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Apple, here is your new price list

- $100 / year / developer: Up to 1M users per app installed on user devices
- After that: $1 / additional user / month
- Includes hosting, downloads, store placement, tools, libraries, user backups, iCloud DB, API access, app signing, security, ...
- If you use Apple Store for all payments related to non-physical purchases made by the users of your apps, per app fees are waived
Judge: And here's your new contempt order and another referral for criminal contempt. Want to try another way to ignore my order? We can do this all day.
 
Apple, here is your new price list

- $100 / year / developer: Up to 1M users per app installed on user devices
- After that: $1 / additional user / month
- Includes hosting, downloads, store placement, tools, libraries, user backups, iCloud DB, API access, app signing, security, ...
- If you use Apple Store for all payments related to non-physical purchases made by the users of your apps, per app fees are waived

You left out what to do with free apps? You expect Firefox to pay that?

That is 1) a loser of a formula and 2) directly against what the court has ordered as it states there can be no tracking, auditing, or reporting, or financial penalties if a user pays outside the app store. From the court order: "This is an injunction, not a negotiation".

You should read the court order.

Short snippit:

PERMANENTLY RESTRAINS AND ENJOINS Apple Inc. and its officers, agents, servants, employees, and any person in active concert or participation with them, from:

  1. Imposing any commission or any fee on purchases that consumers make outside an app, and as a consequence thereof, no reason exists to audit, monitor, track or require developers to report purchases or any other activity that consumers make outside an app;
  2. Restricting or conditioning developers’ style, language, formatting, quantity, flow or placement of links for purchases outside an app;
  3. Prohibiting or limiting the use of buttons or other calls to action, or otherwise conditioning the content, style, language, formatting, flow or placement of these devices for purchases outside an app;
  4. Excluding certain categories of apps and developers from obtaining link access;
  5. Interfering with consumers’ choice to proceed in or out of an app by using anything other than a neutral message apprising users that they are going to a third-party site; and
  6. Restricting a developer’s use of dynamic links that bring consumers to a specific product page in a logged-in state rather than to a statically defined page, including restricting apps from passing on product details, user details or other information that refers to the user intending to make a purchase.
 
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Which is the problem that needs to be fixed. Breaking the App Store is not the solution and won't help users in any way (we'll just have to register our payment cards on a dozen different payment services).

Not sure that I'd choose to sideload/install alternate app stores on a phone that I was using for banking/ID - I trust the Apple Store a bit more than Google Play - but maybe people should have that choice. OTOH, maybe then I could install Kodi on my Apple TV...
Meanwhile, I'd actually be a lot more comfortable downloading my banking apps directly from the bank websites rather than some third party app store like Apple's.
 
You left out what to do with free apps? You expect Firefox to pay that?
I think that's what a lot of us who disagree with this are worried about. While I agree with you that what the post you're responding to proposed will not happen, It's entirely possible free apps become much less economically viable, which hurts all users and developers.
 
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Why is it inappropriate? Sony takes a 30% cut from EA every time someone buys Madden on the PlayStation store, and before you say “you don’t have to use the PlayStation store” 1) you do if you want to by digitally and 2) if you buy physically the retailer takes a 30% cut.

Yeah the gaming analogy really doesn't work.

The markets are much smaller, it's one specific industry and Sony/MS/Nintendo or whoever may well have egregious policies but consoles are niche, single purpose platforms made specifically for gaming.

iOS is a general-purpose computing platform with billions of users. Apple has far more power over access to the mobile internet than Sony does with PlayStation.
 
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Will we be able to buy audiobooks outside of Spotify without providing them commission and have them host it and play it through Spotify? Or will Spotify demand a cut for this?
You now have the ability to open your own store! So, it's on you if you'd like to provide this for free or charge an arbitrary fee.

Amazing, right? Just the other day this option didn't exist.
 
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I think that's what a lot of us who disagree with this are worried about. While I agree with you that what the post you're responding to proposed will not happen, It's entirely possible free apps become much less economically viable, which hurts all users and developers.

I'm not, because doing what was posted is willfully violating the courts order, and the court is already very very very pissed. Secondly, if they (Apple) does this, I'm gone, permanently. I won't support a company pulls such bull***t, and I'll start advising people to avoid Apple and the iPhone.

They have a (previous) exec being sent to another federal court for felony perjury, I think Apple is getting the idea that they need to stop doing what they are doing, immediately.

I can't control the market, but I can control my wallet.
 
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What is interesting is that they complain about Apple and Google taking cuts of their revenue when if it weren’t for Apple and Google creating the modern smartphones, they never would have existed. This goes for Uber, Lyft, and thousands of other apps. All simply created as a result of Apple and Googles efforts. Why they think they shouldn’t give back to Apple is absurd
 
So in other words, what does Sony do to earn that 30% that Apple does not do? And why doesn't Epic care about all of the above when it's Sony doing it?
The question is, when does a company have a dominant position in a market that justifies state/legal intervention to protect the consumer... which, of course, is a difficult question.

