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Um, or you could play those games and 10s of THOUSANDS MORE than that for LESS THAN $9.99 lol! :rolleyes:
 
As I indicated, I had a PSP and used it for a year or two before I got my iPhone. THe iPhone is a much better gaming platform. The video is better, the controls are better. The games are smoother. There is not a single category important to game play where the PSP is better. It is really not even close, generational differences in technology.

Any game that requires virtual buttons on an iphone will have inferior control to a game using real buttons on a PSP. Can you play a game like street fighter, as its meant to be played? Not some dumbed down version that LOOKS like street fighter.
 
Um, or you could play those games and 10s of THOUSANDS MORE than that for LESS THAN $9.99 lol! :rolleyes:

Isn't this the argument that Mac-users make? Sure there are loads of cheap Windows apps, but nothing trumps the iLife suite and Apple's pro tools... right?

I'd take 1 excellent game a month over 100 bad games a week.
 
It's not really about where you live. People tend to see the world through a lens that reflects themselves. If you're gay, then it makes sense that you know a lot of gay guys with iPhones.

Of course it matters where I live. If I lived in Oakland, CA I wouldnt be saying that. I live in San Francisco, (which has a very large gay population) and since I'm not a closed minded person, I know many gay people as friends and aquaintences, all of whom just happen to own iphones.

Its no secret that gay men are very trendy and stylish, so its natural they use iphones. I dont know why some people act like they're surprised or offended when I say that. Spend some time in SF and you wont see any gay guys rockin a Droid X or Sprint EVO or Nexus 1.
 
While I have a PSP and an iPhone and enjoy them both, the trend toward mobile phone devices as gaming devices continues to quickly grow. As that market grows, the games created for phones will become much more complex (Chaos Rings is just one good example) and better all around. Sony is simply trying to combat this trend by creating an identity for the PSP which they seem to have had somewhat of a hard time doing lately and the PSP Go certainly didn't do them any favors.

Having said that, my iPhone is used for most of my mobile gaming at this point. While I would agree that the touch controls are not perfect for all types of games, they are adequate for most. As far as racing games (which I admit are most of what I play), the accelerometer works wonders in my opinion and is much more precise than the controls on the PSP. Also, I would agree that the iPhone app store is filled with casual games. But to some gamers dismay, the casual game market is huge and growing fast! This also makes the future of mobile phone "app stores" look pretty good at least for some time. Whether or not this plays into Sony's hands, only time will tell. But I would put my money on the growing app markets.;)

The iPhone may not be considered a hardcore gaming machine, but I think it all depends on what each individual considers "hardcore".
 
While I have a PSP and an iPhone and enjoy them both, the trend toward mobile phone devices as gaming devices continues to quickly grow. As that market grows, the games created for phones will become much more complex (Chaos Rings is just one good example) and better all around.

But the PSP and even the DS have been pumping out similar or better games for the past 3 years. Just glancing over my library of similar games-
Final Fantasy 3 (DS)
Final Fantasy 4 (DS)
Final Fantasy Tactics Advance 2 (DS)
Final Fantasy Tactics: War of the Lions
Dissidia Final Fantasy
Final Fantasy VII Crisis Core
Star Ocean First Departure and Second Evolution
PoPoLoCrois
Persona 1 and 3
Disgaea Afternoon of Darkness and Dark Hero Days
Ys VI and Seven (soon I-III as well)
Tales of Eternia
downloadable Final Fantasy VII, VIII, IX and Vagrant Story.
 
To be fair, carrying a phone plus a PSP isn’t that much bigger than carrying a phone alone. Just bring along one extra bag.

But I just couldn’t give up the touchscreen. D-pad games are just one category, and the PSP’s controls are nice for that, but for strategy games and adventure/RPG and for whole new kinds of gaming, a touchscreen is indispensable.

In fact, for first-person shooters, I’d never touch a PSP over an iPhone or iPod Touch (or iPad): swipe aiming is analogous to desktop mouse aiming, while the PSP is analogous to joystick control. Which is so indirect and imprecise that console FPS games always have auto-aim “training wheels.” No thanks—I like to do my own aiming.

I bet Sony hopes there’s no new iPod coming....
 
Apple Inc has assets of around $50bn, whilst Sony has $125bn. Their annual revenue shows a similar difference. Generating twice as much revenue as Apple Inc is not bad for a "dying" company.


Incorrect. Apple has CASH ON HAND of over 40bn. That doesn't even take their assets into consideration. They also have no debt.

Sony doesn't have anywhere near that kind of cash, and they have a lot of debt.

Then you start talking about revenue, which is a totally different subject.
 
Any game that requires virtual buttons on an iphone will have inferior control to a game using real buttons on a PSP. Can you play a game like street fighter, as its meant to be played? Not some dumbed down version that LOOKS like street fighter.

That's just your opinion. Epsgaluda II plays amazingly well on iPhone and iPad.
I would not rather play it on a PSP, even if it were an option.
 
Of course it matters where I live. If I lived in Oakland, CA I wouldnt be saying that. I live in San Francisco, (which has a very large gay population) and since I'm not a closed minded person, I know many gay people as friends and aquaintences, all of whom just happen to own iphones.

Its no secret that gay men are very trendy and stylish, so its natural they use iphones. I dont know why some people act like they're surprised or offended when I say that. Spend some time in SF and you wont see any gay guys rockin a Droid X or Sprint EVO or Nexus 1.


I already explained it to you. You didn't write what you really meant.

