive for the types of games that will be coming to the iPhone.
 
If iphone games are in the same market as console/handheld games then ringtones must be in the same market as cds.
The iPhone has good to great games on it and you can play them for the 5 min of free time you have between different tasks throughout the day. Also, games for $1-3 vs $10? How is that value? The new games are still $30-40. Get real.
You are the reason why the iphone will never be a legitimate gaming device. Too many people who dont have standards for the games they play and are just looking for cheap apps are keeping shovelware makers afloat.
 
That kid is annoying... Seriously compare apples to apples... can that psp make a phone call or text.. no
 
You are the reason why the iphone will never be a legitimate gaming device. Too many people who dont have standards for the games they play and are just looking for cheap apps are keeping shovelware makers afloat.

Never say never. There are things you can do with touch devices that you can't do with traditional portable gaming devices. How about drawing your passing routes with your finger, or tapping your receiver of choice in Madden 2011?

Games like StarCraft or Diablo (as I mentioned above) would be great on an iPad.

The lack of traditional controls don't mean you can't create great games. It just means you need to intelligently design for the touch environment.

As for the shovelware makers, they'll die off (or move to Android) as the quality game designers rise to the top. ;)
 
LOL at almost all of the comments in this thread. They actually believe a smartPHONE beats a handheld GAMING device. If you people really believe that, then you guys are probably casual gamers.

*goes back to playing Metal Gear Solid Peace Walker*
What makes something casual or hardcore is a matter of "SOFTWARE" not hardware. There is a Metal Gear Solid game for the iPhone BTW.

Anyway, I don't have the time to be a hardcore gamer and even if I did, I would not want to be one because I view hard core gamers as losers at "real life". Games are way to fill in the time.
 
LOL at almost all of the comments in this thread. They actually believe a smartPHONE beats a handheld GAMING device. If you people really believe that, then you guys are probably casual gamers.

*goes back to playing Metal Gear Solid Peace Walker*

Casual gamers are the biggest piece of cake ;). Hardcore gamers are the minority wasting time playing games.
 
Red Alert too ;) Diablo II would be awesome on iPad. I would love to see Heroes of Might and Magic II/III also. Perfect game for touch based controls.

In my opinion, all those games qualify as hardcore gaming. How many hours did a typical Diablo 2 fan spend on the computer?

As opposed to something like Angry Birds which can be played while taking a dump

You guys are arguing casual vs hardcore but don't know where to draw the line
 
That is all very interesting but nobody here gives a damn what you do in the privacy of your own home. I suggest that you open up a facebook account so you can bore people who want to listen with all of the intimate details of your life. Honestly, you sound like you are doing the stereotypical troll about Apple users. Give it up already. It is an old and tired troll and completely irrelevant.

Just about everyone and their dog has an iPhone these days and a lot of people from various walks of life bought an iPad. This is an Apple technology rumour site but I understand that there is a separate section where you can entertain people with all of your theories regarding product ownership and sexuality. You are boring me.

Should I start talking about what type of girls I like and how I theorize that other iPhone owners have similar preferences? I like blond and asian girls with cute faces. Do you see how idiotic that sounds now? I'm treating you as an equal by showing the same amount of indifference as I would to anyone trying to link product ownership with something else be it political, food or sexual preferences.
:p


Wow. Two words and you go off for a whole page of sexuality paranoia? You've got some serious issues. My post was faceteous. Get a sense of... any sense at all.
 
In my opinion, all those games qualify as hardcore gaming. How many hours did a typical Diablo 2 fan spend on the computer?

As opposed to something like Angry Birds which can be played while taking a dump

If StarCraft were available for iPad, I can certainly envision playing it "while taking a dump." :D
 
Portable game machines are for kids on a long card ride (or like this kid, bus ride). I like iPhone games because, while simpler, you can get on and get off as you need to -- doing BIG BOY stuff: standing in line in any number of situations.

Big Boys play XBox 360 or PS3. They do so on a 60" HDTV with surround sound cranked to the max.

(BTW -- loved that kid in IMAGINE THAT with Eddie Murphy.)

This is spot on, the whole reason why iPhone games are good is that they are simple so you can drop em and pick em up when needed. Unlike a PSP where gaming is more complicated.

I love gaming but if I wanna do some serious gaming I go on my PS3. But the iPhone is terrific for some nice fun games to kill the time on the move.
 
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