Did Sony have a dominant position in the games console market? Does that market include gaming PCs, or all PCs? Does Apple have a dominant position in the phone market, given that Android has significantly more active users? Or should it go on App Store revenue (which may be higher for Apple - dunno)? I use an Android phone and haven't felt "discriminated against" - I was also around in the late 80s and 90s when it was getting harder and harder to get anything done without MS Windows, or at least MS Internet Explorer, and MS Office - which is what monopoly abuse really looks like, and has vastly improved since then, so whether you get a green bubble or a blue bubble in your chat seems a bit irrelevant. US courts are trying to apply laws designed to stop cartels price-fixing bags of sugar to a complex miasma of hardware, software, services and IP licensing. It doesn't work.

The EU has actually designated a list of "gatekeeper" companies that - they have ruled - have controlling positions in the digital market and require stricter regulation. That takes out some of the guesswork and inconsistency.
 
Why does that matter? If we take what everyone on here is saying about Apple and apply it to Sony (and remember, there are millions of digitally-only PS5s out there that only have the ability to buy from the PlayStation store.)
  • Sony is just a middleman for EA that does nothing but rent seek from developers who want to use Sony's devices to sell digital products to Sony's customers while locking out competition.
  • Sony does not allow you to buy/download games from EA's website (You can no longer even buy / redeem a code that lets you download the game from the PlayStation store).
  • If EA wants to reach the entire market, they have to write their games for Sony, Nintendo, and Microsoft. They don't have a choice to write for just one of them.
  • If EA wants to sell Madden to digital PS5 owners, they have to use the PlayStation Store. The customers bought those devices! Shouldn't they get to choose what runs on it without interference from the platform owner?
  • Sony doesn't allow developers to advertise they can get games from cheaper elsewhere.
  • Sony doesn't allow consumers to download a free demo and then buy the unlock code elsewhere and avoid going through Sony's payment processing
So in other words, what does Sony do to earn that 30% that Apple does not do? And why doesn't Epic care about all of the above when it's Sony doing it?

Gotta start somewhere.

I agree that Sony's behavior is no more acceptable than Apple's, and that the courts also need to give Sony a serious smackdown.

I'd seriously doubt that Epic doesn't care. And hopefully now that this ruling is in place, they'll also sue Sony, Microsoft and Nintendo.
 
Meanwhile, I'd actually be a lot more comfortable downloading my banking apps directly from the bank websites rather than some third party app store like Apple's.
Why?

The Apps will be written by third parties, you risk getting MITM's or cybersquatted/typosquatted and downloading a fake app. You have to grant permission to your web browser to mess with they system. The banks would outsource their apps to overseas programmers and distribute them via the cheapest third party cloud infrastucture services anyway - you're not going to get something hand-crafted by wise goblins just because you download it from Gringotts.com (hosted by CloudFlare) rather than the Apple Store. The App Store is no guarantee of security, but Apple are better at software than most banks I've encountered.

Now, if you know a bank that offers a .tgz file accompanied by a checksum & includes the source code for the world to inspect and verify, that's different.

Anyway, I'm supportive of Apple allowing sideloading (with a reasonable warning of the risks) - its the stupid "Shop in Walmart and pay Target" theory that I'm objecting to.
 
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What is interesting is that they complain about Apple and Google taking cuts of their revenue when if it weren’t for Apple and Google creating the modern smartphones, they never would have existed. This goes for Uber, Lyft, and thousands of other apps. All simply created as a result of Apple and Googles efforts. Why they think they shouldn’t give back to Apple is absurd
Well, without "Uber, Lyft, and thousands of other apps" there won't be any reason for paylng almost 1500 € for the base model of a Pro Max.

And most probably other systems would be available instead.
 
Imposing any commission or any fee on purchases that consumers make outside an app, and as a consequence thereof, no reason exists to audit, monitor, track or require developers to report purchases or any other activity that consumers make outside an app"

If you read the proposed price list again, there is no price paid for purchase or reselling outside store, but a fee for services and tools Apple offers.

Apple still might be forced allow non-notarized apps on iPhone. Users should be warned on the security implications and opt-in — just as they do on Mac. Furthermore, Apple should only provide frameworks and services for notarized apps. Likely there would all kinds of open source frameworks built on top of Darwin kernel calls, but the effective outcome would be that apps would always feel dated and low quality compared to ones utilizing Apple licensed frameworks. A notable exception would be games — people are used to them feeling different. And cross platform frameworks that do not even try to look and behave native on iPhone.

Not optimal for anyone — lose-lose-lose. But if this is what we courts set as the restricting for doing _business_ on a platform you own, so be it.

(And actually, as a developer, I would be excited by the possibility of running non-notarized apps)
 
Well, without "Uber, Lyft, and thousands of other apps" there won't be any reason for paylng almost 1500 € for the base model of a Pro Max.