You wrote:
"if you are male and have an iPhone you are likely to be a homosexual".

You meant (as you just implied again above):
"if you are male and homosexual, you are likely to have an iPhone".

They don't mean the same thing at all.
 
Iphone commercial

Wow that seemed more like an iphone commercial than a psp commercial. Basically it just made points that you can text ,play games and make calls on one device and those games they just advertised for the psp is that really the cream of the crop to show on a commercial, there is plenty of iphone games that can match anything they just showed. I like sony as a brand but that was just a waste of money.
 
3 points

" No one is going to buy an iPhone thinking they will game on it."

The point I would make is that everyone who has an iDevice will have no desire to buy a PSP.

Second point: Now that my 2 remaining teenagers have touches, their PSPs have been abandoned.

Third point: My youngest had a PSP and got a game as a gift. During the course of installing it, the machine crashed. Sony wouldn't fix it unless I payed $80. I was livid. No more Sony here. (yes, that does count as one of the abandoned psps above).

As far as "big boys" are concerned, I have no respect for any grown man playing a PSP in public. Get a life! iPod is life.
 
Why do they have a 10 year old saying that the PSP is awesome if they're targeting people with iPhones, who are typically 20 or older? Not effective.
 
I'm a gamer and I have a few games on my iPhone 4....but I don't play them too often. The games that the app store currently offers are either time wasters or games that I already have on my consoles/portable gaming systems (Hello Final Fantasy 1 and 2).

When the App store gets games of that caliber, I will buy them...for now though, my phone is used for internet, texting, calling, and pictures/video. Not gaming.
 
How much longer are we going to have to wait to see the big major games companies converting their well known titles (even old games) onto the Apple iPlatforms?

Current games are good for what they are. But come on. Let's have the big titles come out.

Only two issues I can see.

Big games companies will want to charge more than current iPricing.

Are hardware limitations (such as the ipads 256mb) stopping large scale games being converted?
 
" No one is going to buy an iPhone thinking they will game on it."

The point I would make is that everyone who has an iDevice will have no desire to buy a PSP.

I have 2 iPod touches and up until recently, an iPhone 3GS. My colleagues and buddies also have iPod touches (who doesn't these days!). Yet we all still play DS and PSP. Why wouldn't we?

I think a lot of people here are forgetting it's not about specs or amount of titles available. It's about the quality of software. Which is why the DS trumps everything and why the DS still sells very well, the first handheld to ever give Nintendo a run for its money.

there is plenty of iphone games that can match anything they just showed.
They did pick some odd games (though Everbody's Golf is a really fun and content rich game), the iPhone hasn't got anything to compete with - http://www.youtube.com/watch?v=JWQUluYVtv0.
 
But the PSP and even the DS have been pumping out similar or better games for the past 3 years. Just glancing over my library of similar games-
Final Fantasy 3 (DS)
Final Fantasy 4 (DS)
Final Fantasy Tactics Advance 2 (DS)
Final Fantasy Tactics: War of the Lions
Dissidia Final Fantasy
Final Fantasy VII Crisis Core
Star Ocean First Departure and Second Evolution
PoPoLoCrois
Persona 1 and 3
Disgaea Afternoon of Darkness and Dark Hero Days
Ys VI and Seven (soon I-III as well)
Tales of Eternia
downloadable Final Fantasy VII, VIII, IX and Vagrant Story.
Maybe the part of my reply you quoted was not well dictated. I was simply stating that the iPhone and iPad game market is maturing in game robustness rapidly (by the day it almost seems) and I was using Chaos Rings as an example. I was not stating that Chaos Rings was a better game in any respect. Yes, both the DS and PSP have been pumping out great games in the same genre for a long time. But the iPhone is closing in on them and I believe in the very near future games as complex and immersive as Chaos Rings will be readily available on app markets everywhere. And the fact that certain gamers are accepting mobile phone app markets as major game download centers shows well for these markets and games.
 
Incorrect. Apple has CASH ON HAND of over 40bn. That doesn't even take their assets into consideration. They also have no debt.

Sony doesn't have anywhere near that kind of cash, and they have a lot of debt.

Then you start talking about revenue, which is a totally different subject.

Incorrect? Not at all, they are factual figures from 2009. I wasn't talking about cash. That is the mantra that suits Apple Inc at the moment. It is good that Apple has loads of cash and that it's making the company a very profitable one.

But in the end, Apple still remains a smaller and a more fragile company that has its eggs in fewer baskets. Drop one basket and it's a disaster.

One more thing... Popular media makes people believe that debt is bad. It's not always the case. For certain sectors (retail giants with multinational activity, for example), debt is not just inevitable but can be the main driving force behind growth. In the case of Apple Inc, they are having the best time of their life. They are making expensive gadgets and computers, so as long as they are selling well, they are fine. But they cannot simply go through so much money without starting wasting it. One of the reasons why Apple has so much cash reserve is that they cannot extend their activity without risking of losing their identity, hence random, smaller acquisitions. Have a look at Tesco's company reports and see how much they are relying on external funding. High-operating-risk companies almost by default rely more on debt, for example and so on... Anyway, my point is that Apple can have all the cash, but it cannot reach the size of Sony. That's why I cited the asset figures.

You dismissed revenue as almost irrelevant (of course, having over twice as much assets and twice as much revenue is against your point). Well, we can argue, whether it's generating a certain level of revenue or having a certain amount of profit margin that expresses more security. Safe money is on the ones who have been making enough money. It's easier to improve margins than to increase revenue on high-margin consumables.
 
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