And most probably other systems would be available instead.
Which is why Apple gets 30% and the app developers get 70%. They make a ton of money off of Apple users. They feel Apple deserves 0%. That is not fair. Software developers have always had to pay a percentage of their profits to those helping them distribute going way back to brick-n-mortar stores. Should be no different. One could argue 30% is too high but that is pretty standard across the industry so not just Apple.
 
You left out what to do with free apps? You expect Firefox to pay that?

"If you use Apple Store for all payments related to non-physical purchases made by the users of your apps, per app fees are waived"

If an app does not have any payments or the payments only are related to physical goods (Amazon), they are good to go.

Apple likely would want to extend other exclusions they already have in place.
 
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"If you use Apple Store for all payments related to non-physical purchases made by the users of your apps, per app fees are waived"

If an app does not have any payments or the payments only are related to physical goods (Amazon), they are good to go.

Apple likely would want to extend other exclusions they already have in place.

Again, Apple is not allowed to control, audit, or track if there are outside payments, according to the court's order. Simply put, the court is absolutely not going to allow what you suggest.

They have no way to appeal this order either, as they already tried appealing to the Supreme Court, and got a "naa, the ruling stands" response.
 
PERMANENTLY RESTRAINS AND ENJOINS Apple Inc. and its officers, agents, servants, employees, and any person in active concert or participation with them, from:

  1. Imposing any commission or any fee on purchases that consumers make outside an app, and as a consequence thereof, no reason exists to audit, monitor, track or require developers to report purchases or any other activity that consumers make outside an app;
  2. Restricting or conditioning developers’ style, language, formatting, quantity, flow or placement of links for purchases outside an app;
  3. Prohibiting or limiting the use of buttons or other calls to action, or otherwise conditioning the content, style, language, formatting, flow or placement of these devices for purchases outside an app;
  4. Excluding certain categories of apps and developers from obtaining link access;
  5. Interfering with consumers’ choice to proceed in or out of an app by using anything other than a neutral message apprising users that they are going to a third-party site; and
  6. Restricting a developer’s use of dynamic links that bring consumers to a specific product page in a logged-in state rather than to a statically defined page, including restricting apps from passing on product details, user details or other information that refers to the user intending to make a purchase.


Sounds like there is no restriction for Apple to sell the following product:

"hosting, downloads, store placement, tools, libraries, user backups, iCloud DB, API access, app signing, security, ..."

But that requires permitting to install non-notarized apps on iPhone. I think Apple should just allow that in the same way as they for Mac. But with a twist that all APIs (libraries, kits, frameworks) are only licensed to notarized apps. It should be still lawful to create products and sell them for $ — as long as you do not block people from using your HW in any way they want.

Thus Spotify and others can just advertise their app on billboards or wherever, users can download and install it, and it can do absolutely whatever Spotify wants. Apple should not block users from using that, BUT Apple should not be forced to give any of their products (Xcode, ...) or services (App Store, ...) to Spotify for free either.
 
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Apple should not block users from using that, BUT Apple should not be forced to give any of their products (Xcode, ...) or services (App Store, ...) to Spotify for free either.

Apple has never offered it for free. Spotify, and every other app producer, pays a yearly fee for Xcode, signing and App Store access.
 
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Which is why Apple gets 30% and the app developers get 70%. They make a ton of money off of Apple users. They feel Apple deserves 0%. That is not fair. Software developers have always had to pay a percentage of their profits to those helping them distribute going way back to brick-n-mortar stores. Should be no different. One could argue 30% is too high but that is pretty standard across the industry so not just Apple.
No question about paying something to Apple for hosting my App. But why should I give up 30% of my revenues from the App? If Apple insisted (what they do) on this, then I should be able to host it somewhere else, or on my own homepage. It will never cost 30% of my revenue. But Apple does not want any of it. They just want to have full control although smartphones are general-purpose devices and people need them.
 
Again, Apple is not allowed to control, audit, or track if there are outside payments, according to the court's order. Simply put, the court is absolutely not going to allow what you suggest.

They have no way to appeal this order either, as they already tried appealing to the Supreme Court, and got a "naa, the ruling stands" response.
That is not true. While you are correct that they can't appeal the finding that the anti-steering language is anticompetitive, they can absolutely appeal this order, both the finding that they're not in compliance and the remedies declared in the order are unconstitutional/overly burdensome/whatever.

Not saying that is a good idea or Apple should, but they can absolutely appeal the order. (I'll add Ben Thompson made a pretty compelling case that the judge may have made an error that leaves it open to getting thrown out/significantly changed).
 
Again, Apple is not allowed to control, audit, or track if there are outside payments, according to the court's order. Simply put, the court is absolutely not going to allow what you suggest.

They have no way to appeal this order either, as they already tried appealing to the Supreme Court, and got a "naa, the ruling stands" response.

Apple would not need to do any of that. If a developer wants to build and distribute their app for iPhone, let them do it. And have they charge as much as they want; any way they want.

If a developer wants to purchase an app developer tools/frameworks/service/distribution package from Apple, let Apple put a any price tag they want on.
 
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